ev_glsl_gui.pd 699 B

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  1. #N canvas 491 41 655 349 10;
  2. #X obj 10 11 cnv 15 600 18 empty empty EXTENDED_VIEW_GLSL_MODULE 3
  3. 10 0 14 -99865 -262144 0;
  4. #X text 383 192 (c)2012 Marian Weger \; /part of EXTENDED VIEW toolkit/
  5. gpl v3;
  6. #X obj 10 102 cnv 15 360 60 empty empty creation_arguments: 5 12 0
  7. 12 -162280 -1 0;
  8. #X text 13 124 1st: shader name;
  9. #X obj 10 175 cnv 15 360 70 empty empty GUI_controls 5 12 0 12 -204800
  10. -66577 0;
  11. #X text 15 205 on/off --- on (shader active) \, off (shader inactive)
  12. ;
  13. #X obj 41 41 cnv 15 223 17 empty empty empty 20 12 0 14 -233017 -66577
  14. 0;
  15. #X obj 46 42 tgl 15 0 /ev/glsl/\$1/state /ev/glsl/\$1/state on/off
  16. 17 7 0 10 -4034 -1 -1 1 1;
  17. #X text 13 140 2nd: id;
  18. #X coords 0 -1 1 1 225 19 2 40 40;