Etienne Landon ecab4fab03 initial commit il y a 8 ans
..
README.txt ecab4fab03 initial commit il y a 8 ans
contrast.ctl.pd ecab4fab03 initial commit il y a 8 ans
contrast.frag ecab4fab03 initial commit il y a 8 ans
contrast.gui.pd ecab4fab03 initial commit il y a 8 ans
contrast.reg.pd ecab4fab03 initial commit il y a 8 ans
contrast.vert ecab4fab03 initial commit il y a 8 ans
desaturation.ctl.pd ecab4fab03 initial commit il y a 8 ans
desaturation.frag ecab4fab03 initial commit il y a 8 ans
desaturation.reg.pd ecab4fab03 initial commit il y a 8 ans
desaturation.vert ecab4fab03 initial commit il y a 8 ans
gain.ctl.pd ecab4fab03 initial commit il y a 8 ans
gain.frag ecab4fab03 initial commit il y a 8 ans
gain.reg.pd ecab4fab03 initial commit il y a 8 ans
gain.vert ecab4fab03 initial commit il y a 8 ans
gain_hsl.ctl.pd ecab4fab03 initial commit il y a 8 ans
gain_hsl.frag ecab4fab03 initial commit il y a 8 ans
gain_hsl.reg.pd ecab4fab03 initial commit il y a 8 ans
gain_hsl.vert ecab4fab03 initial commit il y a 8 ans
gamma.ctl.pd ecab4fab03 initial commit il y a 8 ans
gamma.frag ecab4fab03 initial commit il y a 8 ans
gamma.reg.pd ecab4fab03 initial commit il y a 8 ans
gamma.vert ecab4fab03 initial commit il y a 8 ans
gaussian_blur.2-pass.reg.pd ecab4fab03 initial commit il y a 8 ans
gaussian_blur.gui.pd ecab4fab03 initial commit il y a 8 ans
gaussian_blur.h.ctl.pd ecab4fab03 initial commit il y a 8 ans
gaussian_blur.h.frag ecab4fab03 initial commit il y a 8 ans
gaussian_blur.h.reg.pd ecab4fab03 initial commit il y a 8 ans
gaussian_blur.h.vert ecab4fab03 initial commit il y a 8 ans
gaussian_blur.v.ctl.pd ecab4fab03 initial commit il y a 8 ans
gaussian_blur.v.frag ecab4fab03 initial commit il y a 8 ans
gaussian_blur.v.reg.pd ecab4fab03 initial commit il y a 8 ans
gaussian_blur.v.vert ecab4fab03 initial commit il y a 8 ans
invert.ctl.pd ecab4fab03 initial commit il y a 8 ans
invert.frag ecab4fab03 initial commit il y a 8 ans
invert.gui.pd ecab4fab03 initial commit il y a 8 ans
invert.reg.pd ecab4fab03 initial commit il y a 8 ans
invert.vert ecab4fab03 initial commit il y a 8 ans
levels.ctl.pd ecab4fab03 initial commit il y a 8 ans
levels.frag ecab4fab03 initial commit il y a 8 ans
levels.reg.pd ecab4fab03 initial commit il y a 8 ans
levels.vert ecab4fab03 initial commit il y a 8 ans
mix2.ctl.pd ecab4fab03 initial commit il y a 8 ans
mix2.frag ecab4fab03 initial commit il y a 8 ans
mix2.vert ecab4fab03 initial commit il y a 8 ans
mix3.ctl.pd ecab4fab03 initial commit il y a 8 ans
mix3.frag ecab4fab03 initial commit il y a 8 ans
mix3.vert ecab4fab03 initial commit il y a 8 ans
name.ctl.pd ecab4fab03 initial commit il y a 8 ans

README.txt

ev-glsl/glsl
============

This folder contains the shader files for the [ev_glsl] abstraction.

For each effect, there should always be a quadruplet of files:
--------------------------------------------------------------

* ".vert" contains the vertex shader

* ".frag" contains the fragment shader

* ".ctl.pd" is an abstaction to control the shader's variables from Pd.
This abstraction also contains the initial values
of the shader's variables.

* ".reg.pd" is an abstaction containing the registers for state saving
and osc communication.
This abstraction also initializes these values,