Engine.ini 95 KB

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  1. [Launch]
  2. [/Script/EngineSettings.GameMapsSettings]
  3. GameInstanceClass=/Script/Engine.GameInstance
  4. EditorStartupMap=/Game/defaultMap.defaultMap
  5. GameDefaultMap=/Game/defaultMap.defaultMap
  6. ServerDefaultMap=/Engine/Maps/Entry
  7. GlobalDefaultGameMode=/Script/Engine.GameModeBase
  8. LocalMapOptions=
  9. [URL]
  10. Protocol=unreal
  11. Name=Player
  12. SaveExt=usa
  13. Port=7777
  14. PeerPort=7778
  15. [HTTP]
  16. HttpTimeout=180
  17. HttpConnectionTimeout=60
  18. HttpReceiveTimeout=30
  19. HttpSendTimeout=30
  20. [Ping]
  21. StackSize=1048576
  22. [Voice]
  23. bEnabled=false
  24. bDuckingOptOut=true
  25. [/Script/Engine.Engine]
  26. ConsoleClassName=/Script/Engine.Console
  27. GameViewportClientClassName=/Script/Engine.GameViewportClient
  28. LocalPlayerClassName=/Script/Engine.LocalPlayer
  29. WorldSettingsClassName=/Script/Engine.WorldSettings
  30. NavigationSystemClassName=/Script/Engine.NavigationSystem
  31. AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
  32. PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
  33. LevelScriptActorClassName=/Script/Engine.LevelScriptActor
  34. DefaultBlueprintBaseClassName=/Script/Engine.Actor
  35. GameUserSettingsClassName=/Script/Engine.GameUserSettings
  36. AIControllerClassName=/Script/AIModule.AIController
  37. AssetManagerClassName=/Script/Engine.AssetManager
  38. bAllowMatureLanguage=false
  39. GameEngine=/Script/Engine.GameEngine
  40. EditorEngine=/Script/UnrealEd.EditorEngine
  41. UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
  42. TinyFontName=/Engine/EngineFonts/RobotoTiny.RobotoTiny
  43. SmallFontName=/Engine/EngineFonts/Roboto.Roboto
  44. MediumFontName=/Engine/EngineFonts/Roboto.Roboto
  45. LargeFontName=/Engine/EngineFonts/Roboto.Roboto
  46. SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto
  47. WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
  48. DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
  49. DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
  50. DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
  51. DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
  52. DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
  53. HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
  54. DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
  55. DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
  56. GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
  57. DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
  58. PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
  59. MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
  60. WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
  61. LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
  62. LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
  63. LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
  64. LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
  65. ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
  66. ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
  67. RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
  68. VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
  69. VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
  70. VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
  71. VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
  72. VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
  73. VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
  74. BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
  75. ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial
  76. InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
  77. PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
  78. EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
  79. DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
  80. DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
  81. DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
  82. TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst
  83. ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial
  84. bAllowHostMigration=false
  85. HostMigrationTimeout=15
  86. ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
  87. PlayOnConsoleSaveDir=Autosaves
  88. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  89. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  90. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  91. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  92. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  93. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  94. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  95. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  96. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  97. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  98. QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  99. QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  100. QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  101. QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  102. QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  103. QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  104. QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  105. QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  106. QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  107. QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  108. QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  109. LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  110. LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  111. LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  112. LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  113. LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  114. LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  115. LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  116. LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  117. LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  118. LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  119. LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  120. StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  121. StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  122. StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  123. StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  124. StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  125. StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  126. StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  127. StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  128. StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  129. LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
  130. LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1)
  131. LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...)
  132. LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue
  133. LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
  134. LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple)
  135. LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  136. LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple
  137. StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  138. StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
  139. StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
  140. StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
  141. StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  142. HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
  143. HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
  144. HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
  145. HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
  146. HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
  147. HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  148. HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
  149. MaxPixelShaderAdditiveComplexityCount=2000
  150. MaxES2PixelShaderAdditiveComplexityCount=600
  151. bSubtitlesEnabled=True
  152. bSubtitlesForcedOff=false
  153. DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise
  154. MaximumLoopIterationCount=1000000
  155. bCanBlueprintsTickByDefault=true
  156. bOptimizeAnimBlueprintMemberVariableAccess=true
  157. CameraRotationThreshold=45.0
  158. CameraTranslationThreshold=10000
  159. PrimitiveProbablyVisibleTime=8.0
  160. MaxOcclusionPixelsFraction=0.1
  161. MinLightMapDensity=0.0
  162. IdealLightMapDensity=0.2
  163. MaxLightMapDensity=0.8
  164. RenderLightMapDensityGrayscaleScale=1.0
  165. RenderLightMapDensityColorScale=1.0
  166. bRenderLightMapDensityGrayscale=false
  167. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  168. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  169. bDisablePhysXHardwareSupport=True
  170. bPauseOnLossOfFocus=false
  171. MaxParticleResize=0
  172. MaxParticleResizeWarn=0
  173. NetClientTicksPerSecond=200
  174. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  175. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  176. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  177. DisplayGamma=2.2
  178. MinDesiredFrameRate=35.000000
  179. InitialButtonRepeatDelay=0.2
  180. ButtonRepeatDelay=0.1
  181. NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
  182. NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
  183. SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
  184. SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
  185. bSmoothFrameRate=true
  186. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
  187. bCheckForMultiplePawnsSpawnedInAFrame=false
  188. NumPawnsAllowedToBeSpawnedInAFrame=2
  189. DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
  190. bEnableOnScreenDebugMessages=true
  191. DurationOfErrorsAndWarningsOnHUD=0
  192. NearClipPlane=10.0
  193. bUseStreamingPause=false
  194. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationLowPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureLowPercent")
  195. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationHighPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureHighPercent")
  196. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMinBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMinBrightness")
  197. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMaxBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMaxBrightness")
  198. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedDown",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedDown")
  199. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedUp",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedUp")
  200. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.ExposureOffset",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureBias")
  201. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationLowPercent",NewFieldName="Settings.AutoExposureLowPercent")
  202. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationHighPercent",NewFieldName="Settings.AutoExposureHighPercent")
  203. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMinBrightness",NewFieldName="Settings.AutoExposureMinBrightness")
  204. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMaxBrightness",NewFieldName="Settings.AutoExposureMaxBrightness")
  205. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedDown",NewFieldName="Settings.AutoExposureSpeedDown")
  206. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedUp",NewFieldName="Settings.AutoExposureSpeedUp")
  207. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.ExposureOffset",NewFieldName="Settings.AutoExposureBias")
  208. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView")
  209. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="AspectRatio",NewFieldName="CameraComponent.AspectRatio")
  210. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="bConstrainAspectRatio",NewFieldName="CameraComponent.bConstrainAspectRatio")
  211. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.")
  212. [CoreRedirects]
  213. ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
  214. ClassRedirects=(OldName="AnimNotify_PlayParticleEffect_C",NewName="/Script/Engine.AnimNotify_PlayParticleEffect",OverrideClassName="/Script/CoreUObject.Class")
  215. ClassRedirects=(OldName="AnimNotify_PlaySound_C",NewName="/Script/Engine.AnimNotify_PlaySound",OverrideClassName="/Script/CoreUObject.Class")
  216. ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection")
  217. ClassRedirects=(OldName="OculusFunctionLibrary", NewName="/Script/OculusLibrary.OculusFunctionLibrary")
  218. PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect",Removed=True)
  219. PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound",Removed=True)
  220. StructRedirects=(OldName="AnimNode_ApplyAdditive",NewName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
  221. StructRedirects=(OldName="AnimNode_BlendListBase",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
  222. StructRedirects=(OldName="AnimNode_BlendListByBool",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
  223. StructRedirects=(OldName="AnimNode_BlendListByEnum",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
  224. StructRedirects=(OldName="AnimNode_BlendListByInt",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
  225. StructRedirects=(OldName="AnimNode_BlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  226. StructRedirects=(OldName="AnimNode_BlendSpaceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
  227. StructRedirects=(OldName="AnimNode_BlendSpacePlayer",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  228. StructRedirects=(OldName="AnimNode_LayeredBoneBlend",NewName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
  229. StructRedirects=(OldName="AnimNode_MeshSpaceRefPose",NewName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
  230. StructRedirects=(OldName="AnimNode_RefPose",NewName="/Script/AnimGraphRuntime.AnimNode_RefPose")
  231. StructRedirects=(OldName="AnimNode_Root",NewName="/Script/AnimGraphRuntime.AnimNode_Root")
  232. StructRedirects=(OldName="AnimNode_RotateRootBone",NewName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
  233. StructRedirects=(OldName="AnimNode_RotationOffsetBlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
  234. StructRedirects=(OldName="AnimNode_SequenceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator")
  235. StructRedirects=(OldName="AnimNode_Slot",NewName="/Script/AnimGraphRuntime.AnimNode_Slot")
  236. StructRedirects=(OldName="FormatTextArgument",NewName="/Script/Engine.FormatArgumentData")
  237. PropertyRedirects=(OldName="KismetMathLibrary.ConvertTransformToRelative.LocalTransform",NewName="ParentTransform")
  238. PropertyRedirects=(OldName="KismetMathLibrary.ConvertTransformToRelative.WorldTransform",NewName="Transform")
  239. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom",NewName="Source")
  240. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA",NewName="SourceA")
  241. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB",NewName="SourceB")
  242. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA",NewName="SourceA")
  243. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB",NewName="SourceB")
  244. PropertyRedirects=(OldName="AnimNode_Trail.TrailRelaxationCurve",NewName="AnimNode_Trail.TrailRelaxationSpeed")
  245. PropertyRedirects=(OldName="FormatArgumentData.TextValue",NewName="FormatArgumentData.ArgumentValue")
  246. PropertyRedirects=(OldName="LandscapeSplineMeshEntry.Offset",NewName="LandscapeSplineMeshEntry.CenterAdjust")
  247. PropertyRedirects=(OldName="MovieScenePossessable.ParentSpawnableGuid",NewName="MovieScenePossessable.ParentGuid")
  248. PropertyRedirects=(OldName="MultiLineEditableText.bAutoWrapText",NewName="MultiLineEditableText.AutoWrapText")
  249. PropertyRedirects=(OldName="MultiLineEditableTextBox.bAutoWrapText",NewName="MultiLineEditableTextBox.AutoWrapText")
  250. PropertyRedirects=(OldName="AnimNode_SequenceEvaluator.bShouldLoopWhenInSyncGroup",NewName="AnimNode_SequenceEvaluator.bShouldLoop")
  251. EnumRedirects=(OldName="EControllerHand",NewName="/Script/InputCore.EControllerHand")
  252. EnumRedirects=(OldName="AnimPhysConstraintType",NewName="AnimPhysAngularConstraintType")
  253. EnumRedirects=(OldName="AnimPhysAxisType",NewName="AnimPhysLinearConstraintType")
  254. EnumRedirects=(OldName="EEnvQueryParam",NewName="/Script/AIModule.EAIParamType")
  255. ClassRedirects=(OldName="CineCameraActor",NewName="/Script/CinematicCamera.CineCameraActor")
  256. ClassRedirects=(OldName="CineCameraComponent",NewName="/Script/CinematicCamera.CineCameraComponent")
  257. ClassRedirects=(OldName="MovieSceneShotSection",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutSection")
  258. ClassRedirects=(OldName="MovieSceneShotTrack",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack")
  259. FunctionRedirects=(OldName="Actor.SetActorRotation",NewName="Actor.K2_SetActorRotation")
  260. FunctionRedirects=(OldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewName="KismetSystemLibrary.SetSuppressViewportTransitionMessage")
  261. FunctionRedirects=(OldName="SteamVRFunctionLibrary.GetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin")
  262. FunctionRedirects=(OldName="SteamVRFunctionLibrary.SetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin")
  263. PropertyRedirects=(OldName="AudioEQEffect.HFFrequency",NewName="AudioEQEffect.FrequencyCenter2")
  264. PropertyRedirects=(OldName="AudioEQEffect.HFGain",NewName="AudioEQEffect.Gain2")
  265. PropertyRedirects=(OldName="AudioEQEffect.LFFrequency",NewName="AudioEQEffect.FrequencyCenter0")
  266. PropertyRedirects=(OldName="AudioEQEffect.LFGain",NewName="AudioEQEffect.Gain0")
  267. PropertyRedirects=(OldName="AudioEQEffect.MFBandwidth",NewName="AudioEQEffect.Bandwidth1")
  268. PropertyRedirects=(OldName="AudioEQEffect.MFCutoffFrequency",NewName="AudioEQEffect.FrequencyCenter1")
  269. PropertyRedirects=(OldName="AudioEQEffect.MFGain",NewName="AudioEQEffect.Gain1")
  270. PropertyRedirects=(OldName="BodyInstance.MassInKg",NewName="BodyInstance.MassInKgOverride")
  271. PropertyRedirects=(OldName="EnvQueryTest.SweetSpotValue",NewName="EnvQueryTest.ReferenceValue")
  272. PropertyRedirects=(OldName="EnvQueryTest.bDefineSweetSpot",NewName="EnvQueryTest.bDefineReferenceValue")
  273. PropertyRedirects=(OldName="MovieScene.ShotTrack",NewName="MovieScene.CameraCutTrack")
  274. PropertyRedirects=(OldName="MovieSceneShotSection.ShotNumber",NewName="MovieSceneShotSection.CameraCutNumber")
  275. EnumRedirects=(OldName="ESteamVRTrackingSpace",NewName="EHMDTrackingOrigin")
  276. ClassRedirects=(OldName="EdGraphPin",NewName="/Script/Engine.EdGraphPin_Deprecated")
  277. ClassRedirects=(OldName="HapticFeedbackEffect",NewName="/Script/Engine.HapticFeedbackEffect_Curve")
  278. ClassRedirects=(OldName="LandscapeProxy",NewName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly=True)
  279. StructRedirects=(OldName="HapticFeedbackDetails",NewName="HapticFeedbackDetails_Curve")
  280. StructRedirects=(OldName="AnimNode_SaveCachedPose",NewName="/Script/Engine.AnimNode_SaveCachedPose")
  281. FunctionRedirects=(OldName="SceneCaptureComponent2D.UpdateContent",NewName="SceneCaptureComponent2D.CaptureScene")
  282. FunctionRedirects=(OldName="SceneCaptureComponentCube.UpdateContent",NewName="SceneCaptureComponentCube.CaptureScene")
  283. PropertyRedirects=(OldName="Blueprint.PinWatches",NewName="Blueprint.DeprecatedPinWatches")
  284. PropertyRedirects=(OldName="Box2D.bIsValid",NewName="Box2D.IsValid")
  285. PropertyRedirects=(OldName="EdGraphNode.Pins",NewName="EdGraphNode.DeprecatedPins")
  286. PropertyRedirects=(OldName="PhysicsAsset.Profiles",NewName="PhysicsAsset.PhysicalAnimationProfiles")
  287. PropertyRedirects=(OldName="PrimitiveComponent.bReceiveCSMFromDynamicObjects",NewName="PrimitiveComponent.bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
  288. PropertyRedirects=(OldName="SplineComponent.bAlwaysRenderInEditor",NewName="SplineComponent.bDrawDebug")
  289. EnumRedirects=(OldName="ENoiseFunction",ValueChanges=(("NOISEFUNCTION_FastGradient","NOISEFUNCTION_GradientTex3D"), ("NOISEFUNCTION_Gradient","NOISEFUNCTION_ValueALU"), ("NOISEFUNCTION_Perlin","NOISEFUNCTION_GradientTex"), ("NOISEFUNCTION_Simplex","NOISEFUNCTION_SimplexTex")) )
  290. EnumRedirects=(OldName="EPathFollowingResult",ValueChanges=(("EPathFollowingResult::Skipped","EPathFollowingResult::Skipped_DEPRECATED")) )
  291. EnumRedirects=(OldName="EStereoLayerType",ValueChanges=(("EStereoLayerType::SLT_TorsoLocked","EStereoLayerType::SLT_TrackerLocked")) )
  292. ClassRedirects=(OldName="AnimGraphNode_OrientationDriver",NewName="/Script/AnimGraph.AnimGraphNode_PoseDriver")
  293. ClassRedirects=(OldName="K2Node_AIMoveTo",NewName="/Script/AIGraph.K2Node_AIMoveTo")
  294. StructRedirects=(OldName="AnimNode_OrientationDriver",NewName="/Script/AnimGraphRuntime.AnimNode_PoseDriver")
  295. FunctionRedirects=(OldName="KismetMathLibrary.GetDirectionVector",NewName="GetDirectionUnitVector")
  296. PropertyRedirects=(OldName="SCS_Node.VariableName",NewName="SCS_Node.InternalVariableName")
  297. EnumRedirects=(OldName="ESuggestProjVelocityTraceOption",ValueChanges=(("OnlyTraceWhileAsceding","OnlyTraceWhileAscending")) )
  298. ClassRedirects=(OldName="BackgroundBlurWidget",NewName="/Script/UMG.BackgroundBlur")
  299. ClassRedirects=(OldName="MovieSceneVisibilitySection",NewName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  300. ClassRedirects=(OldName="SoundClassGraph",NewName="/Script/AudioEditor.SoundClassGraph")
  301. ClassRedirects=(OldName="SoundClassGraphNode",NewName="/Script/AudioEditor.SoundClassGraphNode")
  302. ClassRedirects=(OldName="SoundClassGraphSchema",NewName="/Script/AudioEditor.SoundClassGraphSchema")
  303. ClassRedirects=(OldName="SoundCueGraph",NewName="/Script/AudioEditor.SoundCueGraph")
  304. ClassRedirects=(OldName="SoundCueGraphNode",NewName="/Script/AudioEditor.SoundCueGraphNode")
  305. ClassRedirects=(OldName="SoundCueGraphNode_Base",NewName="/Script/AudioEditor.SoundCueGraphNode_Base")
  306. ClassRedirects=(OldName="SoundCueGraphNode_Root",NewName="/Script/AudioEditor.SoundCueGraphNode_Root")
  307. ClassRedirects=(OldName="SoundCueGraphSchema",NewName="/Script/AudioEditor.SoundCueGraphSchema")
  308. StructRedirects=(OldName="AnimationNode_TwoWayBlend",NewName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend")
  309. StructRedirects=(OldName="AttenuationSettings",NewName="SoundAttenuationSettings")
  310. StructRedirects=(OldName="LevelSequencePlaybackSettings",NewName="/Script/MovieScene.MovieSceneSequencePlaybackSettings")
  311. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch",NewName="BlueprintGameplayTagLibrary.MatchesTag")
  312. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag",NewName="BlueprintGameplayTagLibrary.HasTag")
  313. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAllTags")
  314. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAnyTags")
  315. PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer",NewName="GameplayTag")
  316. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTagToContainer",NewName="BlueprintGameplayTagLibrary.AddGameplayTag")
  317. PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTag.InOutTagContainer",NewName="TagContainer")
  318. FunctionRedirects=(OldName="GameplayStatics.PredictProjectilePath",NewName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType")
  319. FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewName="KismetSystemLibrary.BoxOverlapActors")
  320. FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewName="KismetSystemLibrary.BoxOverlapComponents")
  321. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewName="KismetSystemLibrary.CapsuleOverlapActors")
  322. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewName="KismetSystemLibrary.CapsuleOverlapComponents")
  323. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewName="KismetSystemLibrary.CapsuleTraceMulti")
  324. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewName="KismetSystemLibrary.CapsuleTraceSingle")
  325. FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewName="KismetSystemLibrary.ComponentOverlapActors")
  326. FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewName="KismetSystemLibrary.ComponentOverlapComponents")
  327. FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceMulti_NEW",NewName="KismetSystemLibrary.LineTraceMulti")
  328. FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceSingle_NEW",NewName="KismetSystemLibrary.LineTraceSingle")
  329. FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewName="KismetSystemLibrary.SphereOverlapActors")
  330. FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewName="KismetSystemLibrary.SphereOverlapComponents")
  331. FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewName="KismetSystemLibrary.SphereTraceMulti")
  332. FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewName="KismetSystemLibrary.SphereTraceSingle")
  333. PropertyRedirects=(OldName="MediaPlayer.Seek.InTime",NewName="Time")
  334. PropertyRedirects=(OldName="MediaPlayer.SetLooping.InLooping",NewName="Looping")
  335. EnumRedirects=(OldName="EFontLoadingPolicy",ValueChanges=(("EFontLoadingPolicy::PreLoad","EFontLoadingPolicy::LazyLoad")) )
  336. EnumRedirects=(OldName="ESoundDistanceModel",NewName="/Script/Engine.EAttenuationDistanceModel",ValueChanges=(("ATTENUATION_Custom","EAttenuationDistanceModel::Custom"),("ATTENUATION_Inverse","EAttenuationDistanceModel::Inverse"),("ATTENUATION_Linear","EAttenuationDistanceModel::Linear"),("ATTENUATION_LogReverse","EAttenuationDistanceModel::LogReverse"),("ATTENUATION_Logarithmic","EAttenuationDistanceModel::Logarithmic"),("ATTENUATION_NaturalSound","EAttenuationDistanceModel::NaturalSound")) )
  337. StructRedirects=(OldName="ClothingAssetData",NewName="ClothingAssetData_Legacy")
  338. StructRedirects=(OldName="ClothPhysicsProperties",NewName="ClothPhysicsProperties_Legacy")
  339. ClassRedirects=(OldName="AnimGraphNode_Ragdoll",NewName="/Script/ImmediatePhysicsEditor.AnimGraphNode_RigidBody")
  340. StructRedirects=(OldName="AnimNode_Ragdoll",NewName="/Script/ImmediatePhysics.AnimNode_RigidBody")
  341. StructRedirects=(OldName="MovieSceneObjectBindingPtr",NewName="/Script/MovieScene.MovieSceneObjectBindingID")
  342. PropertyRedirects=(OldName="Box2D.IsValid",NewName="bIsValid")
  343. [CoreUObject.Metadata]
  344. MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
  345. MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
  346. MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
  347. MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
  348. MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
  349. MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
  350. MetadataRedirects=(OldKey="K2Category", NewKey="Category")
  351. MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
  352. MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
  353. MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
  354. MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
  355. MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
  356. [PlatformInterface]
  357. CloudStorageInterfaceClassName=
  358. InGameAdManagerClassName=
  359. [Engine.StreamingMovies]
  360. RenderPriorityPS3=1001
  361. SuspendGameIO=True
  362. [/Script/Engine.UserInterfaceSettings]
  363. UIScaleRule=ShortestSide
  364. UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
  365. bLoadWidgetsOnDedicatedServer=True
  366. [/Script/Engine.GameEngine]
  367. MaxDeltaTime=0
  368. ServerFlushLogInterval=30
  369. [Engine.StartupPackages]
  370. bSerializeStartupPackagesFromMemory=true
  371. bFullyCompressStartupPackages=false
  372. Package=/Engine/EngineMaterials/BlinkingCaret
  373. Package=/Engine/EngineMaterials/DefaultBokeh
  374. Package=/Engine/EngineMaterials/DefaultBloomKernel
  375. Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  376. Package=/Engine/EngineMaterials/DefaultDiffuse
  377. Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  378. Package=/Engine/EngineMaterials/WorldGridMaterial
  379. Package=/Engine/EngineMaterials/DefaultMaterial
  380. Package=/Engine/EngineMaterials/DefaultNormal
  381. Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
  382. Package=/Engine/EngineMaterials/DefaultWhiteGrid
  383. Package=/Engine/EngineMaterials/EditorBrushMaterial
  384. Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  385. Package=/Engine/EngineMaterials/Grid
  386. Package=/Engine/EngineMaterials/Grid_N
  387. Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  388. Package=/Engine/EngineMaterials/MiniFont
  389. Package=/Engine/EngineMaterials/PaperDiffuse
  390. Package=/Engine/EngineMaterials/PaperNormal
  391. Package=/Engine/EngineMaterials/PhysMat_Rubber
  392. Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
  393. Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
  394. Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  395. Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
  396. Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
  397. Package=/Engine/EngineDebugMaterials/GeomMaterial
  398. Package=/Engine/EngineDebugMaterials/HeatmapGradient
  399. Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
  400. Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
  401. Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
  402. Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
  403. Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
  404. Package=/Engine/EngineDebugMaterials/TangentColorMap
  405. Package=/Engine/EngineDebugMaterials/VertexColorMaterial
  406. Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
  407. Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
  408. Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
  409. Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
  410. Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
  411. Package=/Engine/EngineDebugMaterials/WireframeMaterial
  412. Package=/Engine/EngineSounds/WhiteNoise
  413. Package=/Engine/EngineFonts/SmallFont
  414. Package=/Engine/EngineFonts/TinyFont
  415. Package=/Engine/EngineFonts/Roboto
  416. Package=/Engine/EngineFonts/RobotoTiny
  417. Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
  418. Package=/Engine/EngineFonts/RobotoDistanceField
  419. [Core.System]
  420. Paths=../../../Engine/Content
  421. Paths=%GAMEDIR%Content
  422. CutdownPaths=%GAMEDIR%CutdownPackages
  423. ZeroEngineVersionWarning=True
  424. UseStrictEngineVersioning=True
  425. CanStripEditorOnlyExportsAndImports=True
  426. CanSkipEditorReferencedPackagesWhenCooking=False
  427. DetailedCallstacksInNonMonolithicBuilds=True
  428. UseSeperateBulkDataFiles=False
  429. HangDuration=0.0
  430. [/Script/Engine.StreamingSettings]
  431. s.AsyncIOBandwidthLimit=0
  432. s.MinBulkDataSizeForAsyncLoading=131072
  433. s.AsyncLoadingThreadEnabled=False
  434. s.EventDrivenLoaderEnabled=True
  435. s.WarnIfTimeLimitExceeded=False
  436. s.TimeLimitExceededMultiplier=1.5
  437. s.TimeLimitExceededMinTime=0.005
  438. s.UseBackgroundLevelStreaming=True
  439. s.PriorityAsyncLoadingExtraTime=20.0
  440. s.LevelStreamingActorsUpdateTimeLimit=5.0
  441. s.LevelStreamingComponentsRegistrationGranularity=10
  442. s.UnregisterComponentsTimeLimit=1.0
  443. s.LevelStreamingComponentsUnregistrationGranularity=5
  444. FixedBootOrder=/Script/Engine/Default__SoundBase
  445. FixedBootOrder=/Script/Engine/Default__MaterialInterface
  446. FixedBootOrder=/Script/Engine/Default__DeviceProfileManager
  447. [/Script/Engine.GarbageCollectionSettings]
  448. gc.MaxObjectsNotConsideredByGC=0
  449. gc.SizeOfPermanentObjectPool=0
  450. gc.FlushStreamingOnGC=0
  451. gc.NumRetriesBeforeForcingGC=0
  452. gc.AllowParallelGC=True
  453. gc.TimeBetweenPurgingPendingKillObjects=60
  454. gc.MaxObjectsInEditor=8388607
  455. gc.CreateGCClusters=True
  456. gc.MergeGCClusters=False
  457. gc.ActorClusteringEnabled=False
  458. gc.BlueprintClusteringEnabled=False
  459. [Internationalization]
  460. LocalizationPaths=../../../Engine/Content/Localization/Engine
  461. [Audio]
  462. MaxChannels=32
  463. CommonAudioPoolSize=0
  464. UnfocusedVolumeMultiplier=0.0
  465. UseAudioThread=true
  466. EnableAudioMixer=false
  467. AudioDeviceModuleName=XAudio2
  468. AudioMixerModuleName=AudioMixerXAudio2
  469. PlatformHeadroomDB=-3
  470. [AudioChannelAzimuthMap]
  471. FrontLeft=330
  472. FrontRight=30
  473. FrontCenter=0
  474. BackLeft=210
  475. BackRight=150
  476. FrontLeftOfCenter=15
  477. FrontRightOfCenter=345
  478. BackCenter=180
  479. SideLeft=270
  480. SideRight=90
  481. [AudioDefaultChannelOrder]
  482. FrontLeft=0
  483. FrontRight=1
  484. FrontCenter=2
  485. LowFrequency=3
  486. SideLeft=4
  487. SideRight=5
  488. BackLeft=6
  489. BackRight=7
  490. [/Script/Engine.AudioSettings]
  491. DefaultSoundClassName=/Engine/EngineSounds/Master.Master
  492. DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
  493. LowPassFilterResonance=0.9
  494. MaximumConcurrentStreams=2
  495. DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
  496. [/Script/Engine.SoundGroups]
  497. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  498. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  499. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  500. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  501. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  502. [/Script/Engine.Player]
  503. ConfiguredInternetSpeed=10000
  504. ConfiguredLanSpeed=20000
  505. [/Script/OnlineSubsystemUtils.IpNetDriver]
  506. AllowPeerConnections=False
  507. AllowPeerVoice=False
  508. ConnectionTimeout=60.0
  509. InitialConnectTimeout=60.0
  510. KeepAliveTime=0.2
  511. MaxClientRate=15000
  512. MaxInternetClientRate=10000
  513. RelevantTimeout=5.0
  514. SpawnPrioritySeconds=1.0
  515. ServerTravelPause=4.0
  516. NetServerMaxTickRate=30
  517. NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
  518. MaxPortCountToTry=512
  519. [/Script/Engine.DemoNetDriver]
  520. NetConnectionClassName=/Script/Engine.DemoNetConnection
  521. DemoSpectatorClass=Engine.PlayerController
  522. SpawnPrioritySeconds=60.0
  523. [TextureStreaming]
  524. NeverStreamOutTextures=False
  525. MinTextureResidentMipCount=7
  526. PoolSize=160
  527. MemoryMargin=20
  528. MinEvictSize=10
  529. MinFudgeFactor=1
  530. LoadMapTimeLimit=20.0
  531. LightmapStreamingFactor=0.2
  532. ShadowmapStreamingFactor=0.2
  533. MaxLightmapRadius=10000.0
  534. AllowStreamingLightmaps=True
  535. UseDynamicStreaming=True
  536. BoostPlayerTextures=3.0
  537. PoolSizeVRAMPercentage=70
  538. [/Script/UnrealEd.EditorEngine]
  539. LocalPlayerClassName=/Script/Engine.LocalPlayer
  540. GameCommandLine=-log
  541. FOVAngle=90.000000
  542. GodMode=True
  543. UseAxisIndicator=True
  544. MatineeCurveDetail=0.1
  545. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  546. bGroupingActive=true
  547. bCustomCameraAlignEmitter=true
  548. CustomCameraAlignEmitterDistance=100.0
  549. bDrawSocketsInGMode=false
  550. bSmoothFrameRate=false
  551. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
  552. UseOldStyleMICEditorGroups=true
  553. InEditorGameURLOptions=
  554. [/Script/UnrealEd.UnrealEdEngine]
  555. AutoSaveIndex=0
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  559. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
  560. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
  561. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
  562. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
  563. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
  564. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
  565. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
  566. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
  567. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
  568. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
  569. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
  570. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
  571. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
  572. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
  573. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
  574. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
  575. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
  576. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
  577. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
  578. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
  579. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
  580. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
  581. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
  582. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
  583. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
  584. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
  585. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
  586. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
  587. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
  588. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
  589. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
  590. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
  591. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
  592. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
  593. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
  594. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
  595. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
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  598. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
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  600. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
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  602. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
  603. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
  604. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
  605. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
  606. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
  607. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
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  609. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
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  611. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
  612. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
  613. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
  614. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
  615. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
  616. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
  617. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
  618. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
  619. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
  620. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
  621. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
  622. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline
  623. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
  624. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
  625. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel
  626. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  627. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
  628. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  629. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
  630. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
  631. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
  632. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
  633. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
  634. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
  635. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  636. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
  637. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
  638. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
  639. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
  640. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
  641. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  642. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
  643. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
  644. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
  645. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
  646. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
  647. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
  648. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  649. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
  650. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
  651. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
  652. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
  653. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
  654. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
  655. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
  656. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
  657. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
  658. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
  659. [DevOptions.Shaders]
  660. bAllowCompilingThroughWorkers=True
  661. bAllowAsynchronousShaderCompiling=True
  662. NumUnusedShaderCompilingThreads=3
  663. NumUnusedShaderCompilingThreadsDuringGame=4
  664. MaxShaderJobBatchSize=10
  665. bPromptToRetryFailedShaderCompiles=True
  666. bLogJobCompletionTimes=False
  667. ProcessGameThreadTargetTime=.01
  668. [DevOptions.Debug]
  669. ShowSelectedLightmap=False
  670. [LogFiles]
  671. PurgeLogsDays=5
  672. MaxLogFilesOnDisk=10
  673. LogTimes=True
  674. [Kismet]
  675. AllowDerivedBlueprints=true
  676. CompileDisplaysTextBackend=false
  677. CompileDisplaysBinaryBackend=false
  678. CompileDisplaysAnimBlueprintBackend=false
  679. bTurnOffEditorConstructionScript=false
  680. bLogPrintStringSource=true
  681. PrintStringDuration=2.0
  682. bUseLocalGraphVariables=false
  683. bPersistentUberGraphFrame=true
  684. bReinstanceOnlyWhenNecessary=true
  685. bChangeDefaultValueWithoutReinstancing=true
  686. bDisplaysLayout=false
  687. bNativeCodeGenerationTool=false
  688. bSkeletonInheritSkeletonClasses=false
  689. bOptimizeExecutionFlowStack=true
  690. bOptimizeAdjacentStates=true
  691. bEnableInheritableComponents=true
  692. bDeferDependencyLoads=true
  693. bForceDisableCookedDependencyDeferring=false
  694. bExecutionAfterReturn=false
  695. bCanSuppressAccessViolation=false
  696. bUseSelectRef=true
  697. bLoadNativeConvertedBPClassInEditor=false
  698. bIgnoreCompileOnLoadErrorsOnBuildMachine=false
  699. [/Script/Engine.Blueprint]
  700. bRecompileOnLoad=true
  701. [/Script/Engine.LevelScriptBlueprint]
  702. bRecompileOnLoad=true
  703. [/Script/Engine.AnimBlueprint]
  704. bRecompileOnLoad=true
  705. [Engine.DeviceConfiguration]
  706. ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
  707. [CustomStats]
  708. LD=Streaming fudge factor
  709. LD=FrameTime
  710. LD=Terrain Smooth Time
  711. LD=Terrain Render Time
  712. LD=Terrain Triangles
  713. LD=Static Mesh Tris
  714. LD=Skel Mesh Tris
  715. LD=Skel Verts CPU Skin
  716. LD=Skel Verts GPU Skin
  717. LD=30+ FPS
  718. LD=Total CPU rendering time
  719. LD=Total GPU rendering time
  720. LD=Occluded primitives
  721. LD=Projected shadows
  722. LD=Visible static mesh elements
  723. LD=Visible dynamic primitives
  724. LD=Texture Pool Size
  725. LD=Physical Memory Used
  726. LD=Virtual Memory Used
  727. LD=Audio Memory Used
  728. LD=Texture Memory Used
  729. LD=360 Texture Memory Used
  730. LD=Animation Memory
  731. LD=Navigation Memory
  732. LD=Vertex Lighting Memory
  733. LD=StaticMesh Vertex Memory
  734. LD=StaticMesh Index Memory
  735. LD=SkeletalMesh Vertex Memory
  736. LD=SkeletalMesh Index Memory
  737. MEMLEAN=Virtual Memory Used
  738. MEMLEAN=Audio Memory Used
  739. MEMLEAN=Animation Memory
  740. MEMLEAN=Vertex Lighting Memory
  741. MEMLEAN=StaticMesh Vertex Memory
  742. MEMLEAN=StaticMesh Index Memory
  743. MEMLEAN=SkeletalMesh Vertex Memory
  744. MEMLEAN=SkeletalMesh Index Memory
  745. MEMLEAN=VertexShader Memory
  746. MEMLEAN=PixelShader Memory
  747. MEMLEAN=Navigation Memory
  748. GameThread=Async Loading Time
  749. GameThread=Audio Update Time
  750. GameThread=FrameTime
  751. GameThread=HUD Time
  752. GameThread=Input Time
  753. GameThread=Kismet Time
  754. GameThread=Move Actor Time
  755. GameThread=RHI Game Tick
  756. GameThread=RedrawViewports
  757. GameThread=Script time
  758. GameThread=Tick Time
  759. GameThread=Update Components Time
  760. GameThread=World Tick Time
  761. GameThread=Async Work Wait
  762. GameThread=PerFrameCapture
  763. GameThread=DynamicLightEnvComp Tick
  764. Mobile=ES2 Draw Calls
  765. Mobile=ES2 Draw Calls (UP)
  766. Mobile=ES2 Triangles Drawn
  767. Mobile=ES2 Triangles Drawn (UP)
  768. Mobile=ES2 Program Count
  769. Mobile=ES2 Program Count (PP)
  770. Mobile=ES2 Program Changes
  771. Mobile=ES2 Uniform Updates (Bytes)
  772. Mobile=ES2 Base Texture Binds
  773. Mobile=ES2 Detail Texture Binds
  774. Mobile=ES2 Lightmap Texture Binds
  775. Mobile=ES2 Environment Texture Binds
  776. Mobile=ES2 Bump Offset Texture Binds
  777. Mobile=Frustum Culled primitives
  778. Mobile=Statically occluded primitives
  779. SplitScreen=Processed primitives
  780. SplitScreen=Mesh draw calls
  781. SplitScreen=Mesh Particles
  782. SplitScreen=Particle Draw Calls
  783. [MemReportCommands]
  784. Cmd=Mem FromReport
  785. Cmd=obj list -alphasort
  786. Cmd=rhi.DumpMemory
  787. Cmd=LogOutStatLevels
  788. Cmd=ListSpawnedActors
  789. [MemReportFullCommands]
  790. Cmd=DumpParticleMem
  791. Cmd=ConfigMem
  792. Cmd=r.DumpRenderTargetPoolMemory
  793. Cmd=ListTextures
  794. Cmd=ListSounds -alphasort
  795. Cmd=ListParticleSystems -alphasort
  796. Cmd=obj list class=SoundWave -alphasort
  797. Cmd=obj list class=SkeletalMesh -alphasort
  798. Cmd=obj list class=StaticMesh -alphasort
  799. Cmd=obj list class=Level -alphasort
  800. [MemoryPools]
  801. FLightPrimitiveInteractionInitialBlockSize=512
  802. [SystemSettings]
  803. con.DebugEarlyDefault=True
  804. con.DebugEarlyCheat=True
  805. con.DebugLateDefault=True
  806. con.DebugLateCheat=True
  807. r.DetectAndWarnOfBadDrivers=0
  808. r.setres=1280x720
  809. [SystemSettingsEditor]
  810. r.VSync=0
  811. r.RHICmdBypass=1
  812. [SystemSettingsSplitScreen2]
  813. [OnlineSubsystem]
  814. bHasVoiceEnabled=true
  815. VoiceNotificationDelta=0.33
  816. MaxLocalTalkers=1
  817. MaxRemoteTalkers=16
  818. bUseBuildIdOverride=false
  819. BuildIdOverride=0
  820. PartyPendingCreateResponseTimeout=0.0
  821. PartyPendingJoinResponseTimeout=5.0
  822. PartyPendingLeaveResponseTimeout=5.0
  823. PartyPendingKickResponseTimeout=5.0
  824. PartyPendingJoinRequestTimeout=5.0
  825. [OnlineSubsystemSteam]
  826. bEnabled=false
  827. SteamDevAppId=0
  828. GameServerQueryPort=27015
  829. bRelaunchInSteam=false
  830. GameVersion=1.0.0.0
  831. bVACEnabled=1
  832. bAllowP2PPacketRelay=true
  833. P2PConnectionTimeout=90
  834. [/Script/OnlineSubsystemSteam.SteamNetDriver]
  835. NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
  836. [OnlineSubsystemMcp]
  837. bEnabled=false
  838. bForceEnabledInEditor=false
  839. [OnlineSubsystemAmazon]
  840. bEnabled=false
  841. [OnlineSubsystemFacebook]
  842. bEnabled=false
  843. [OnlineSubsystemFacebook.OnlineIdentityFacebook]
  844. LoginUrl="https://www.facebook.com/dialog/oauth"
  845. LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
  846. LoginTimeout=60
  847. [OnlineSubsystemFacebook.OnlineFriendsFacebook]
  848. FriendsUrl="https://graph.facebook.com/me/friends?fields=`fields&access_token=`token"
  849. FriendsFields=gender
  850. [OnlineSubsystemNull]
  851. bEnabled=true
  852. Achievement_0_Id=null-ach-0
  853. Achievement_0_bIsHidden=false
  854. Achievement_0_Title=Achievement 0
  855. Achievement_0_LockedDesc=Achieve achievement 0
  856. Achievement_0_UnlockedDesc=Achievement 0 achieved
  857. Achievement_1_Id=null-ach-1
  858. Achievement_1_bIsHidden=false
  859. Achievement_1_Title=Achievement 1
  860. Achievement_1_LockedDesc=Achieve achievement 1
  861. Achievement_1_UnlockedDesc=Achievement 1 achieved
  862. Achievement_2_Id=null-ach-2
  863. Achievement_2_bIsHidden=false
  864. Achievement_2_Title=Achievement 2
  865. Achievement_2_LockedDesc=Achieve achievement 2
  866. Achievement_2_UnlockedDesc=Achievement 2 achieved
  867. Achievement_3_Id=null-ach-3
  868. Achievement_3_bIsHidden=false
  869. Achievement_3_Title=Achievement 3
  870. Achievement_3_LockedDesc=Achieve achievement 3
  871. Achievement_3_UnlockedDesc=Achievement 3 achieved
  872. Achievement_4_Id=null-ach-4
  873. Achievement_4_bIsHidden=false
  874. Achievement_4_Title=Achievement 4
  875. Achievement_4_LockedDesc=Achieve achievement 4
  876. Achievement_4_UnlockedDesc=Achievement 4 achieved
  877. Achievement_5_Id=null-ach-5
  878. Achievement_5_bIsHidden=false
  879. Achievement_5_Title=Achievement 5
  880. Achievement_5_LockedDesc=Achieve achievement 5
  881. Achievement_5_UnlockedDesc=Achievement 5 achieved
  882. Achievement_6_Id=null-ach-6
  883. Achievement_6_bIsHidden=false
  884. Achievement_6_Title=Achievement 6
  885. Achievement_6_LockedDesc=Achieve achievement 6
  886. Achievement_6_UnlockedDesc=Achievement 6 achieved
  887. Achievement_7_Id=null-ach-7
  888. Achievement_7_bIsHidden=false
  889. Achievement_7_Title=Achievement 7
  890. Achievement_7_LockedDesc=Achieve achievement 7
  891. Achievement_7_UnlockedDesc=Achievement 7 achieved
  892. Achievement_8_Id=null-ach-8
  893. Achievement_8_bIsHidden=false
  894. Achievement_8_Title=Achievement 8
  895. Achievement_8_LockedDesc=Achieve achievement 8
  896. Achievement_8_UnlockedDesc=Achievement 8 achieved
  897. Achievement_9_Id=null-ach-9
  898. Achievement_9_bIsHidden=false
  899. Achievement_9_Title=Achievement 9
  900. Achievement_9_LockedDesc=Achieve achievement 9
  901. Achievement_9_UnlockedDesc=Achievement 9 achieved
  902. [/Script/OnlineSubsystemUtils.OnlineBeacon]
  903. BeaconConnectionInitialTimeout=5.0
  904. BeaconConnectionTimeout=45.0
  905. [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
  906. ListenPort=15000
  907. [/Script/OnlineSubsystemUtils.PartyBeaconHost]
  908. bLogoutOnSessionTimeout=true
  909. SessionTimeoutSecs=10
  910. TravelSessionTimeoutSecs=45
  911. [/Script/Lobby.LobbyBeaconClient]
  912. BeaconConnectionInitialTimeout=90.0
  913. BeaconConnectionTimeout=45.0
  914. [StaticMeshLODSettings]
  915. LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
  916. SmallProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
  917. LargeProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
  918. Deco=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
  919. Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista"))
  920. Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage"))
  921. HighDetail=(NumLODs=6,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
  922. [TextureTracking]
  923. [RuntimeAssetCache]
  924. BucketConfigs=(Name="DefaultBucket", Size=10000000)
  925. PathToRAC=RuntimeAssetCache
  926. [DerivedDataBackendGraph]
  927. MinimumDaysToKeepFile=7
  928. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  929. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  930. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
  931. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  932. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  933. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  934. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  935. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  936. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  937. [DerivedDataBackendGraph_Fill_Seattle]
  938. MinimumDaysToKeepFile=7
  939. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  940. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  941. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
  942. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  943. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  944. Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
  945. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  946. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  947. [InstalledDerivedDataBackendGraph]
  948. MinimumDaysToKeepFile=7
  949. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  950. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  951. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=Local)
  952. Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  953. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache")
  954. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  955. CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  956. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  957. [NoShared]
  958. MinimumDaysToKeepFile=7
  959. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  960. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  961. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local)
  962. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  963. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  964. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  965. [CreatePak]
  966. MinimumDaysToKeepFile=7
  967. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  968. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  969. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  970. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  971. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  972. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  973. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  974. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  975. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  976. [CreateInstalledProjectPak]
  977. MinimumDaysToKeepFile=7
  978. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  979. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  980. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  981. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  982. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  983. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  984. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  985. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  986. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  987. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  988. [CreateInstalledEnginePak]
  989. MinimumDaysToKeepFile=7
  990. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  991. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  992. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
  993. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  994. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  995. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  996. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  997. PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  998. [CreateProjectCache]
  999. MinimumDaysToKeepFile=7
  1000. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1001. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1002. Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
  1003. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  1004. Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData)
  1005. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  1006. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1007. [/Script/Engine.LocalPlayer]
  1008. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  1009. [ContentComparisonReferenceTypes]
  1010. Class=AnimSet
  1011. Class=SkeletalMesh
  1012. Class=SoundCue
  1013. Class=StaticMesh
  1014. Class=ParticleSystem
  1015. Class=Texture2D
  1016. [AssetRegistry]
  1017. CookedTagsBlacklist=(Class=Blueprint,Tag=FiB)
  1018. CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData)
  1019. CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
  1020. bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
  1021. CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass)
  1022. CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass)
  1023. CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName)
  1024. CookedTagsWhitelist=(Class=*,Tag=AssetBundleData)
  1025. CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType)
  1026. CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName)
  1027. bSerializeAssetRegistry=true
  1028. bSerializeDependencies=false
  1029. bSerializeSearchableNameDependencies=false
  1030. bSerializeManageDependencies=false
  1031. bSerializePackageData=false
  1032. [AutomationTesting]
  1033. ImportTestPath=../../Content/EditorAutomation/
  1034. ImportTestPackagePath=/Engine/Content/EditorAutomation
  1035. bForceSmokeTests=false
  1036. [AutomationTesting.FbxImport]
  1037. FbxImportTestPath=../../Content/FbxEditorAutomation/
  1038. FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
  1039. [AutomationTesting.Blueprint]
  1040. TestAllBlueprints=false
  1041. InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
  1042. ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
  1043. ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
  1044. [/Script/Engine.AutomationTestSettings]
  1045. EditorTestModules=StaticMeshEditor
  1046. EditorTestModules=LandscapeEditor
  1047. EditorTestModules=GameProjectGeneration
  1048. EditorTestModules=Cascade
  1049. TestLevelFolders=TestMaps
  1050. MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
  1051. ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset"))
  1052. [AutomationTesting.StaticMeshEditorTest]
  1053. EditorViewButtons=Wireframe
  1054. EditorViewButtons=Verts
  1055. EditorViewButtons=Grid
  1056. EditorViewButtons=Bounds
  1057. EditorViewButtons=Collision
  1058. EditorViewButtons=Show Pivot
  1059. EditorViewButtons=Normals
  1060. EditorViewButtons=Tangents
  1061. EditorViewButtons=Binormals
  1062. EditorViewButtons=UV
  1063. EditorViewButtonsObject=EditorCylinder
  1064. [/Script/Engine.NavigationSystem]
  1065. bAutoCreateNavigationData=true
  1066. bAddPlayersToGenerationSeeds=true
  1067. [/Script/Engine.NavigationData]
  1068. RuntimeGeneration=Static
  1069. [/Script/Engine.RecastNavMesh]
  1070. TileSetUpdateInterval=1.0
  1071. MaxTileGridWidth=256
  1072. MaxTileGridHeight=256
  1073. DefaultDrawDistance=5000.0
  1074. TileSizeUU=1000.f
  1075. CellSize=19.f
  1076. CellHeight=10.f
  1077. AgentRadius=34.f
  1078. AgentHeight=144.f
  1079. AgentMaxHeight=160.f
  1080. AgentMaxStepHeight=35.f
  1081. AgentMaxSlope=44.f
  1082. MinRegionArea=0.f
  1083. MergeRegionSize=400.f
  1084. bUseBetterOffsetsFromCorners=true
  1085. [/Script/Engine.NavArea_Null]
  1086. DrawColor=(R=38,G=38,B=38,A=64)
  1087. [/Script/Engine.NavArea_Default]
  1088. DrawColor=(R=140,G=255,B=0,A=164)
  1089. [RemoteConfiguration]
  1090. Enabled=false
  1091. ConfigPathPrefix=\\epicgames.net\root\Home
  1092. ConfigPathSuffix=UE4Cloud
  1093. Timeout=1.0f
  1094. IniToLoad=EditorPerProjectUserSettings
  1095. IniToLoad=EditorKeyBindings
  1096. [Engine.ErrorHandling]
  1097. bPromptForRemoteDebugging=false
  1098. bPromptForRemoteDebugOnEnsure=false
  1099. [Niagara]
  1100. EnableNiagara=false
  1101. [/Script/Engine.CollisionProfile]
  1102. Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
  1103. Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1104. Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1105. Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1106. Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1107. Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
  1108. Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
  1109. Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
  1110. Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
  1111. Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
  1112. Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
  1113. Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
  1114. Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
  1115. Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
  1116. Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
  1117. Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
  1118. Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
  1119. Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1120. OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  1121. OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
  1122. OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
  1123. OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
  1124. OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  1125. ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
  1126. ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
  1127. ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
  1128. ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
  1129. ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
  1130. CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
  1131. CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
  1132. CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
  1133. CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
  1134. [Engine.BufferVisualizationMaterials]
  1135. BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
  1136. CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
  1137. CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
  1138. FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
  1139. ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
  1140. MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
  1141. Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
  1142. Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
  1143. Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
  1144. SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
  1145. SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
  1146. SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
  1147. SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
  1148. Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
  1149. SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
  1150. WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
  1151. AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
  1152. CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
  1153. SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
  1154. PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
  1155. PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
  1156. [DeviceProfileManager]
  1157. DeviceProfileSelectionModule=ExampleDeviceProfileSelector
  1158. [SlateRenderer]
  1159. TextureAtlasSize=1024
  1160. FontAtlasSize=1024
  1161. NumPreallocatedVertices=50000
  1162. [MobileSlateUI]
  1163. bTouchFallbackToMouse=true
  1164. [Nadzorca]
  1165. StagingDir=~/LinuxServer/
  1166. RunningDir=../../../
  1167. ExecutableLocation=shootergame/binaries/linux/
  1168. ExecutableName=shootergameserver
  1169. Arguments=-pak
  1170. NumberOfInstances=3
  1171. StartingEnginePort=5000
  1172. StartingBeaconPort=15000
  1173. [/Script/GameplayDebugger.GameplayDebuggingReplicator]
  1174. MaxEQSQueries=5
  1175. DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
  1176. DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
  1177. DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
  1178. [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
  1179. MenuStartX=10.0
  1180. MenuStartY=10.0
  1181. DebugInfoStartX=20.0
  1182. DebugInfoStartY=60.0
  1183. [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
  1184. bEnableGameCenterSupport=False
  1185. bSupportsPortraitOrientation=False
  1186. bSupportsUpsideDownOrientation=False
  1187. bSupportsLandscapeLeftOrientation=True
  1188. bSupportsLandscapeRightOrientation=True
  1189. bSupportsMetal=True
  1190. bSupportsOpenGLES2=True
  1191. bCookPVRTCTextures=True
  1192. bCookASTCTextures=False
  1193. bSupportsMetalMRT=False
  1194. bDevForArmV7=True
  1195. bDevForArm64=True
  1196. bDevForArmV7S=False
  1197. bShipForArmV7=True
  1198. bShipForArm64=True
  1199. bShipForArmV7S=False
  1200. bTreatRemoteAsSeparateController=False
  1201. bAllowRemoteRotation=True
  1202. bUseRemoteAsVirtualJoystick=True
  1203. bUseAbsoluteDpadValues=False
  1204. bGeneratedSYMFile=False
  1205. bDisableHTTPS=false
  1206. bUseRSync=True
  1207. BundleDisplayName=[PROJECT_NAME]
  1208. BundleName=[PROJECT_NAME]
  1209. BundleIdentifier=com.YourCompany.[PROJECT_NAME]
  1210. VersionInfo=1.0
  1211. FrameRateLock=PUFRL_30
  1212. MinimumiOSVersion=IOS_8
  1213. bSupportsIPad=True
  1214. bSupportsIPhone=True
  1215. AdditionalPlistData=
  1216. RemoteServerName=
  1217. RSyncUsername=
  1218. SSHPrivateKeyOverridePath=
  1219. bEnableRemoteNotificationsSupport=False
  1220. bEnableCloudKitSupport=False
  1221. bAutomaticSigning=false
  1222. [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
  1223. bEnableGooglePlaySupport=false
  1224. bBuildForArmV7=true
  1225. bBuildForArm64=false
  1226. bBuildForX86=false
  1227. bBuildForX8664=false
  1228. bBuildForES2=true
  1229. bBuildForESDeferred=false
  1230. bSupportsVulkan=false
  1231. bSplitIntoSeparateApks=false
  1232. bPackageDataInsideApk=false
  1233. bUseExternalFilesDir=false
  1234. bCreateAllPlatformsInstall=false
  1235. Orientation=Landscape
  1236. InstallLocation=InternalOnly
  1237. DepthBufferPreference=Default
  1238. PackageName=com.YourCompany.[PROJECT]
  1239. StoreVersion=1
  1240. VersionDisplayName=1.0
  1241. MinSDKVersion=9
  1242. TargetSDKVersion=9
  1243. bShowLaunchImage=true
  1244. bMultiTargetFormat_ETC1=true
  1245. bMultiTargetFormat_ETC2=true
  1246. bMultiTargetFormat_DXT=true
  1247. bMultiTargetFormat_PVRTC=true
  1248. bMultiTargetFormat_ATC=true
  1249. bMultiTargetFormat_ASTC=true
  1250. TextureFormatPriority_ETC1=0.1
  1251. TextureFormatPriority_ETC2=0.2
  1252. TextureFormatPriority_DXT=0.6
  1253. TextureFormatPriority_PVRTC=0.8
  1254. TextureFormatPriority_ATC=0.5
  1255. TextureFormatPriority_ASTC=0.9
  1256. bEnableNewKeyboard=False
  1257. bAndroidVoiceEnabled=false
  1258. bBuildWithHiddenSymbolVisibility=false
  1259. [/Script/AndroidPlatformEditor.AndroidSDKSettings]
  1260. SDKAPILevel=latest
  1261. NDKAPILevel=android-19
  1262. [/Script/SwitchRuntimeSettings.SwitchRuntimeSettings]
  1263. [/Script/UnrealEd.CookerSettings]
  1264. DefaultPVRTCQuality=1
  1265. DefaultASTCQualityBySpeed=1
  1266. DefaultASTCQualityBySize=3
  1267. ClassesExcludedOnDedicatedServer=WidgetBlueprint
  1268. ClassesExcludedOnDedicatedServer=GroupActor
  1269. ClassesExcludedOnDedicatedServer=MetaData
  1270. ClassesExcludedOnDedicatedServer=ObjectRedirector
  1271. ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
  1272. ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
  1273. ClassesExcludedOnDedicatedServer=TextRenderComponent
  1274. ClassesExcludedOnDedicatedServer=Font
  1275. ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
  1276. ClassesExcludedOnDedicatedServer=MaterialExpression
  1277. ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
  1278. ClassesExcludedOnDedicatedServer=ParticleEmitter
  1279. ClassesExcludedOnDedicatedServer=ParticleLODLevel
  1280. ClassesExcludedOnDedicatedServer=ParticleModule
  1281. ClassesExcludedOnDedicatedServer=SubUVAnimation
  1282. ClassesExcludedOnDedicatedServer=SoundNode
  1283. ClassesExcludedOnDedicatedServer=GameplayEffectUIData
  1284. ClassesExcludedOnDedicatedClient=WidgetBlueprint
  1285. ClassesExcludedOnDedicatedClient=GroupActor
  1286. ClassesExcludedOnDedicatedClient=MetaData
  1287. ClassesExcludedOnDedicatedClient=ObjectRedirector
  1288. ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
  1289. ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
  1290. [/Script/Engine.PhysicsSettings]
  1291. DefaultGravityZ=-980.000000
  1292. bEnable2DPhysics=False
  1293. DefaultTerminalVelocity=4000.000000
  1294. DefaultFluidFriction=0.300000
  1295. SimulateScratchMemorySize=262144
  1296. RagdollAggregateThreshold=4
  1297. TriangleMeshTriangleMinAreaThreshold=5.000000
  1298. bEnableAsyncScene=False
  1299. bEnableShapeSharing=False
  1300. bEnablePCM=False
  1301. bEnableStabilization=False
  1302. bWarnMissingLocks=True
  1303. LockedAxis=Invalid
  1304. DefaultDegreesOfFreedom=Full3D
  1305. BounceThresholdVelocity=200.000000
  1306. FrictionCombineMode=Average
  1307. RestitutionCombineMode=Average
  1308. MaxAngularVelocity=3600.000000
  1309. MaxDepenetrationVelocity=0.000000
  1310. ContactOffsetMultiplier=0.010000
  1311. MinContactOffset=0.000100
  1312. MaxContactOffset=1.000000
  1313. bSimulateSkeletalMeshOnDedicatedServer=True
  1314. DefaultShapeComplexity=CTF_UseSimpleAndComplex
  1315. bDefaultHasComplexCollision=True
  1316. bSuppressFaceRemapTable=False
  1317. bSupportUVFromHitResults=True
  1318. bDisableActiveActors=False
  1319. bDisableCCD=False
  1320. MaxPhysicsDeltaTime=0.033333
  1321. bSubstepping=False
  1322. bSubsteppingAsync=False
  1323. MaxSubstepDeltaTime=0.016667
  1324. MaxSubsteps=6
  1325. SyncSceneSmoothingFactor=0.000000
  1326. AsyncSceneSmoothingFactor=0.990000
  1327. InitialAverageFrameRate=0.016667
  1328. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  1329. TargetedRHIs=PCD3D_SM5
  1330. TargetedRHIs=PCD3D_SM4
  1331. MinimumOSVersion=MSOS_Vista
  1332. [/Script/LinuxTargetPlatform.LinuxTargetSettings]
  1333. TargetArchitecture=X86_64UnknownLinuxGnu
  1334. TargetedRHIs=GLSL_430
  1335. TargetedRHIs=GLSL_150
  1336. TargetedRHIs=SF_VULKAN_ES31
  1337. TargetedRHIs=SF_VULKAN_SM4
  1338. TargetedRHIs=SF_VULKAN_SM5
  1339. [/Script/MacTargetPlatform.MacTargetSettings]
  1340. TargetedRHIs=SF_METAL_SM5
  1341. TargetedRHIs=SF_METAL_SM4
  1342. [HMDPluginPriority]
  1343. OculusRift=20
  1344. SteamVR=10
  1345. OSVR=5
  1346. [/Script/Engine.AISystemBase]
  1347. AISystemModuleName=AIModule
  1348. AISystemClassName=/Script/AIModule.AISystem
  1349. [/Script/AIModule.AISystem]
  1350. PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
  1351. [AutomationController.History]
  1352. bTrackHistory=false
  1353. NumberOfHistoryItemsTracked=5
  1354. [VisualLogger]
  1355. FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
  1356. UseCompression=false ;works only with binary files
  1357. [GameplayDebuggerSettings]
  1358. OverHead=True
  1359. Basic=True
  1360. BehaviorTree=False
  1361. EQS=False
  1362. EnableEQSOnHUD=true
  1363. Perception=False
  1364. GameView1=False
  1365. GameView2=False
  1366. GameView3=False
  1367. GameView4=False
  1368. GameView5=False
  1369. NameForGameView1=GameView1
  1370. NameForGameView2=GameView2
  1371. NameForGameView3=GameView3
  1372. NameForGameView4=GameView4
  1373. NameForGameView5=GameView5
  1374. [/Script/HTML5PlatformEditor.HTML5TargetSettings]
  1375. Compressed=False
  1376. HeapSizeDevelopment=1024
  1377. HeapSizeShipping=1024
  1378. TargetAsmjs=True
  1379. TargetWebGL1=False
  1380. EnableIndexedDB=False
  1381. EnableSIMD=False
  1382. EnableMultithreading=False
  1383. DeployServerPort=53501
  1384. EnableTracing=False
  1385. [/Script/HTML5PlatformEditor.HTML5Browsers]
  1386. BrowserLauncher=(BrowserName="Nightly(64bit)", BrowserPath=(FilePath="C:/Program Files/Nightly/firefox.exe"))
  1387. BrowserLauncher=(BrowserName="Nightly", BrowserPath=(FilePath="C:/Program Files (x86)/Nightly/firefox.exe"))
  1388. BrowserLauncher=(BrowserName="Firefox(64bit)", BrowserPath=(FilePath="C:/Program Files/Mozilla Firefox/firefox.exe"))
  1389. BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="C:/Program Files (x86)/Mozilla Firefox/firefox.exe"))
  1390. BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="C:/Program Files (x86)/Google/Chrome/Application/chrome.exe"))
  1391. BrowserLauncher=(BrowserName="Safari", BrowserPath=(FilePath="/Applications/Safari.app"))
  1392. BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="/Applications/Firefox.app"))
  1393. BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="/Applications/Google Chrome.app"))
  1394. BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="/usr/bin/firefox"))
  1395. BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="/usr/bin/google-chrome"))
  1396. BrowserLauncher=(BrowserName="Chromium", BrowserPath=(FilePath="/usr/bin/chromium-browser"))
  1397. [/Script/HTML5Networking.WebSocketNetDriver]
  1398. AllowPeerConnections=False
  1399. AllowPeerVoice=False
  1400. ConnectionTimeout=60.0
  1401. InitialConnectTimeout=120.0
  1402. AckTimeout=10.0
  1403. KeepAliveTime=20.2
  1404. MaxClientRate=15000
  1405. MaxInternetClientRate=10000
  1406. RelevantTimeout=5.0
  1407. SpawnPrioritySeconds=1.0
  1408. ServerTravelPause=4.0
  1409. NetServerMaxTickRate=30
  1410. LanServerMaxTickRate=35
  1411. WebSocketPort=8889
  1412. NetConnectionClassName=/Script/HTML5Networking.WebSocketConnection
  1413. MaxPortCountToTry=512
  1414. [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
  1415. CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1416. CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1417. CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1418. CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1419. CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1420. CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1421. CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1422. CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1423. CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1424. CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1425. CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1426. DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1427. OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  1428. GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  1429. [/Script/Engine.SkeletalMeshReductionSettings]
  1430. Settings=(ScreenSize=1.0,OptimizationSettings=(NumOfTrianglesPercentage=.5))
  1431. Settings=(ScreenSize=.3,OptimizationSettings=(NumOfTrianglesPercentage=.25))
  1432. Settings=(ScreenSize=.15,OptimizationSettings=(NumOfTrianglesPercentage=.125))
  1433. Settings=(ScreenSize=.1,OptimizationSettings=(NumOfTrianglesPercentage=.06))
  1434. [/Script/CinematicCamera.CineCameraComponent]
  1435. FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002))
  1436. FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3))
  1437. FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
  1438. FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
  1439. FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
  1440. FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
  1441. FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
  1442. FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
  1443. FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=25.146,SensorHeight=37.719))
  1444. FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
  1445. FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
  1446. FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
  1447. FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
  1448. DefaultFilmbackPresetName=16:9 DSLR
  1449. LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22))
  1450. LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22))
  1451. LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22))
  1452. LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22))
  1453. LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22))
  1454. LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22))
  1455. LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22))
  1456. LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22))
  1457. LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22))
  1458. DefaultLensPresetName=Universal Zoom
  1459. DefaultLensFocalLength=35
  1460. DefaultLensFStop=2.8
  1461. [OnlineSubsystemMcp.OnlineChatMcp]
  1462. RestrictedPlatforms=PSN
  1463. [/Script/TcpMessaging.TcpMessagingSettings]
  1464. EnableTransport=True
  1465. ListenEndpoint=
  1466. ConnectionRetryDelay=2
  1467. [CrashReportClient]
  1468. bHideLogFilesOption=false
  1469. bIsAllowedToCloseWithoutSending=true
  1470. CrashConfigPurgeDays=2
  1471. [SteamVR.Settings]
  1472. HMDWornMovementThreshold=50.0
  1473. [/Script/Engine.AnimationSettings]
  1474. bStripAnimationDataOnDedicatedServer=False
  1475. [/Script/Engine.MeshSimplificationSettings]
  1476. r.MeshReductionModule=QuadricMeshReduction
  1477. [/Script/ClassViewer.ClassViewerProjectSettings]
  1478. InternalOnlyPaths=(Path="/Engine/VREditor")
  1479. InternalOnlyPaths=(Path="/Engine/Sequencer")
  1480. InternalOnlyPaths=(Path="/Engine/NotForLicensees")
  1481. InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
  1482. InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
  1483. [EngineSessionManager]
  1484. UseWatchdogMTBF=false
  1485. AllowWatchdogDialogs=false
  1486. AllowWatchdogDetectHangs=false
  1487. WatchdogMinimumHangSeconds=120
  1488. [/Script/Niagara.NiagaraSettings]
  1489. [InstalledPlatforms]
  1490. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False)
  1491. InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1492. InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1493. InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game-Win32-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1494. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1495. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1496. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1497. InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1498. InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1499. InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1500. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1501. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1502. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1503. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1504. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1505. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1506. InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1507. InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1508. InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game-HTML5-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1509. InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Content", bCanBeDisplayed=True)
  1510. InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Content", bCanBeDisplayed=True)
  1511. InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game-Linux-Shipping.target", ProjectType="Content", bCanBeDisplayed=True)
  1512. InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1513. InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1514. InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1515. [Analytics]
  1516. UE4TypeOverride=Rocket
  1517. [/Script/Engine.RendererSettings]
  1518. r.MobileHDR=True
  1519. r.Mobile.DisableVertexFog=False
  1520. r.Shadow.CSM.MaxMobileCascades=2
  1521. r.MobileMSAA=1
  1522. r.DiscardUnusedQuality=False
  1523. r.AllowOcclusionQueries=True
  1524. r.MinScreenRadiusForLights=0.030000
  1525. r.MinScreenRadiusForDepthPrepass=0.030000
  1526. r.MinScreenRadiusForCSMDepth=0.010000
  1527. r.PrecomputedVisibilityWarning=False
  1528. r.TextureStreaming=True
  1529. Compat.UseDXT5NormalMaps=False
  1530. r.ClearCoatNormal=False
  1531. r.ReflectionCaptureResolution=128
  1532. r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
  1533. r.ForwardShading=False
  1534. r.VertexFoggingForOpaque=True
  1535. r.AllowStaticLighting=True
  1536. r.NormalMapsForStaticLighting=False
  1537. r.GenerateMeshDistanceFields=False
  1538. r.DistanceFieldBuild.EightBit=False
  1539. r.GenerateLandscapeGIData=True
  1540. r.DistanceFieldBuild.Compress=False
  1541. r.TessellationAdaptivePixelsPerTriangle=48.000000
  1542. r.SeparateTranslucency=True
  1543. r.TranslucentSortPolicy=0
  1544. TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
  1545. r.CustomDepth=1
  1546. r.CustomDepthTemporalAAJitter=True
  1547. r.DefaultFeature.Bloom=True
  1548. r.DefaultFeature.AmbientOcclusion=True
  1549. r.DefaultFeature.AmbientOcclusionStaticFraction=True
  1550. r.DefaultFeature.AutoExposure=False
  1551. r.DefaultFeature.AutoExposure.Method=0
  1552. r.DefaultFeature.MotionBlur=True
  1553. r.DefaultFeature.LensFlare=False
  1554. r.DefaultFeature.AntiAliasing=2
  1555. r.StencilForLODDither=False
  1556. r.EarlyZPass=3
  1557. r.EarlyZPassMovable=True
  1558. r.EarlyZPassOnlyMaterialMasking=False
  1559. r.DBuffer=True
  1560. r.ClearSceneMethod=1
  1561. r.BasePassOutputsVelocity=False
  1562. r.SelectiveBasePassOutputs=False
  1563. bDefaultParticleCutouts=False
  1564. r.AllowGlobalClipPlane=False
  1565. r.GBufferFormat=1
  1566. r.MorphTarget.Mode=False
  1567. r.GPUCrashDebugging=False
  1568. vr.InstancedStereo=False
  1569. vr.MultiView=False
  1570. vr.MobileMultiView=False
  1571. vr.MobileMultiView.Direct=False
  1572. vr.MonoscopicFarField=False
  1573. r.WireframeCullThreshold=5.000000
  1574. r.SupportStationarySkylight=True
  1575. r.SupportLowQualityLightmaps=True
  1576. r.SupportPointLightWholeSceneShadows=True
  1577. r.SupportAtmosphericFog=True
  1578. r.SkinCache.CompileShaders=False
  1579. r.Mobile.EnableStaticAndCSMShadowReceivers=True
  1580. r.Mobile.AllowDistanceFieldShadows=True
  1581. r.Mobile.AllowMovableDirectionalLights=True
  1582. r.MobileNumDynamicPointLights=4
  1583. r.MobileDynamicPointLightsUseStaticBranch=True
  1584. r.SkinCache.SceneMemoryLimitInMB=128.000000
  1585. [/Script/HardwareTargeting.HardwareTargetingSettings]
  1586. TargetedHardwareClass=Desktop
  1587. AppliedTargetedHardwareClass=Desktop
  1588. DefaultGraphicsPerformance=Maximum
  1589. AppliedDefaultGraphicsPerformance=Maximum
  1590. [/Script/OSC.OscSettings]
  1591. ReceiveFrom=8001
  1592. SendTargets=127.0.0.1:8000
  1593. MulticastLoopback=True
  1594. [/Script/WmfMediaFactory.WmfMediaSettings]
  1595. AllowNonStandardCodecs=True
  1596. NativeAudioOut=False