123456789101112131415 |
- ev-glsl/glsl
- ============
- This folder contains the shader files for the [ev_glsl] abstraction.
- For each effect, there should always be a triplet of files:
- -----------------------------------------------------------
- * "<name>.vert" contains the vertex shader
- * "<name>.frag" contains the fragment shader
- * "<name>.ctl.pd" is an abstaction to control the shader's variables from Pd.
- This abstraction also contains the initial values
- of the shader's variables.
|