EditorPerProjectUserSettings.ini 22 KB

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  1. [/Script/UnrealEd.EditorPerProjectUserSettings]
  2. AllowFlightCameraToRemapKeys=True
  3. bEnableEditorUtilityBlueprints=false
  4. bSuppressFullyLoadPrompt=True
  5. bAllowSelectTranslucent=True
  6. bUpdateActorsInGridLevelsImmediately=False
  7. bDisplayMemorySizeDataInLevelBrowser=False
  8. bShowFrameRateAndMemory=False
  9. bThrottleCPUWhenNotForeground=True
  10. bAutoReimportAnimSets=False
  11. PropertyMatrix_NumberOfPasteOperationsBeforeWarning=20
  12. bSCSEditorShowGrid=true
  13. bKeepAttachHierarchy=true
  14. FbxExportCompatibility=FBX_2013
  15. bFbxExportCollisionMesh=False
  16. bForceFrontXAxis=False
  17. HoverHighlightIntensity=0.000000
  18. bDisplayUIExtensionPoints=False
  19. bUseCurvesForDistributions=False
  20. bAutoloadCheckedOutPackages=False
  21. bAutomaticallyHotReloadNewClasses=True
  22. bDisplayEngineVersionInBadge=False
  23. [/Script/EditorStyle.EditorStyleSettings]
  24. ColorVisionDeficiencyType=CVD_NormalVision
  25. SelectionColor=(R=0.728f,G=0.364f,B=0.003f,A=1.000000)
  26. PressedSelectionColor=(R=0.701f,G=0.225f,B=0.003f,A=1.000000)
  27. InactiveSelectionColor=(R=0.25f,G=0.25f,B=0.25f,A=1.000000)
  28. SelectorColor=(R=0.701f,G=0.225f,B=0.003f,A=1.000000)
  29. LogBackgroundColor=(R=0.047059,G=0.047059,B=0.047059,A=1.000000)
  30. LogSelectionBackgroundColor=(R=0.132868,G=0.132868,B=0.132868,A=1.000000)
  31. LogNormalColor=(R=0.72,G=0.72,B=0.72,A=1.000000)
  32. LogCommandColor=(R=0.033105,G=0.723055,B=0.033105,A=1.000000)
  33. LogWarningColor=(R=0.496933,G=0.496933,B=0.057805,A=1.000000)
  34. LogErrorColor=(R=0.723055,G=0.000000,B=0.000000,A=1.000000)
  35. LogFontSize=9
  36. bUseSmallToolBarIcons=False
  37. bEnableWindowAnimations=False
  38. bShowFriendlyNames=True
  39. bExpandConfigurationMenus=False
  40. bShowProjectMenus=True
  41. bShowLaunchMenus=True
  42. bShowAllAdvancedDetails=False
  43. bShowHiddenPropertiesWhilePlaying=False
  44. [/Script/Levels.LevelBrowserSettings]
  45. bDisplayActorCount=True
  46. bDisplayLightmassSize=False
  47. bDisplayFileSize=False
  48. bDisplayPaths=False
  49. bDisplayEditorOffset=False
  50. [/Script/SceneOutliner.SceneOutlinerSettings]
  51. bHideTemporaryActors=False
  52. bShowOnlyActorsInCurrentLevel=False
  53. bShowOnlySelectedActors=False
  54. [/Script/UnrealEd.ClassViewerSettings]
  55. DisplayInternalClasses=False
  56. DeveloperFolderType=CVDT_CurrentUser
  57. [/Script/UnrealEd.ContentBrowserSettings]
  58. NumObjectsToLoadBeforeWarning=20
  59. RealTimeThumbnails=True
  60. DisplayFolders=True
  61. DisplayEngineFolder=False
  62. DisplayDevelopersFolder=False
  63. DisplayCollections=False
  64. DisplayCppFolders=True
  65. DisplayPluginFolder=True
  66. [/Script/UnrealEd.DestructableMeshEditorSettings]
  67. AnimPreviewFloorColor=(B=6,G=24,R=43,A=255)
  68. AnimPreviewSkyColor=(B=250,G=196,R=178,A=255)
  69. AnimPreviewSkyBrightness=0.250000
  70. AnimPreviewLightBrightness=1.000000
  71. AnimPreviewLightingDirection=(Pitch=320.000000,Yaw=290.000000,Roll=0.000000)
  72. AnimPreviewDirectionalColor=(B=253,G=253,R=253,A=255)
  73. [/Script/UnrealEd.EditorExperimentalSettings]
  74. bWorldBrowser=False
  75. bBreakOnExceptions=False
  76. bToolbarCustomization=False
  77. bBehaviorTreeEditor=False
  78. bEnableFindAndReplaceReferences=False
  79. [/Script/UnrealEd.EditorLoadingSavingSettings]
  80. LoadLevelAtStartup=ProjectDefault
  81. bAutoReimportTextures=False
  82. bAutoReimportCSV=False
  83. bDirtyMigratedBlueprints=False
  84. bAutoSaveEnable=True
  85. bAutoSaveMaps=True
  86. bAutoSaveContent=True
  87. AutoSaveTimeMinutes=10
  88. AutoSaveWarningInSeconds=10
  89. AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint=,Wildcards=((Wildcard="Localization/*")))
  90. bPromptForCheckoutOnAssetModification=True
  91. bSCCAutoAddNewFiles=True
  92. TextDiffToolPath=(FilePath="p4merge.exe")
  93. [/Script/UnrealEd.LevelEditorMiscSettings]
  94. bAutoApplyLightingEnable=true
  95. bBSPAutoUpdate=True
  96. bAutoMoveBSPPivotOffset=False
  97. bNavigationAutoUpdate=True
  98. bReplaceRespectsScale=True
  99. bAllowBackgroundAudio=False
  100. bEnableRealTimeAudio=False
  101. EditorVolumeLevel=1.0
  102. bEnableEditorSounds=True
  103. DefaultLevelStreamingClass=Class'/Script/Engine.LevelStreamingKismet'
  104. [/Script/UnrealEd.LevelEditorPlaySettings]
  105. PlayFromHerePlayerStartClassName=/Script/Engine.PlayerStartPIE
  106. EnableGameSound=true
  107. NewWindowWidth=1280
  108. NewWindowHeight=720
  109. NewWindowPosition=(X=0,Y=0)
  110. CenterNewWindow=True
  111. StandaloneWindowWidth=1280
  112. StandaloneWindowHeight=720
  113. CenterStandaloneWindow=True
  114. ShowMouseControlLabel=True
  115. AutoRecompileBlueprints=True
  116. bOnlyLoadVisibleLevelsInPIE=False
  117. LastExecutedPlayModeLocation=PlayLocation_DefaultPlayerStart
  118. LastExecutedPlayModeType=PlayMode_InViewPort
  119. LastExecutedLaunchModeType=LaunchMode_OnDevice
  120. LastExecutedLaunchPlatform=
  121. LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9")
  122. LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10")
  123. LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10")
  124. LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10")
  125. LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10")
  126. LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10")
  127. LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9")
  128. MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10")
  129. MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9")
  130. MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10")
  131. MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9")
  132. MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9")
  133. PhoneScreenResolutions=(Description="Apple iPhone 4, 4S, iTouch 4 (Portrait)",Width=640,Height=960,AspectRatio="2:3")
  134. PhoneScreenResolutions=(Description="Apple iPhone 4, 4S, iTouch 4 (Landscape)",Width=960,Height=640,AspectRatio="3:2")
  135. PhoneScreenResolutions=(Description="Apple iPhone 5, 5S, iTouch 5 (Portrait)",Width=640,Height=1136,AspectRatio="~9:16")
  136. PhoneScreenResolutions=(Description="Apple iPhone 5, 5S, iTouch 5 (Landscape)",Width=1136,Height=640,AspectRatio="~16:9")
  137. PhoneScreenResolutions=(Description="Apple iPhone 6 (Portrait)",Width=750,Height=1334,AspectRatio="16:9")
  138. PhoneScreenResolutions=(Description="Apple iPhone 6 (Landscape)",Width=1334,Height=750,AspectRatio="16:9")
  139. PhoneScreenResolutions=(Description="Apple iPhone 6+ (Portrait)",Width=1080,Height=1920,AspectRatio="16:9")
  140. PhoneScreenResolutions=(Description="Apple iPhone 6+ (Landscape)",Width=1920,Height=1080,AspectRatio="16:9")
  141. PhoneScreenResolutions=(Description="HTC One (Portrait)",Width=1080,Height=1920,AspectRatio="9:16")
  142. PhoneScreenResolutions=(Description="HTC One (Landscape)",Width=1920,Height=1080,AspectRatio="16:9")
  143. PhoneScreenResolutions=(Description="Samsung Galaxy S4 (Portrait)",Width=1080,Height=1920,AspectRatio="9:16")
  144. PhoneScreenResolutions=(Description="Samsung Galaxy S4 (Landscape)",Width=1920,Height=1080,AspectRatio="16:9")
  145. TabletScreenResolutions=(Description="Apple iPad 2, iPad Mini (Portrait)",Width=768,Height=1024,AspectRatio="~3:4")
  146. TabletScreenResolutions=(Description="Apple iPad 2, iPad Mini (Landscape)",Width=1024,Height=768,AspectRatio="~4:3")
  147. TabletScreenResolutions=(Description="Apple iPad 3, 4, Air (Portrait)",Width=1536,Height=2048,AspectRatio="3:4")
  148. TabletScreenResolutions=(Description="Apple iPad 3, 4, Air (Landscape)",Width=2048,Height=1536,AspectRatio="4:3")
  149. TabletScreenResolutions=(Description="Microsoft Surface RT (Portrait)",Width=768,Height=1366,AspectRatio="9:16")
  150. TabletScreenResolutions=(Description="Microsoft Surface RT (Landscape)",Width=1366,Height=768,AspectRatio="16:9")
  151. TabletScreenResolutions=(Description="Microsoft Surface Pro (Portrait)",Width=1080,Height=1920,AspectRatio="9:16")
  152. TabletScreenResolutions=(Description="Microsoft Surface Pro (Landscape)",Width=1920,Height=1080,AspectRatio="16:9")
  153. TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9")
  154. TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9")
  155. TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9")
  156. TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1")
  157. [/Script/UnrealEd.LevelEditorViewportSettings]
  158. FlightCameraControlType=WASD_RMBOnly
  159. LandscapeEditorControlType=IgnoreCtrl
  160. FoliageEditorControlType=IgnoreCtrl
  161. bPanMovesCanvas=True
  162. bCenterZoomAroundCursor=True
  163. bAllowTranslateRotateZWidget=False
  164. bClickBSPSelectsBrush=True
  165. CameraSpeed=4
  166. MouseScrollCameraSpeed=5
  167. MouseSensitivty=.2f
  168. bUseAbsoluteTranslation=True
  169. bLevelStreamingVolumePrevis=False
  170. bUseUE3OrbitControls=False
  171. ScrollGestureDirectionFor3DViewports=Standard
  172. ScrollGestureDirectionForOrthoViewports=Standard
  173. bUsePowerOf2SnapSize=False
  174. bLevelEditorJoystickControls=True
  175. DecimalGridSizes=1
  176. DecimalGridSizes=5
  177. DecimalGridSizes=10
  178. DecimalGridSizes=50
  179. DecimalGridSizes=100
  180. DecimalGridSizes=500
  181. DecimalGridSizes=1000
  182. DecimalGridSizes=5000
  183. DecimalGridSizes=10000
  184. DecimalGridIntervals=10.000000
  185. DecimalGridIntervals=5.000000
  186. Pow2GridSizes=1
  187. Pow2GridSizes=2
  188. Pow2GridSizes=4
  189. Pow2GridSizes=8
  190. Pow2GridSizes=16
  191. Pow2GridSizes=32
  192. Pow2GridSizes=64
  193. Pow2GridSizes=128
  194. Pow2GridSizes=256
  195. Pow2GridSizes=512
  196. Pow2GridSizes=1024
  197. Pow2GridSizes=2048
  198. Pow2GridSizes=4096
  199. Pow2GridSizes=8192
  200. Pow2GridIntervals=8
  201. CommonRotGridSizes=5
  202. CommonRotGridSizes=10
  203. CommonRotGridSizes=15
  204. CommonRotGridSizes=30
  205. CommonRotGridSizes=45
  206. CommonRotGridSizes=60
  207. CommonRotGridSizes=90
  208. CommonRotGridSizes=120
  209. DivisionsOf360RotGridSizes=2.8125
  210. DivisionsOf360RotGridSizes=5.625
  211. DivisionsOf360RotGridSizes=11.25
  212. DivisionsOf360RotGridSizes=22.5
  213. ScalingGridSizes=10
  214. ScalingGridSizes=1
  215. ScalingGridSizes=0.5
  216. ScalingGridSizes=0.25
  217. ScalingGridSizes=0.125
  218. ScalingGridSizes=0.0625
  219. ScalingGridSizes=0.03125
  220. GridEnabled=True
  221. RotGridEnabled=True
  222. SnapScaleEnabled=True
  223. bSnapNewObjectsToFloor=True
  224. bUsePercentageBasedScaling=False
  225. bEnableActorSnap=False
  226. ActorSnapScale=1.0
  227. ActorSnapDistance=100.0
  228. bSnapVertices=False
  229. SnapDistance=10.000000
  230. CurrentPosGridSize=2
  231. CurrentRotGridSize=1
  232. CurrentScalingGridSize=3
  233. CurrentRotGridMode=GridMode_Common
  234. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  235. bEnableViewportHoverFeedback=False
  236. bHighlightWithBrackets=False
  237. bUseLinkedOrthographicViewports=True
  238. bStrictBoxSelection=False
  239. bTransparentBoxSelection=False
  240. bUseSelectionOutline=True
  241. SelectionHighlightIntensity=0.0
  242. BSPSelectionHighlightIntensity=0.2
  243. bEnableViewportCameraToUpdateFromPIV=True
  244. bPreviewSelectedCameras=True
  245. CameraPreviewSize=5.0
  246. BackgroundDropDistance=768
  247. bSaveSimpleStats=False
  248. [ColorPickerUI]
  249. bAdvancedSectionExpanded=False
  250. bSRGBEnabled=True
  251. bWheelMode=True
  252. [Undo]
  253. UndoBufferSize=32
  254. [PropertySettings]
  255. ShowFriendlyPropertyNames=True
  256. ExpandDistributions=false
  257. [MRU]
  258. [/Script/UnrealEd.MaterialEditorOptions]
  259. bShowGrid=True
  260. bShowBackground=False
  261. bHideUnusedConnectors=False
  262. bRealtimeMaterialViewport=True
  263. bRealtimeExpressionViewport=False
  264. bAlwaysRefreshAllPreviews=False
  265. bLivePreviewUpdate=True
  266. [UnEdViewport]
  267. InterpEdPanInvert=False
  268. [FEditorModeTools]
  269. ShowWidget=True
  270. CoordSystem=0
  271. UseAbsoluteTranslation=True
  272. AllowTranslateRotateZWidget=False
  273. [LightingBuildOptions]
  274. OnlyBuildSelectedActors=false
  275. OnlyBuildCurrentLevel=false
  276. OnlyBuildChanged=false
  277. BuildBSP=true
  278. BuildActors=true
  279. QualityLevel=0
  280. NumUnusedLocalCores=1
  281. ShowLightingBuildInfo=false
  282. [MatineeCreateMovieOptions]
  283. CloseEditor=false
  284. CaptureResolutionIndex=0;
  285. CaptureResolutionFPS=30;
  286. CaptureTypeIndex=0;
  287. Compress=false
  288. CinematicMode=true
  289. DisableMovement=true
  290. DisableTurning=true
  291. HidePlayer=true
  292. DisableInput=true
  293. HideHUD=true
  294. [Matinee]
  295. Hide3DTracks=false
  296. ZoomToScrubPos=false
  297. ShowCurveEd=false
  298. [/Script/UnrealEd.PhATSimOptions]
  299. SkyBrightness=0.25
  300. Brightness=3.1415926535897932
  301. AngularSnap=15.0
  302. LinearSnap=2.0
  303. SimSpeed=1.0
  304. bDrawContacts=false
  305. FloorGap=25.0
  306. GravScale=1.0
  307. bPromptOnBoneDelete=true
  308. PokeStrength=100.0
  309. bShowNamesInHierarchy=true
  310. PokePauseTime=0.5
  311. PokeBlendTime=0.5
  312. ConstraintDrawSize=0.01
  313. [/Script/UnrealEd.CurveEdOptions]
  314. MinViewRange=0.01
  315. MaxViewRange=1000000.0
  316. BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412,A=1.0)
  317. LabelColor=(R=0.4,G=0.4,B=0.4,A=1.0)
  318. SelectedLabelColor=(R=0.6,G=0.4,B=0.1, A=1.0)
  319. GridColor=(R=0.35,G=0.35,B=0.35,A=1.0)
  320. GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373,A=1.0)
  321. LabelBlockBkgColor=(R=0.25,G=0.25,B=0.25,A=1.0)
  322. SelectedKeyColor=(R=1.0,G=1.0,B=0.0,A=1.0)
  323. [/Script/UnrealEd.PersonaOptions]
  324. bShowGrid=False
  325. bHighlightOrigin=True
  326. bShowSky=True
  327. bShowFloor=True
  328. GridSize=25
  329. ViewModeType=2
  330. ViewportBackgroundColor=(R=0.04,G=0.04,B=0.04)
  331. ViewFOV=53.43
  332. ShowMeshStats=1
  333. [UnrealEd.UIEditorOptions]
  334. WindowPosition=(X=256,Y=256,Width=1024,Height=768)
  335. ViewportSashPosition=824
  336. PropertyWindowSashPosition=568
  337. ViewportGutterSize=0
  338. VirtualSizeX=0
  339. VirtualSizeY=0
  340. bRenderViewportOutline=true
  341. bRenderContainerOutline=true
  342. bRenderSelectionOutline=true
  343. bRenderSelectionHandles=true
  344. bRenderPerWidgetSelectionOutline=true
  345. GridSize=8
  346. bSnapToGrid=true
  347. mViewDrawGrid=true
  348. bShowDockHandles=true
  349. [/Script/UnrealEd.CascadeOptions]
  350. bShowModuleDump=false
  351. BackgroundColor=(B=25,G=20,R=20,A=0)
  352. bUseSubMenus=true
  353. bUseSpaceBarReset=false
  354. bUseSpaceBarResetInLevel=true
  355. Empty_Background=(B=25,G=20,R=20,A=0)
  356. Emitter_Background=(B=25,G=20,R=20,A=0)
  357. Emitter_Unselected=(B=0,G=100,R=255,A=0)
  358. Emitter_Selected=(B=180,G=180,R=180,A=0)
  359. ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0)
  360. ModuleColor_General_Selected=(B=0,G=100,R=255,A=0)
  361. ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0)
  362. ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0)
  363. ModuleColor_Beam_Unselected=(R=160,G=150,B=235)
  364. ModuleColor_Beam_Selected=(R=255,G=100,B=0)
  365. ModuleColor_Trail_Unselected=(R=130,G=235,B=170)
  366. ModuleColor_Trail_Selected=(R=255,G=100,B=0)
  367. ModuleColor_Spawn_Unselected=(R=200,G=100,B=100)
  368. ModuleColor_Spawn_Selected=(R=255,G=50,B=50)
  369. ModuleColor_Light_Unselected=(B=49,G=40,R=90)
  370. ModuleColor_Light_Selected=(B=0,G=100,R=255)
  371. ModuleColor_SubUV_Unselected=(B=49,G=90,R=40)
  372. ModuleColor_SubUV_Selected=(B=100,G=200,R=50)
  373. ModuleColor_Required_Unselected=(R=200,G=200,B=100)
  374. ModuleColor_Required_Selected=(R=255,G=225,B=50)
  375. ModuleColor_Event_Unselected=(R=64,G=64,B=255)
  376. ModuleColor_Event_Selected=(R=0,G=0,B=255)
  377. bShowGrid=false
  378. GridColor_Hi=(R=0,G=100,B=255)
  379. GridColor_Low=(R=0,G=100,B=255)
  380. GridPerspectiveSize=1024
  381. ShowPPFlags=0
  382. bUseSlimCascadeDraw=true
  383. SlimCascadeDrawHeight=24
  384. bCenterCascadeModuleText=true
  385. Cascade_MouseMoveThreshold=4
  386. MotionModeRadius=150.0
  387. [ContentBrowserFilter]
  388. FavoriteTypes_1=Animation Sequence;Material Instances (Constant);Materials;Particle Systems;Skeletal Meshes;Sound Cues;Static Meshes;Textures;Blueprint
  389. [FAutoPackageBackup]
  390. Enabled=True
  391. MaxAllowedSpaceInMB=250
  392. BackupIntervalInMinutes=5
  393. [/Script/UnrealEd.FbxImportUI]
  394. bImportMaterials=True
  395. bAutoCreateGroups=True
  396. bInvertNormalMaps=False
  397. bImportTextures=True
  398. bOverrideFullName=True
  399. bConvertScene=True
  400. bForceFrontXAxis=False
  401. bConvertSceneUnit=False
  402. bRemoveNamespaces=True
  403. bImportAnimations=False
  404. bResampleAnimations=False
  405. bImportRigidMesh=False
  406. bCombineMeshes=True
  407. bCreatePhysicsAsset=True
  408. bImportMesh=True
  409. MinimumLodNumber=0
  410. LodNumber=0
  411. bAutoComputeLodDistances=True
  412. [/Script/UnrealEd.FbxStaticMeshImportData]
  413. bOneConvexHullPerUCX=True
  414. bImportMeshLODs=False
  415. NormalImportMethod=FBXNIM_ImportNormals
  416. VertexColorImportOption=EVertexColorImportOption::Ignore
  417. VertexOverrideColor=(R=255,G=255,B=255,A=255)
  418. [/Script/UnrealEd.FbxSkeletalMeshImportData]
  419. bPreserveSmoothingGroups=True
  420. bImportMeshLODs=False
  421. bImportMorphTargets=False
  422. [/Script/UnrealEd.FbxTextureImportData]
  423. [SoundSettings]
  424. ChirpSoundClasses=Dialog DialogMedium DialogLoud DialogDeafening
  425. BatchProcessMatureNodeSoundClasses=Dialog Chatter
  426. [EditorPreviewMesh]
  427. PreviewMeshNames=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
  428. [EditorLayout]
  429. SlateMainFrameLayout=
  430. [LandscapeEdit]
  431. ToolStrength=0.300000
  432. WeightTargetValue=1.000000
  433. bUseWeightTargetValue=False
  434. BrushRadius=2048.000000
  435. BrushComponentSize=1
  436. BrushFalloff=0.500000
  437. bUseClayBrush=False
  438. AlphaBrushScale=0.500000
  439. AlphaBrushRotation=0.000000
  440. AlphaBrushPanU=0.500000
  441. AlphaBrushPanV=0.500000
  442. AlphaTextureName=/Engine/EditorLandscapeResources/DefaultAlphaTexture.DefaultAlphaTexture
  443. AlphaTextureChannel=0
  444. FlattenMode=0
  445. bUseSlopeFlatten=False
  446. bPickValuePerApply=False
  447. ErodeThresh=64
  448. ErodeIterationNum=28
  449. ErodeSurfaceThickness=256
  450. ErosionNoiseMode=2
  451. ErosionNoiseScale=60.000000
  452. RainAmount=128
  453. SedimentCapacity=0.300000
  454. HErodeIterationNum=28
  455. RainDistMode=0
  456. RainDistScale=60.000000
  457. HErosionDetailScale=0.010000
  458. bHErosionDetailSmooth=True
  459. NoiseMode=0
  460. NoiseScale=128.000000
  461. SmoothFilterKernelScale=1.000000
  462. DetailScale=0.300000
  463. bDetailSmooth=False
  464. MaximumValueRadius=10000.000000
  465. bSmoothGizmoBrush=True
  466. PasteMode=0
  467. ConvertMode=0
  468. bApplyToAllTargets=True
  469. [FoliageEdit]
  470. Radius=512.000000
  471. PaintDensity=0.500000
  472. UnpaintDensity=0.000000
  473. bFilterLandscape=True
  474. bFilterStaticMesh=True
  475. bFilterBSP=True
  476. bFilterTranslucent=False
  477. [MeshPaintEdit]
  478. DefaultBrushRadius=128
  479. [BlueprintSpawnNodes]
  480. Node=(Class=Actor:ReceiveBeginPlay Key=P Shift=false Ctrl=false Alt=false)
  481. Node=(Class="Do N" Key=N Shift=false Ctrl=false Alt=false)
  482. Node=(Class=KismetSystemLibrary:Delay Key=D Shift=false Ctrl=false Alt=false)
  483. Node=(Class=K2Node_IfThenElse Key=B Shift=false Ctrl=false Alt=false)
  484. Node=(Class=K2Node_ExecutionSequence Key=S Shift=false Ctrl=false Alt=false)
  485. Node=(Class=Gate Key=G Shift=false Ctrl=false Alt=false)
  486. Node=(Class=K2Node_MultiGate Key=M Shift=false Ctrl=false Alt=false)
  487. Node=(Class=ForEachLoop Key=F Shift=false Ctrl=false Alt=false)
  488. Node=(Class=DoOnce Key=O Shift=false Ctrl=false Alt=false)
  489. Node=(Class=KismetArrayLibrary:Array_Get Key=A Shift=false Ctrl=false Alt=false)
  490. [DefaultEventNodes]
  491. Node=(TargetClass=Actor TargetEvent="ReceiveBeginPlay")
  492. Node=(TargetClass=Actor TargetEvent="ReceiveActorBeginOverlap")
  493. Node=(TargetClass=Actor TargetEvent="ReceiveTick")
  494. Node=(TargetClass=ActorComponent TargetEvent="ReceiveBeginPlay")
  495. Node=(TargetClass=ActorComponent TargetEvent="ReceiveTick")
  496. Node=(TargetClass=GameplayAbility TargetEvent="K2_ActivateAbility")
  497. Node=(TargetClass=GameplayAbility TargetEvent="K2_OnEndAbility")
  498. Node=(TargetClass=UserWidget TargetEvent="PreConstruct")
  499. Node=(TargetClass=UserWidget TargetEvent="Construct")
  500. Node=(TargetClass=UserWidget TargetEvent="Tick")
  501. Node=(TargetClass=AnimInstance TargetEvent="BlueprintUpdateAnimation")
  502. Node=(TargetClass=FunctionalTest TargetEvent="ReceivePrepareTest")
  503. Node=(TargetClass=FunctionalTest TargetEvent="ReceiveStartTest")
  504. Node=(TargetClass=FunctionalTest TargetEvent="ReceiveTick")
  505. [MaterialEditorSpawnNodes]
  506. Node=(Class=MaterialExpressionAdd Key=A Shift=false Ctrl=false Alt=false)
  507. Node=(Class=MaterialExpressionBumpOffset Key=B Shift=false Ctrl=false Alt=false)
  508. Node=(Class=MaterialExpressionDivide Key=D Shift=false Ctrl=false Alt=false)
  509. Node=(Class=MaterialExpressionPower Key=E Shift=false Ctrl=false Alt=false)
  510. Node=(Class=MaterialExpressionMaterialFunctionCall Key=F Shift=false Ctrl=false Alt=false)
  511. Node=(Class=MaterialExpressionIf Key=I Shift=false Ctrl=false Alt=false)
  512. Node=(Class=MaterialExpressionLinearInterpolate Key=L Shift=false Ctrl=false Alt=false)
  513. Node=(Class=MaterialExpressionMultiply Key=M Shift=false Ctrl=false Alt=false)
  514. Node=(Class=MaterialExpressionNormalize Key=N Shift=false Ctrl=false Alt=false)
  515. Node=(Class=MaterialExpressionOneMinus Key=O Shift=false Ctrl=false Alt=false)
  516. Node=(Class=MaterialExpressionPanner Key=P Shift=false Ctrl=false Alt=false)
  517. Node=(Class=MaterialExpressionReflectionVectorWS Key=R Shift=false Ctrl=false Alt=false)
  518. Node=(Class=MaterialExpressionScalarParameter Key=S Shift=false Ctrl=false Alt=false)
  519. Node=(Class=MaterialExpressionTextureSample Key=T Shift=false Ctrl=false Alt=false)
  520. Node=(Class=MaterialExpressionTextureCoordinate Key=U Shift=false Ctrl=false Alt=false)
  521. Node=(Class=MaterialExpressionVectorParameter Key=V Shift=false Ctrl=false Alt=false)
  522. Node=(Class=MaterialExpressionConstant Key=One Shift=false Ctrl=false Alt=false)
  523. Node=(Class=MaterialExpressionConstant2Vector Key=Two Shift=false Ctrl=false Alt=false)
  524. Node=(Class=MaterialExpressionConstant3Vector Key=Three Shift=false Ctrl=false Alt=false)
  525. Node=(Class=MaterialExpressionConstant4Vector Key=Four Shift=false Ctrl=false Alt=false)
  526. [WidgetTemplatesExpanded]
  527. Common=True
  528. [DetailCustomWidgetExpansion]
  529. LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers
  530. [LevelSequenceEditor SequencerSettings]
  531. bKeyInterpPropertiesOnly=true
  532. bShowRangeSlider=true
  533. bKeepPlayRangeInSectionBounds=false
  534. TimeSnapIntervalMode=STSI_30Fps
  535. ZeroPadFrames=4
  536. bInfiniteKeyAreas=true
  537. bAutoSetTrackDefaults=true
  538. [EmbeddedActorSequenceEditor SequencerSettings]
  539. bKeyInterpPropertiesOnly=true
  540. bShowRangeSlider=true
  541. bKeepPlayRangeInSectionBounds=false
  542. CustomTimeSnapInterval=0.1
  543. ZeroPadFrames=4
  544. bInfiniteKeyAreas=true
  545. bAutoSetTrackDefaults=true
  546. [NiagaraSequenceEditor SequencerSettings]
  547. bAutoScrollEnabled=true
  548. bKeepPlayRangeInSectionBounds=false
  549. bKeepCursorInPlayRange=false
  550. bShowRangeSlider=true
  551. bLooping=true
  552. [/Script/LevelSequenceEditor.LevelSequenceEditorSettings]
  553. TrackSettings=(MatchingActorClass=/Script/Engine.StaticMeshActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack))
  554. TrackSettings=(MatchingActorClass=/Script/Engine.SkeletalMeshActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack,/Script/MovieSceneTracks.MovieSceneSkeletalAnimationTrack))
  555. TrackSettings=(MatchingActorClass=/Script/Engine.CameraActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack),DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FieldOfView")))
  556. TrackSettings=(MatchingActorClass=/Script/CinematicCamera.CineCameraActor,DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="CurrentFocalLength"),(ComponentPath="CameraComponent",PropertyPath="FocusSettings.ManualFocusDistance"),(ComponentPath="CameraComponent",PropertyPath="CurrentAperture")),ExcludeDefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FieldOfView")))
  557. TrackSettings=(MatchingActorClass=/Script/Engine.Light,DefaultTracks=(None),DefaultPropertyTracks=((ComponentPath="LightComponent0",PropertyPath="Intensity"),(ComponentPath="LightComponent0",PropertyPath="LightColor")))
  558. [/Script/MovieSceneTools.MovieSceneToolsProjectSettings]
  559. FbxSettings=(FbxPropertyName="FocalLength", PropertyPath=(ComponentName="CameraComponent",PropertyName="CurrentFocalLength"))