[ScalabilitySettings] PerfIndexThresholds_ResolutionQuality=GPU 18 42 115 PerfIndexThresholds_ViewDistanceQuality=Min 18 42 105 PerfIndexThresholds_AntiAliasingQuality=GPU 18 42 115 PerfIndexThresholds_ShadowQuality=Min 18 42 105 PerfIndexThresholds_PostProcessQuality=GPU 18 42 115 PerfIndexThresholds_TextureQuality=GPU 18 42 115 PerfIndexThresholds_EffectsQuality=Min 18 42 105 PerfIndexThresholds_FoliageQuality=GPU 18 42 115 PerfIndexValues_ResolutionQuality=50 71 87 100 100 [AntiAliasingQuality@0] r.PostProcessAAQuality=0 [AntiAliasingQuality@1] r.PostProcessAAQuality=2 [AntiAliasingQuality@2] r.PostProcessAAQuality=3 [AntiAliasingQuality@3] r.PostProcessAAQuality=4 [AntiAliasingQuality@Cine] r.PostProcessAAQuality=6 [ViewDistanceQuality@0] r.SkeletalMeshLODBias=2 r.ViewDistanceScale=0.4 [ViewDistanceQuality@1] r.SkeletalMeshLODBias=1 r.ViewDistanceScale=0.6 [ViewDistanceQuality@2] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=0.8 [ViewDistanceQuality@3] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=1.0 [ViewDistanceQuality@Cine] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=10.0 [ShadowQuality@0] r.LightFunctionQuality=0 r.ShadowQuality=0 r.Shadow.CSM.MaxCascades=1 r.Shadow.MaxResolution=512 r.Shadow.MaxCSMResolution=512 r.Shadow.RadiusThreshold=0.06 r.Shadow.DistanceScale=0.6 r.Shadow.CSM.TransitionScale=0 r.DistanceFieldShadowing=0 r.DistanceFieldAO=0 r.VolumetricFog=0 r.LightMaxDrawDistanceScale=0 [ShadowQuality@1] r.LightFunctionQuality=1 r.ShadowQuality=3 r.Shadow.CSM.MaxCascades=1 r.Shadow.MaxResolution=1024 r.Shadow.MaxCSMResolution=1024 r.Shadow.RadiusThreshold=0.05 r.Shadow.DistanceScale=0.7 r.Shadow.CSM.TransitionScale=0.25 r.DistanceFieldShadowing=0 r.DistanceFieldAO=0 r.VolumetricFog=0 r.LightMaxDrawDistanceScale=.5 [ShadowQuality@2] r.LightFunctionQuality=1 r.ShadowQuality=5 r.Shadow.CSM.MaxCascades=4 r.Shadow.MaxResolution=1024 r.Shadow.MaxCSMResolution=2048 r.Shadow.RadiusThreshold=0.04 r.Shadow.DistanceScale=0.85 r.Shadow.CSM.TransitionScale=0.8 r.DistanceFieldShadowing=1 r.DistanceFieldAO=1 r.VolumetricFog=1 r.VolumetricFog.GridPixelSize=16 r.VolumetricFog.GridSizeZ=64 [ShadowQuality@3] r.LightFunctionQuality=1 r.ShadowQuality=5 r.Shadow.CSM.MaxCascades=10 r.Shadow.MaxResolution=2048 r.Shadow.MaxCSMResolution=2048 r.Shadow.RadiusThreshold=0.03 r.Shadow.DistanceScale=1.0 r.Shadow.CSM.TransitionScale=1.0 r.DistanceFieldShadowing=1 r.DistanceFieldAO=1 r.VolumetricFog=1 r.VolumetricFog.GridPixelSize=8 r.VolumetricFog.GridSizeZ=128 [ShadowQuality@Cine] r.LightFunctionQuality=1 r.ShadowQuality=5 r.Shadow.CSM.MaxCascades=10 r.Shadow.MaxResolution=4096 r.Shadow.MaxCSMResolution=4096 r.Shadow.RadiusThreshold=0.03 r.Shadow.DistanceScale=1.0 r.Shadow.CSM.TransitionScale=1.0 r.DistanceFieldShadowing=1 r.DistanceFieldAO=1 r.VolumetricFog=1 r.VolumetricFog.GridPixelSize=4 r.VolumetricFog.GridSizeZ=128 [PostProcessQuality@0] r.MotionBlurQuality=0 r.AmbientOcclusionMipLevelFactor=1.0 r.AmbientOcclusionMaxQuality=0 r.AmbientOcclusionLevels=0 r.AmbientOcclusionRadiusScale=1.2 r.DepthOfFieldQuality=0 r.RenderTargetPoolMin=300 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.EyeAdaptationQuality=0 r.BloomQuality=4 r.FastBlurThreshold=0 r.Upscale.Quality=1 r.Tonemapper.GrainQuantization=0 r.LightShaftQuality=0 r.Filter.SizeScale=0.6 r.Tonemapper.Quality=0 [PostProcessQuality@1] r.MotionBlurQuality=3 r.AmbientOcclusionMipLevelFactor=1.0 r.AmbientOcclusionMaxQuality=60 r.AmbientOcclusionLevels=-1 r.AmbientOcclusionRadiusScale=1.5 r.DepthOfFieldQuality=1 r.RenderTargetPoolMin=350 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.EyeAdaptationQuality=0 r.BloomQuality=4 r.FastBlurThreshold=2 r.Upscale.Quality=2 r.Tonemapper.GrainQuantization=0 r.LightShaftQuality=0 r.Filter.SizeScale=0.7 r.Tonemapper.Quality=2 [PostProcessQuality@2] r.MotionBlurQuality=3 r.AmbientOcclusionMipLevelFactor=0.6 r.AmbientOcclusionMaxQuality=100 r.AmbientOcclusionLevels=-1 r.AmbientOcclusionRadiusScale=1.5 r.DepthOfFieldQuality=2 r.RenderTargetPoolMin=400 r.LensFlareQuality=2 r.SceneColorFringeQuality=1 r.EyeAdaptationQuality=2 r.BloomQuality=5 r.FastBlurThreshold=3 r.Upscale.Quality=2 r.Tonemapper.GrainQuantization=1 r.LightShaftQuality=1 r.Filter.SizeScale=0.8 r.Tonemapper.Quality=5 [PostProcessQuality@3] r.MotionBlurQuality=4 r.AmbientOcclusionMipLevelFactor=0.4 r.AmbientOcclusionMaxQuality=100 r.AmbientOcclusionLevels=-1 r.AmbientOcclusionRadiusScale=1.0 r.DepthOfFieldQuality=2 r.RenderTargetPoolMin=400 r.LensFlareQuality=2 r.SceneColorFringeQuality=1 r.EyeAdaptationQuality=2 r.BloomQuality=5 r.FastBlurThreshold=100 r.Upscale.Quality=3 r.Tonemapper.GrainQuantization=1 r.LightShaftQuality=1 r.Filter.SizeScale=1 r.Tonemapper.Quality=5 [PostProcessQuality@Cine] r.MotionBlurQuality=4 r.AmbientOcclusionMipLevelFactor=0.4 r.AmbientOcclusionMaxQuality=100 r.AmbientOcclusionLevels=-1 r.AmbientOcclusionRadiusScale=1.0 r.DepthOfFieldQuality=4 r.RenderTargetPoolMin=1000 r.LensFlareQuality=3 r.SceneColorFringeQuality=1 r.EyeAdaptationQuality=2 r.BloomQuality=5 r.FastBlurThreshold=100 r.Upscale.Quality=3 r.Tonemapper.GrainQuantization=1 r.LightShaftQuality=1 r.Filter.SizeScale=1 r.Tonemapper.Quality=5 [TextureQuality@0] r.Streaming.MipBias=1.5 r.MaxAnisotropy=0 r.Streaming.LimitPoolSizeToVRAM=1 r.Streaming.PoolSize=400 r.Streaming.MaxEffectiveScreenSize=0 [TextureQuality@1] r.Streaming.MipBias=1 r.MaxAnisotropy=2 r.Streaming.LimitPoolSizeToVRAM=1 r.Streaming.PoolSize=600 r.Streaming.MaxEffectiveScreenSize=0 [TextureQuality@2] r.Streaming.MipBias=0 r.MaxAnisotropy=4 r.Streaming.LimitPoolSizeToVRAM=1 r.Streaming.PoolSize=800 r.Streaming.MaxEffectiveScreenSize=0 [TextureQuality@3] r.Streaming.MipBias=0 r.MaxAnisotropy=8 r.Streaming.LimitPoolSizeToVRAM=0 r.Streaming.PoolSize=1000 r.Streaming.MaxEffectiveScreenSize=0 [TextureQuality@Cine] r.Streaming.MipBias=0 r.MaxAnisotropy=8 r.Streaming.LimitPoolSizeToVRAM=0 r.Streaming.PoolSize=3000 r.Streaming.MaxEffectiveScreenSize=0 [EffectsQuality@0] r.TranslucencyLightingVolumeDim=24 r.RefractionQuality=0 r.SSR.Quality=0 r.SceneColorFormat=3 r.DetailMode=0 r.TranslucencyVolumeBlur=0 r.MaterialQualityLevel=0 ; Low quality r.SSS.Scale=0 r.SSS.SampleSet=0 r.SSS.Quality=0 r.SSS.HalfRes=1 r.EmitterSpawnRateScale=0.125 r.ParticleLightQuality=0 [EffectsQuality@1] r.TranslucencyLightingVolumeDim=32 r.RefractionQuality=0 r.SSR.Quality=0 r.SceneColorFormat=3 r.DetailMode=1 r.TranslucencyVolumeBlur=0 r.MaterialQualityLevel=2 ; Medium quality r.SSS.Scale=0.75 r.SSS.SampleSet=0 r.SSS.Quality=0 r.SSS.HalfRes=1 r.EmitterSpawnRateScale=0.25 r.ParticleLightQuality=0 [EffectsQuality@2] r.TranslucencyLightingVolumeDim=48 r.RefractionQuality=2 r.SSR.Quality=2 r.SceneColorFormat=3 r.DetailMode=1 r.TranslucencyVolumeBlur=1 r.MaterialQualityLevel=1 ; High quality r.SSS.Scale=1 r.SSS.SampleSet=1 r.SSS.Quality=-1 r.SSS.HalfRes=1 r.EmitterSpawnRateScale=0.5 r.ParticleLightQuality=1 [EffectsQuality@3] r.TranslucencyLightingVolumeDim=64 r.RefractionQuality=2 r.SSR.Quality=3 r.SceneColorFormat=4 r.DetailMode=2 r.TranslucencyVolumeBlur=1 r.MaterialQualityLevel=1 ; High quality r.SSS.Scale=1 r.SSS.SampleSet=2 r.SSS.Quality=1 r.SSS.HalfRes=1 r.EmitterSpawnRateScale=1.0 r.ParticleLightQuality=2 [EffectsQuality@Cine] r.TranslucencyLightingVolumeDim=64 r.RefractionQuality=2 r.SSR.Quality=4 r.SceneColorFormat=4 r.DetailMode=2 r.TranslucencyVolumeBlur=1 r.MaterialQualityLevel=1 ; High quality r.SSS.Scale=1 r.SSS.SampleSet=2 r.SSS.Quality=1 r.SSS.HalfRes=0 r.EmitterSpawnRateScale=1.0 r.ParticleLightQuality=2 [FoliageQuality@0] foliage.DensityScale=0 grass.DensityScale=0 [FoliageQuality@1] foliage.DensityScale=0.4 grass.DensityScale=0.4 [FoliageQuality@2] foliage.DensityScale=0.8 grass.DensityScale=0.8 [FoliageQuality@3] foliage.DensityScale=1.0 grass.DensityScale=1.0 [FoliageQuality@Cine] foliage.DensityScale=1.0 grass.DensityScale=1.0