#N canvas 367 54 807 706 10; #X declare -path . -path .. -path data -path ../data -path ev-in -path ../ev-in -path ev-main -path ../ev-main -path ev-pano -path ../ev-pano -path ev-pro -path ../ev-pro -path libs/gil -path ../libs/gil -path libs/kollabs -path ../libs/kollabs -path media -path ../media -path ev-glsl -path ../ev-glsl -lib Gem; #X obj 372 157 cnv 15 380 400 empty empty media_input 20 12 0 14 -262130 -66577 0; #X obj 6 -4 cnv 15 800 16 empty empty EXTENDED_VIEW_GLSL-BUFFER-MODULE 2 8 0 14 -99865 -262144 0; #X obj 426 311 loadbang; #X obj 404 312 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 389 193 gemhead; #X obj 373 567 cnv 15 380 400 empty empty chained_GLSL_operations 20 12 0 14 -261682 -66577 0; #X obj 6 22 cnv 15 360 100 empty empty description 5 12 0 12 -233017 -66577 0; #X obj 6 134 cnv 15 360 70 empty empty creation_arguments: 5 12 0 12 -162280 -1 0; #X obj 6 207 cnv 15 360 70 empty empty inlets/outlets 5 12 0 12 -233017 -66577 0; #X obj 373 30 cnv 15 380 120 empty empty Create_Gem_Window 20 12 0 14 -204786 -66577 0; #X obj 394 125 gemwin 20; #X msg 430 101 0 \, destroy; #X msg 394 75 dimen 800 600 \, color 0.5 0.5 0.5 \, create \, 1; #X text 437 57 CLICK HERE TO START:; #X obj 79 465 ../ev-main/ev_declare; #X text 81 444 load required pathes; #X obj 6 293 cnv 15 360 70 empty empty GUI_controls 5 12 0 12 -204800 -66577 0; #X obj 417 640 bng 15 250 50 0 empty empty reload_shaders 17 7 0 10 -262144 -1 -1; #X obj 389 390 pix_texture; #X obj 389 597 gemhead 51; #X msg 464 413 \$3 \$2; #X obj 464 435 /; #X obj 464 457 * 4; #X obj 389 482 rectangle 4 3; #X text 493 438 calculate aspect ratio; #X obj 537 597 r /ev/buf/inputbuffer/texture_id; #X text 9 39 This abstraction creates a framebuffer and applies a specified shader to it.; #X obj 373 974 cnv 15 380 200 empty empty draw_result_into_gem_window 20 12 0 14 -204786 -66577 0; #X obj 589 1024 gemhead; #X obj 589 1090 pix_texture; #X obj 589 1122 rectangle 4 4; #X text 391 503 draw content in right aspect ratio \; into square framebuffer ; #X text 61 388 (c)2013 Marian Weger \; part of EXTENDEDVIEW toolkit/ gpl v3; #X obj 389 215 ev_buf inputbuffer dummy; #X text 9 156 1st: id; #X text 9 169 2nd: domain; #X text 9 182 3rd: shader name; #X obj 515 768 hsl 128 15 0 5 0 0 /ev/glsl/colorbuf/contrast /ev/glsl/colorbuf/contrast contrast -2 -8 0 10 -203904 -1 -1 2540 1; #X obj 515 798 hsl 128 15 0 5 0 0 /ev/glsl/colorbuf/saturation /ev/glsl/colorbuf/saturation saturation -2 -8 0 10 -203904 -1 -1 2540 1; #X obj 515 828 hsl 128 15 0 5 0 0 /ev/glsl/colorbuf/brightness /ev/glsl/colorbuf/brightness brightness -2 -8 0 10 -203904 -1 -1 2540 1; #X msg 404 339 open ../media/cam2.jpg; #X text 409 784 play around:; #X obj 389 368 pix_image; #X obj 389 669 ev_glsl_buf colorbuf dummy contrast; #X obj 389 862 ev_glsl_buf colorbuf2 dummy invert; #X connect 2 0 40 0; #X connect 3 0 40 0; #X connect 4 0 33 0; #X connect 11 0 10 0; #X connect 12 0 10 0; #X connect 17 0 43 0; #X connect 18 0 23 0; #X connect 18 1 20 0; #X connect 19 0 43 0; #X connect 20 0 21 0; #X connect 21 0 22 0; #X connect 22 0 23 2; #X connect 25 0 43 1; #X connect 28 0 29 0; #X connect 29 0 30 0; #X connect 33 0 42 0; #X connect 40 0 42 0; #X connect 42 0 18 0; #X connect 43 0 44 0; #X connect 43 1 44 1; #X connect 44 1 29 1; #X coords 0 706 1 705 85 60 0;