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@@ -1,4 +1,4 @@
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-#N canvas 552 221 1070 577 10;
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+#N canvas 102 108 1070 577 10;
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#X declare -path extra;
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#X declare -path extra;
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#X obj 42 73 route /pose /bone;
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#X obj 42 73 route /pose /bone;
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#X obj 42 51 mrpeach/unpackOSC;
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#X obj 42 51 mrpeach/unpackOSC;
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@@ -39,7 +39,7 @@
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#X msg 463 115 0;
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#X msg 463 115 0;
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#X obj 457 158 + 1;
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#X obj 457 158 + 1;
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#X obj 235 51 text define -k poses;
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#X obj 235 51 text define -k poses;
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-#A set tpose \; larm \; ZI \; ZO \;;
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+#A set rarm \; tpose \; front \; circle \; larm \; ZI \;;
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#X msg 409 202 append \$1;
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#X msg 409 202 append \$1;
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#X obj 443 37 loadbang;
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#X obj 443 37 loadbang;
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#X msg 235 8 clear;
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#X msg 235 8 clear;
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@@ -49,6 +49,7 @@
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#X obj 110 217 t b s b s;
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#X obj 110 217 t b s b s;
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#X obj 235 30 t b a;
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#X obj 235 30 t b a;
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#X msg 487 202 options \, name poses \, append none;
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#X msg 487 202 options \, name poses \, append none;
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+#X obj 395 8 inlet;
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#X connect 0 0 38 0;
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#X connect 0 0 38 0;
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#X connect 1 0 7 0;
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#X connect 1 0 7 0;
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#X connect 2 0 3 0;
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#X connect 2 0 3 0;
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@@ -102,7 +103,8 @@
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#X connect 41 0 24 0;
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#X connect 41 0 24 0;
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#X connect 41 1 33 0;
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#X connect 41 1 33 0;
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#X connect 42 0 37 0;
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#X connect 42 0 37 0;
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-#X restore 42 133 pd listPoses;
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+#X connect 43 0 36 0;
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+#X restore 42 143 pd listPoses;
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#N canvas 146 449 795 300 listBones 0;
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#N canvas 146 449 795 300 listBones 0;
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#X obj 110 10 inlet;
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#X obj 110 10 inlet;
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#X obj 110 144 select -1;
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#X obj 110 144 select -1;
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@@ -170,7 +172,7 @@
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#X connect 26 0 4 0;
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#X connect 26 0 4 0;
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#X connect 27 0 21 0;
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#X connect 27 0 21 0;
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#X restore 100 98 pd listBones;
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#X restore 100 98 pd listBones;
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-#X msg 42 155 ---;
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+#X msg 42 165 ---;
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#X obj 41 4 declare -path extra;
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#X obj 41 4 declare -path extra;
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#X obj 559 30 flatgui/popup 124 25 #ffffff bones none head neck spine_base
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#X obj 559 30 flatgui/popup 124 25 #ffffff bones none head neck spine_base
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right_hip right_knee right_shoulder right_thumb right_wrist spine_mid
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right_hip right_knee right_shoulder right_thumb right_wrist spine_mid
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@@ -182,7 +184,7 @@ right_elbow right_foot right_hand right_hand_tip;
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#X floatatom 596 138 5 0 0 0 - - -, f 5;
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#X floatatom 596 138 5 0 0 0 - - -, f 5;
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#X floatatom 621 163 5 0 0 0 - - -, f 5;
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#X floatatom 621 163 5 0 0 0 - - -, f 5;
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#X floatatom 642 187 5 0 0 0 - - -, f 5;
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#X floatatom 642 187 5 0 0 0 - - -, f 5;
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-#N canvas 504 269 767 700 toUE4 1;
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+#N canvas 210 216 767 782 toUE4 0;
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#X obj 19 211 list trim;
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#X obj 19 211 list trim;
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#X obj 19 233 mrpeach/packOSC;
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#X obj 19 233 mrpeach/packOSC;
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#X obj 138 214 loadbang;
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#X obj 138 214 loadbang;
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@@ -214,14 +216,12 @@ right_elbow right_foot right_hand right_hand_tip;
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#X obj 18 282 == 0;
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#X obj 18 282 == 0;
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#X obj 18 304 metro 500;
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#X obj 18 304 metro 500;
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#X msg 62 -44 /avatar/blendPoses \$1;
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#X msg 62 -44 /avatar/blendPoses \$1;
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-#X msg 138 234 disconnect \, connect 127.0.0.1 8001;
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#X obj 18 260 mrpeach/udpsend;
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#X obj 18 260 mrpeach/udpsend;
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#X msg 62 40 /avatar/idleWalkRun/speed \$1;
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#X msg 62 40 /avatar/idleWalkRun/speed \$1;
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#X floatatom 471 -40 5 0 0 0 - - -, f 5;
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#X floatatom 471 -40 5 0 0 0 - - -, f 5;
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#X msg 596 -57 /scene/camera \$1;
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#X msg 596 -57 /scene/camera \$1;
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#X obj 472 -66 line;
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#X obj 472 -66 line;
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#X obj 472 -15 pack f f f;
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#X obj 472 -15 pack f f f;
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-#X msg 468 -104 -2000 \, 0 5000;
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#X msg 62 90 /avatar/animIndex \$1;
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#X msg 62 90 /avatar/animIndex \$1;
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#X obj 62 69 hradio 15 1 0 8 empty empty empty 0 -8 0 10 -262144 -1
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#X obj 62 69 hradio 15 1 0 8 empty empty empty 0 -8 0 10 -262144 -1
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-1 1;
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-1 1;
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@@ -239,7 +239,7 @@ right_elbow right_foot right_hand right_hand_tip;
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#X obj 281 -54 t b f;
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#X obj 281 -54 t b f;
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#X msg 469 11 /avatar/springCam/position \$1 \$2 \$3;
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#X msg 469 11 /avatar/springCam/position \$1 \$2 \$3;
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#X obj 596 -105 vradio 15 1 0 3 empty empty empty 0 -8 0 10 -262144
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#X obj 596 -105 vradio 15 1 0 3 empty empty empty 0 -8 0 10 -262144
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--1 -1 2;
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+-1 -1 0;
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#X text 616 -107 player;
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#X text 616 -107 player;
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#X text 615 -92 fixed;
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#X text 615 -92 fixed;
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#X text 615 -75 relative;
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#X text 615 -75 relative;
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@@ -250,9 +250,11 @@ right_elbow right_foot right_hand right_hand_tip;
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#X obj 530 108 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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#X obj 530 108 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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-1 -1 0 1;
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-1 -1 0 1;
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#X floatatom 592 -15 5 0 0 0 - - -, f 5;
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#X floatatom 592 -15 5 0 0 0 - - -, f 5;
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+#X msg 138 234 disconnect \, connect 127.0.0.1 8000;
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+#X msg 468 -104 6000 \, 300 5000;
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#X connect 0 0 1 0;
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#X connect 0 0 1 0;
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-#X connect 1 0 32 0;
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-#X connect 2 0 31 0;
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+#X connect 1 0 31 0;
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+#X connect 2 0 57 0;
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#X connect 3 0 0 0;
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#X connect 3 0 0 0;
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#X connect 4 0 5 0;
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#X connect 4 0 5 0;
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#X connect 5 0 7 0;
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#X connect 5 0 7 0;
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@@ -285,38 +287,37 @@ right_elbow right_foot right_hand right_hand_tip;
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#X connect 26 0 20 0;
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#X connect 26 0 20 0;
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#X connect 27 0 16 0;
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#X connect 27 0 16 0;
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#X connect 28 0 29 0;
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#X connect 28 0 29 0;
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-#X connect 29 0 31 0;
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-#X connect 30 0 43 0;
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-#X connect 31 0 32 0;
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-#X connect 32 0 28 0;
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-#X connect 33 0 43 0;
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-#X connect 34 0 37 0;
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-#X connect 35 0 1 0;
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-#X connect 36 0 34 0;
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-#X connect 37 0 49 0;
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-#X connect 38 0 36 0;
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-#X connect 39 0 43 0;
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+#X connect 29 0 57 0;
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+#X connect 30 0 41 0;
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+#X connect 31 0 28 0;
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+#X connect 32 0 41 0;
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+#X connect 33 0 36 0;
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+#X connect 34 0 1 0;
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+#X connect 35 0 33 0;
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+#X connect 36 0 47 0;
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+#X connect 37 0 41 0;
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+#X connect 38 0 37 0;
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+#X connect 39 0 41 0;
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#X connect 40 0 39 0;
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#X connect 40 0 39 0;
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-#X connect 41 0 43 0;
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-#X connect 42 0 41 0;
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-#X connect 44 0 30 0;
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-#X connect 47 0 48 0;
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-#X connect 48 0 42 0;
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-#X connect 48 1 42 1;
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-#X connect 49 0 1 0;
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-#X connect 50 0 35 0;
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-#X connect 55 0 54 0;
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-#X connect 56 0 55 0;
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-#X connect 57 0 55 0;
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-#X connect 58 0 37 0;
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+#X connect 42 0 30 0;
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+#X connect 43 0 32 0;
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+#X connect 44 0 40 0;
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+#X connect 45 0 46 0;
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+#X connect 46 0 40 0;
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+#X connect 46 1 40 1;
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+#X connect 47 0 1 0;
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+#X connect 48 0 34 0;
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+#X connect 53 0 52 0;
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+#X connect 54 0 53 0;
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+#X connect 55 0 53 0;
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+#X connect 56 0 36 0;
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+#X connect 57 0 31 0;
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+#X connect 58 0 35 0;
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#X restore 100 497 pd toUE4;
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#X restore 100 497 pd toUE4;
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#N canvas 0 50 450 300 todo 0;
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#N canvas 0 50 450 300 todo 0;
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#X text 16 20 add gem rendering through spout for JA monitor with;
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#X text 16 20 add gem rendering through spout for JA monitor with;
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#X text 38 40 UI elements (show in control etc);
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#X text 38 40 UI elements (show in control etc);
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#X restore 184 4 pd todo;
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#X restore 184 4 pd todo;
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-#X obj 42 29 mrpeach/udpreceive 8000;
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#X obj 565 90 route bone;
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#X obj 565 90 route bone;
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#X obj 565 112 unpack s f f f;
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#X obj 565 112 unpack s f f f;
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#X msg 100 519 ---;
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#X msg 100 519 ---;
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@@ -324,8 +325,8 @@ right_elbow right_foot right_hand right_hand_tip;
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#N canvas 0 50 817 738 identityControl 0;
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#N canvas 0 50 817 738 identityControl 0;
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#X obj 101 119 cnv 15 328 90 empty identityControl-state empty 20 12
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#X obj 101 119 cnv 15 328 90 empty identityControl-state empty 20 12
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0 14 -261689 -262144 0;
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0 14 -261689 -262144 0;
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-#X obj 228 126 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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-ZO;
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+#X obj 228 126 flatgui/popup 124 25 #ffffff poses none rarm tpose front
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+circle larm ZI;
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#X obj 248 65 r poses-popup;
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#X obj 248 65 r poses-popup;
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#X obj 150 278 r poses-in;
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#X obj 150 278 r poses-in;
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#X obj 150 300 route pose;
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#X obj 150 300 route pose;
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@@ -340,8 +341,8 @@ ZO;
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#X floatatom 311 340 5 0 0 0 - - -, f 5;
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#X floatatom 311 340 5 0 0 0 - - -, f 5;
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#X obj 259 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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#X obj 259 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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-1 -1;
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-1 -1;
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-#X obj 228 159 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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-ZO;
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+#X obj 228 159 flatgui/popup 124 25 #ffffff poses none rarm tpose front
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+circle larm ZI;
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#X msg 226 573 /avatar/blendPoses \$1;
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#X msg 226 573 /avatar/blendPoses \$1;
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#X obj 233 404 vsl 15 128 0 1 0 0 empty empty empty 0 -9 0 10 -262144
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#X obj 233 404 vsl 15 128 0 1 0 0 empty empty empty 0 -9 0 10 -262144
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-1 -1 0 1;
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-1 -1 0 1;
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@@ -415,191 +416,11 @@ ZO;
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#X connect 39 1 36 1;
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#X connect 39 1 36 1;
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#X coords 0 -1 1 1 330 110 1 100 100;
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#X coords 0 -1 1 1 330 110 1 100 100;
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#X restore 26 214 pd identityControl;
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#X restore 26 214 pd identityControl;
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-#N canvas 498 56 1008 860 cameraZoomControl 0;
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-#X obj 151 119 cnv 15 328 130 empty zoom-state empty 20 12 0 14 -261689
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--262144 0;
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-#X obj 293 126 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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-ZO;
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-#X obj 298 65 r poses-popup;
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-#X obj 200 278 r poses-in;
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-#X obj 200 300 route pose;
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-#X obj 200 342 > 0.85;
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-#X obj 200 364 route 1;
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-#X floatatom 256 337 5 0 0 0 - - -, f 5;
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-#X obj 204 393 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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--1 -1;
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-#X obj 305 281 r poses-in;
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-#X obj 305 303 route pose;
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-#X obj 305 345 > 0.85;
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-#X floatatom 361 340 5 0 0 0 - - -, f 5;
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-#X obj 309 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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--1 -1;
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-#X obj 293 166 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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-ZO;
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-#X msg 229 389 1;
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-#X msg 329 390 0;
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-#X obj 457 103 tgl 15 0 empty empty on/off -40 7 0 10 -262144 -1 -1
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-0 1;
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-#X obj 305 367 route 1;
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-#X obj 264 463 change;
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-#X text 421 129 IN pose;
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-#X text 419 170 OUT pose;
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-#X floatatom 245 124 5 0 0 0 threshold - -, f 5;
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-#X obj 218 55 loadbang;
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-#X msg 218 77 0.83;
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-#X obj 501 441 route 0 1;
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-#X obj 500 419 loadbang;
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-#X msg 501 463 color 3;
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-#X msg 529 483 color 6;
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-#X obj 670 155 r bones-in;
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-#X obj 670 177 route left_hand right_hand;
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-#X obj 701 259 -;
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-#X floatatom 586 341 5 0 0 0 - - -, f 5;
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-#X obj 670 199 unpack s f f f;
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-#X obj 759 221 unpack s f f f;
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-#X obj 701 281 abs;
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-#X floatatom 245 154 5 0 0 0 hand-dist_in - -, f 5;
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-#X obj 701 303 s hand-dist;
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-#X obj 107 423 f;
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-#X obj 98 376 r hand-dist;
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-#X obj 420 419 f;
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-#X obj 411 372 r hand-dist;
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-#X floatatom 245 174 5 0 0 0 hand-dist_out - -, f 5;
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-#X text 49 140 hand distance;
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-#X text -11 156 at time of activation;
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-#X text -7 174 and of desactivation;
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-#X text -1 192 in order to scale;
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-#X obj 234 787 s toUE4;
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-#X msg 232 760 /avatar/springCam/position \$1 0 0;
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-#X obj 224 519 spigot;
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-#X obj 158 480 r hand-dist;
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-#X msg 302 535 /scene/camera 0;
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-#X obj 394 225 nbx 5 20 -1e+037 1e+037 0 0 empty empty empty 0 -8 0
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-15 -262144 -1 -1 0 256;
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-#X obj 230 726 clip -4000 0;
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-#X obj 302 513 route 1 0;
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-#X text 89 579 scaling is here;
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-#X text 62 599 minus hand dist in;
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-#X text 45 623 comment;
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-#X text 524 664 hand dist \, hand dist in \, hand dist out \, camdist
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-max \, camdist min;
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-#X obj 230 666 expr ($f3-$f1)/($f3-$f2)*($f4-$f5) + $f5 \; $f4 \; $f5
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-;
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-#X floatatom 242 615 5 0 0 0 - - -, f 5;
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-#X floatatom 157 217 5 0 0 2 max - -, f 5;
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-#X floatatom 217 217 5 0 0 2 min - -, f 5;
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-#X floatatom 277 217 5 0 0 2 far - -, f 5;
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-#X floatatom 337 217 5 0 0 2 close - -, f 5;
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-#X obj 499 108 loadbang;
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-#X obj 499 150 unpack f f f f;
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-#X obj 523 253 s zoom-scaling;
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-#N canvas 0 50 450 300 pack 0;
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-#X obj 59 47 inlet;
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-#X obj 139 47 inlet;
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-#X obj 229 47 inlet;
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-#X obj 309 47 inlet;
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-#X obj 53 190 pack f f f f;
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-#X obj 53 212 outlet;
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-#X obj 84 116 t b f;
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-#X obj 124 136 t b f;
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-#X obj 164 156 t b f;
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-#X connect 0 0 4 0;
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-#X connect 1 0 6 0;
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-#X connect 2 0 7 0;
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-#X connect 3 0 8 0;
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-#X connect 4 0 5 0;
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-#X connect 6 0 4 0;
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-#X connect 6 1 4 1;
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-#X connect 7 0 4 0;
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-#X connect 7 1 4 2;
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-#X connect 8 0 4 0;
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-#X connect 8 1 4 3;
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