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|
- 0;
- 0;
- 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- -1 0;
- given storage domain.;
- -66577 0;
- 14 -1 -262144 0;
- -66577 0;
- to domain "help";
- This can be delays \, master-slave-chains \, or smooth morphings.;
- domain \, create the [ds_transition <domain>] object.;
- [ds_transition_gui <domain>];
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- -66577 0;
- -66577 0;
- managed. Scenes can be given a specific duration \, after which the
- next scene will be recalled.;
- timeline functions. [ds_scheduler_gui] provides an intuitive player
- view.;
- 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- 0 14 -1 -262144 0;
- 0;
- -1 -262144 0;
- 0;
- -262144 0;
- 0;
- system \, and should be created once for each domain.;
- 5 10 0 14 -1 -262144 0;
- control.;
- 0;
- 0;
- -1 -262144 0;
- 0;
- 14 -1 -262144 0;
- -66577 0;
- 0;
- -66577 0;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- -66577 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- complex transition features. It is based entirely on Pd-Vanilla. It
- is based on the two main abstractions [ds_logic] and [ds_reg] for the
- very basic features. For transitions etc. \, some additional abstractions
- are required.;
- 10 -262144 -1 -1;
- 0;
- 0;
- 0;
- 0;
- 0;
- But: At every recall \, the whole datastream (variable names and values)
- gets dumped to the first outlet. Get creative!;
- -1 -262144 0;
- creation arguments. With all these \, the transition features will
- be bypassed. They can be given in any order:;
- \, without further processing (all register settings will be bypassed).
- This is useful \, if only very basic state saving is required.;
- data is being dispatched:;
- 10 -262144 -1 -1;
- gpl v3;
- 0;
- scene 0 -8 0 12 -204786 -1 -1 1 256;
- < 4 7 0 10 -204786 -1 -1;
- > 5 7 0 10 -204786 -1 -1;
- 17 7 0 10 -4034 -1 -1;
- 0 10 -258113 -1 -1;
- 0 10 -4034 -1 -1;
- 17 7 0 10 -258113 -1 -1;
- 17 7 0 10 -4034 -1 -1;
- 17 7 0 10 -258113 -1 -1;
- empty 0 -8 0 12 -261234 -1 -1 1 256;
- < 4 7 0 10 -261234 -1 -1;
- > 5 7 0 10 -261234 -1 -1;
- to a textfile on the HDD. Click "save" to open a save dialog. "resave"
- will let you save to the last specified filename.;
- to RAM. Click "load" to open a load dialog. "reload" will let you load
- the last specified filename.;
- RAM.;
- of the patch into RAM. Select a destination scene and press "store".
- ;
- advanced 17 7 0 10 -262144 -1 -1;
- 0;
- 0;
- -1 -262144 0;
- 0;
- 17 7 0 10 -262144 -1 -1;
- ;
- 0;
- 0 14 -1 -262144 0;
- 0;
- the same storage domain. Put a [ds_gui <domain>] object to create one:
- ;
- will only open once.;
- 10 -262144 -1 -1;
- -1 -262144 0;
- 0;
- 0;
- data 17 7 0 10 -262144 -1 -1 1 1;
- 0;
- 17 7 0 10 -262144 -1 -1 0 1;
- tables 17 7 0 10 -262144 -1 -1 1 1;
- 0;
- data 17 7 0 10 -262144 -1 -1 1 1;
- tables 17 7 0 10 -262144 -1 -1 1 1;
- global 17 7 0 10 -262144 -1 -1;
- 0;
- 17 7 0 10 -262144 -1 -1 0 1;
- info 17 7 0 10 -262144 -1 -1 1 1;
- errors 17 7 0 10 -262144 -1 -1 1 1;
- datastream 17 7 0 10 -262144 -1 -1 0 1;
- clipboard 17 7 0 10 -262144 -1 -1;
- all_scenes 17 7 0 10 -262144 -1 -1;
- selected_scene 17 7 0 10 -262144 -1 -1;
- recently_loaded/saved 17 7 0 10 -262144 -1 -1;
- global_settings 17 7 0 10 -262144 -1 -1;
- register_list 17 7 0 10 -262144 -1 -1;
- global_register_list 17 7 0 10 -262144 -1 -1;
- 17 7 0 10 -262144 -1 -1 1 1;
- debug 17 7 0 10 -262144 -1 -1 0 1;
- in this dialog). They are recalled automatically on every load.;
- ;
- will get dispatched.;
- load \, etc.);
- ;
- individually.;
- them individually.;
- dynamic patching within the storage logic.;
- 10 -262144 -1 -1;
- 0;
- cut 17 7 0 10 -260097 -1 -1;
- delete 17 7 0 10 -258113 -1 -1;
- paste_overwrite 17 7 0 10 -4160 -1 -1;
- copy 17 7 0 10 -257985 -1 -1;
- insert_blank 17 7 0 10 -4034 -1 -1;
- paste_insert 17 7 0 10 -4032 -1 -1;
- delete 17 7 0 10 -258113 -1 -1;
- clear 17 7 0 10 -159808 -1 -1;
- selected 0 -8 0 10 -261234 -1 -1 1 256;
- ;
- file.;
- the preset file from the HDD.;
- 0;
- data 17 7 0 10 -262144 -1 -1 0 1;
- settings 17 7 0 10 -262144 -1 -1 0 1;
- tables 17 7 0 10 -262144 -1 -1 0 1;
- properties 17 7 0 10 -262144 -1 -1 0 1;
- ;
- 22 12 0 10 -262144 -1 -262144 1 1;
- must always unlock them:;
- ;
- 10 -262144 -1 -1;
- 0;
- is the name of the storage you want to register to \, and <variable_name>
- is the complete name of your variable.;
- the [ds_reg] module.;
- ;
- 0;
- /i/am/also/a/variable -2 -8 0 10 -262144 -1 -1 2400 1;
- /i/am/a/variable -2 -8 0 10 -262144 -1 -1 4000 1;
- -1 -262144 0;
- \, 'symbol' \, etc.;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- letters and slashes in the form of:;
- But a beginning with "/" is proposed to conform with the OSC standard.
- ;
- for 'float' values;
- 0;
- -66577 0;
- -1 -262144 0;
- the "table" flag to the register as creation argument \; [ds_reg <domain>
- <name> table];
- the "table" flag to the register as creation argument \; [ds_reg <domain>
- <name> table]. You can also specify through flags \, if the table should
- be resized automatically ("resize") or never get resized ("noresize").
- ;
- But the other scene transition features (i.e. delay or slave) can be
- used.;
- -66577 0;
- -1 -1;
- 10 -262144 -1 -1;
- 0;
- /i/must/be/set 20 7 0 10 -262144 -1 -1;
- 0;
- change 17 7 0 10 -228856 -1 -1 1 1;
- /i/got/changed 20 7 0 10 -262144 -1 -1;
- 0;
- morph between two states (For example lists \, symbols \, toggles \,
- etc.). To save computing power and keep file sizes small \, the morphing
- functionality can be turned off for individual variables.;
- /ds/help/i/am/no/morphing/variable/dialog /i/am/no/morphing/variable
- 20 7 0 10 -262144 -1 -1;
- for this register permanently.;
- -66577 0;
- /i/am/no/morphing/variable -2 -8 0 10 -262144 -1 -1 10000 1;
- -66577 0;
- -66577 0;
- /i/must/be/set 0 -8 0 10 -262144 -1 -1 20 256;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- \, even if the recalled value does not differ from the current value.
- To save some computing power \, the change flag can be set to load
- only the differences on every recall.;
- /i/got/changed 0 -8 0 10 -262144 -1 -1 33 256;
- -1 -1;
- 0;
- /i/must/be/set/too 20 7 0 10 -262144 -1 -1;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- recalled data \, by adding "data_prepend <symbol>" or "data_append
- <symbol>" as creation arguments to [ds_reg].;
- variable name \, the data is recalled to. This is done by adding "name_prepend
- <symbol>" or "name_append <symbol>" as creation arguments to [ds_reg].
- ;
- to the variable name for recall:;
- or list.;
- register_list 17 7 0 10 -159808 -1 -1;
- ;
- register_list 17 7 0 10 -159808 -1 -1;
- register_list 17 7 0 10 -159808 -1 -1;
- register_list 17 7 0 10 -159808 -1 -1;
- with the storage.;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- -66577 0;
- 0;
- delay time. It is not possible anymore to change the delay in the register
- settings dialog.;
- permanently. It is not possible anymore to change the delay in the
- register settings dialog.;
- -66577 0;
- 0;
- arguments:;
- It is not possible anymore to change it in the register settings dialog.
- ;
- -66577 0;
- 0;
- arguments:;
- It is not possible anymore to change it in the register settings dialog.
- ;
- permanently. It is not possible anymore to change it in the register
- settings dialog.;
- permanently. It is not possible anymore to change it in the register
- settings dialog.;
- 0;
- \, "noslave" and "nooccupy" combined.;
- get bypassed permanently.;
- -262144 0;
- 0;
- as creation arguments. They can be given in any order:;
- ];
- arguments:;
- 5 10 0 14 -1 -262144 0;
- -66577 0;
- 0;
- variable is a table.;
- if the table should be resized automatically or not.;
- in the transition dialog will be greyed out:;
- 0;
- 5 10 0 14 -1 -262144 0;
- 10 -262144 -1 -1;
- 0;
- 5 10 0 14 -1 -262144 0;
- 10 -262144 -1 -1;
- 0;
- -262144 0;
- 10 -262144 -1 -1;
- 0;
- 0;
- 10 -262144 -1 -1;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- -1 -1;
- /set;
- makes it possible to recall to atom boxes without feedback.;
- 10 -262144 -1 -1;
- 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- /i/am/from/another/domain -2 -8 0 10 -262144 -1 -1 3600 1;
- to.;
- 0;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- /i/belong/to/both -2 -8 0 10 -262144 -1 -1 11800 1;
- -1;
- The module [ds_logic help2] adds a storage with domain "help2". Variables
- can be registered to it.;
- one domain at the same time. Values and transitions will be saved independently.
- ;
- be part of multiple domains \, as you might get in big trouble...;
- -1 -1;
- 10 -262144 -1 -1;
- 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- -1 -1;
- /i/am/a/source 0 -8 0 10 -262144 -1 -1 38 256;
- \, etc.;
- 0;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- -66577 0;
- 14 -1 -262144 0;
- 0 -8 0 10 -262144 -1 -1 36 256;
- -1 -1;
- -1 -1;
- 0 -8 0 10 -262144 -1 -1 273 256;
- destination.;
- itself \, i.e. update it.;
- to the console.;
- -1 -1;
- -1 -1;
- \, sends the current value of "<name>" to "<target>".;
- will send the current value of "<name>" to itself.;
- current values of all registered variables of <domain> to themselves.
- ;
- will print the current value of <name> to the Pd window.;
- sends the current values of all registered variables of <domain> to
- <target>.;
- -1 -1;
- settings of [ds_gui]:;
- 10 -262144 -1 -1;
- 0;
- -66577 0;
- /i/am/a/morphing/variable -2 -8 0 10 -262144 -1 -1 6100 1;
- /ds/help/i/am/a/morphing/variable/dialog /i/am/a/morphing/variable
- 20 7 0 10 -262144 -1 -1;
- morph 17 7 0 10 -258113 -1 -1 1 1;
- the current scene for this variable.;
- 0;
- -66577 0;
- /i/am/another/morphing/variable /i/am/another/morphing/variable -2
- -8 0 10 -262144 -1 -1 6400 1;
- /ds/help/i/am/another/morphing/variable/dialog /i/am/another/morphing/variable
- 20 7 0 10 -262144 -1 -1;
- 0;
- can be deactivated permanently:;
- selected shape and a straight line.;
- 0;
- the fade curve is read:;
- 5 10 0 14 -1 -262144 0;
- 0;
- interpolation (quality=0) would be sufficient.;
- fade curve table (default = 128 points).;
- A value of "0" will result in one half sine wave. "1" gives a quarter
- sinewave \, and 2 to N will give a x^n function. The shape values in
- between two integers will provide a linear interpolation of the both.
- A negative sign will invert the shape.;
- 5 10 0 14 -1 -262144 0;
- 0;
- is set to zero:;
- /ds/help/i/am/a/morphing/variable/morph/time time/s: -45 7 0 10 -4034
- -1 -1 1 256;
- /ds/help/i/am/a/morphing/variable/morph/timegrain time-grain/ms 0 -8
- 0 10 -204786 -1 -1 20 256;
- /ds/help/i/am/a/morphing/variable/morph/curve/weight weight 5 8 0 10
- -4034 -1 -1 0 1;
- /ds/help/i/am/a/morphing/variable/morph/curve/weight empty 47 7 0 10
- -4034 -1 -1 0 256;
- a time-grain faster than the framerate would make no sense.;
- /ds/help/i/am/another/morphing/variable/morph/curve/shape empty 47
- 7 0 10 -4034 -1 -1 0 256;
- /ds/help/i/am/another/morphing/variable/morph/curve/resolution resolution
- 0 -8 0 10 -204786 -1 -1 200 256;
- /ds/help/i/am/another/morphing/variable/morph/curve/quality quality
- 0 -8 0 10 -204786 -1 -1 2;
- /ds/help/i/am/another/morphing/variable/morph/curve/vis show 23 10
- 0 10 -4034 -1 -1;
- /ds/help/i/am/another/morphing/variable/morph/curve/weight weight 5
- 8 0 10 -4034 -1 -1 10160 1;
- /ds/help/i/am/another/morphing/variable/morph/curve/shape shape 5 8
- 0 10 -4034 -1 -1 6350 1;
- /ds/help/i/am/another/morphing/variable/morph/curve/weight empty 47
- 7 0 10 -4034 -1 -1 0.8 256;
- curved fade to each of the scenes 0-2. See the scene transition dialog:
- ;
- fade to each of the scenes 0-2. See the scene transition dialog:;
- register_list 17 7 0 10 -159808 -1 -1;
- register_list 17 7 0 10 -159808 -1 -1;
- 0;
- Others will simply get ignored by this feature.;
- curve values:;
- 17 7 0 10 -262144 -1 -1;
- 10 -262144 -1 -1;
- 0;
- /i/am/occupied 20 7 0 10 -262144 -1 -1;
- occupy 17 7 0 10 -260097 -1 -1 1 1;
- individually for each variable and scene.;
- to another scene recall until its transition is completed.;
- 0;
- 0;
- /i/am/a/morphing/variable -2 -8 0 10 -262144 -1 -1 6100 1;
- /i/am/occupied -2 -8 0 10 -262144 -1 -1 4700 1;
- register_list 17 7 0 10 -159808 -1 -1;
- [ds_reg] and thereby override the setting permanently:;
- -1 -1;
- 10 -262144 -1 -1;
- 0;
- /i/am/a/master 20 7 0 10 -262144 -1 -1;
- /i/am/a/slave 20 7 0 10 -262144 -1 -1;
- a variable starts its recall after another one finished recalling.
- ;
- a fade of another one is finished \, no matter how long that fade is.
- ;
- -66577 0;
- -2 -8 0 10 -262144 -1 -1 5600 1;
- -2 -8 0 10 -262144 -1 -1 5900 1;
- 0;
- 0;
- /i/am/a/delayed/variable -2 -8 0 10 -262144 -1 -1 4100 1;
- /ds/help/i/am/a/delayed/variable/dialog /i/am/a/delayed/variable 20
- 7 0 10 -262144 -1 -1;
- /i/am/a/variable -2 -8 0 10 -262144 -1 -1 4000 1;
- /ds/help/i/am/a/delayed/variable/delay delay/s 47 7 0 10 -204800 -1
- -1 1 256;
- -262144 0;
- \, go to its scene transition dialog:;
- ;
- 0;
- ;
- trigger another one when finished.;
- (temporarily) or through creation argument / flag (permanently):;
- finished.;
- recall. The "slave" argument sets the register to slave mode.;
- register_list 17 7 0 10 -159808 -1 -1;
- register_list 17 7 0 10 -159808 -1 -1;
- slave 17 7 0 10 -203904 -1 -1 1 1;
- individual registers by creation argument. See here for more information:
- ;
- -1 -1;
- -1 -1;
- 10 -262144 -1 -1;
- 0;
- 5 10 0 14 -1 -262144 0;
- ;
- ;
- scroll throgh the scenes.;
- using the object [ds_scheduler_gui <domain>].;
- 30 -1 -66577 -262144;
- 0 20 -1 -162280 -262144;
- 6 11 0 30 -1 -99865 -262144;
- 5 11 0 30 -1 -99865 -262144;
- advanced 17 7 0 10 -262144 -1 -1;
- ;
- ;
- ;
- ;
- \, it will proceed from that point during the transition.;
- finished.;
- on.;
- \, it will proceed from that point during the transition.;
- ;
- has finished.;
- resolution/ms 57 8 0 10 -262144 -1 -1 1 256;
- 0 -8 0 10 -262144 -1 -1 0;
- ;
- time \, created by a [metro] object. That means \, it will differ from
- the actual passed time \, depending on the CPU load.;
- calculated by the operating system through the [realtime] object.;
- scene. It will turn grey \, if a scene transition is currently going
- on.;
- and duration are shown.;
- with the preset file. Per default \, they are set to "<unnamed>".;
- can be set directly by typing them in. On playback \, the next scene
- will get triggered \, if the desired time has passed. Playback will
- not proceed on a scene with duration zero \, but it will still count
- the elapsed time \, until you stop it or proceed manually.;
- 0;
- 14 -1 -262144 0;
- 10 -262144 -1 -1;
- 0;
- \, there is a copy&paste section to communicate with the buffer:;
- /ds/help/i/am/a/morphing/variable/dialog /i/am/a/morphing/variable
- 20 7 0 10 -262144 -1 -1;
- /ds/help/i/am/a/morphing/variable/settings/copy COPY_to_buffer 17 7
- 0 10 -4034 -1 -1;
- /ds/help/i/am/a/morphing/variable/settings/paste PASTE_from_buffer
- 17 7 0 10 -258113 -1 -1;
- /ds/help/reg/settings/buffer/paste/all send_to_all_registers -45 -10
- 0 10 -258113 -1 -1;
- in this domain by pressing the red button:;
- 5 10 0 14 -1 -262144 0;
- register_list 17 7 0 10 -159808 -1 -1;
- show_buffer 17 7 0 10 -257985 -1 -1;
- register_list 17 7 0 10 -159808 -1 -1;
- buffer 17 7 0 10 -257985 -1 -1;
- \, click on "buffer". A window for the global scene transition buffer
- will open.;
- "register_list". A list of all registered variables will open.;
- (the one where your transition should end!).;
- as the scene transition dialog for the individual variables. Settings
- can be copied to that buffer and pasted from it.;
- the DESTINATION scene.;
- settings to take effect for this scene.;
- 0;
- 5 10 0 14 -1 -262144 0;
- 10 -262144 -1 -1;
- 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- register_list 17 7 0 10 -159808 -1 -1;
- with this domain.;
- /i/am/a/variable 20 7 0 10 -262144 -1 -1;
- 0;
- 10 0 14 -1 -262144 0;
- buffer 17 7 0 10 -257985 -1 -1;
- 0;
- 10 0 14 -1 -262144 0;
- dialog:;
- advanced 17 7 0 10 -262144 -1 -1;
- || 2 8 0 10 -4034 -191407 -1;
- > 6 7 0 10 -262144 -191407 -1;
- scene transition settings. The individual registers can copy their
- settings to it or take the contents of the buffer. The buffer can also
- be edited by hand.;
- 0;
- 0;
- 10 -262144 -1 -1;
- 0;
- /ds/help/i/am/a/variable/morph/time time/s 47 7 0 10 -4034 -1 -1 0
- 256;
- morph 17 7 0 10 -258113 -1 -1 0 1;
- /ds/help/i/am/a/variable/morph/curve/shape empty 47 7 0 10 -4034 -1
- -1 0 256;
- /ds/help/i/am/a/variable/morph/curve/weight empty 47 7 0 10 -4034 -1
- -1 0 256;
- /ds/help/i/am/a/variable/morph/curve/resolution resolution 47 7 0 10
- -204786 -1 -1 128 256;
- /ds/help/i/am/a/variable/morph/curve/quality quality 0 -8 0 10 -204786
- -1 -1 0;
- /ds/help/i/am/a/variable/morph/curve/vis show 23 10 0 10 -4034 -1 -1
- ;
- /ds/help/i/am/a/variable/morph/timegrain time-grain/ms 47 7 0 10 -204786
- -1 -1 20 256;
- /ds/help/i/am/a/variable/delay delay 47 7 0 10 -204800 -1 -1 0 256
- ;
- occupy 17 7 0 10 -260097 -1 -1 0 1;
- seconds) can be set.;
- value to the value that is saved in the current scene.;
- ;
- ;
- applied:;
- 0;
- to another scene recall while it is fading.;
- change 17 7 0 10 -228856 -1 -1 0 1;
- /ds/help/i/am/a/variable/settings/copy COPY_to_buffer 17 7 0 10 -4034
- -1 -1;
- /ds/help/i/am/a/variable/settings/paste PASTE_from_buffer 17 7 0 10
- -258113 -1 -1;
- buffer.;
- ;
- 5 10 0 14 -1 -262144 0;
- 0;
- -262144 0;
- -66577 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- 0;
- -66577 0;
- 0 14 -1 -262144 0;
- show_buffer 17 7 0 10 -257985 -1 -1;
- slave 17 7 0 10 -4160 -1 -1 0 1;
- has completed its transition.;
- in every scene. They are saved in the "settings" section of the file.
- ;
- /ds/help/i/am/a/variable/morph/curve/weight weight 5 8 0 10 -4034 -1
- -1 0 1;
- /ds/help/i/am/a/variable/morph/curve/shape shape 5 8 0 10 -4034 -1
- -1 6350 1;
- 0;
- table 17 7 0 10 -228856 -1 -1 0 1;
- 10 -262144 -1 -1;
- 10 -262144 -1 -1;
- 5 10 0 14 -1 -262144 0;
- 10 -262144 -1 -1;
- 10 -262144 -1 -1;
- only get recalled if the new value differs from the old value. Even
- if the stored variable is a table.;
- 10 -262144 -1 -1;
- for monitoring reasons. They need to be set as creation arguments (flags)
- for the individual registers:;
- 0;
- for a specific variable by creating [ds_reg_gui <domain> <name>];
- set as flag for [ds_reg]).;
- 10 -262144 -1 -1;
- 0;
- all the registers of the current domain. This is sometimes useful if
- all parameters should be morphed the same way.;
- 5 10 0 14 -1 -262144 0;
- 10 0 14 -1 -262144 0;
- 0;
- -1 -262144 0;
- registers. You can copy from the buffer to single registers or vice-versa
- in the individual scene transition dialogs.;
- 0;
- 10 -262144 -1 -1;
- 10 -262144 -1 -1;
- 0;
- slave 17 7 0 10 -203904 -1 -1 0 1;
- /ds/help/reg/settings/buffer/delay delay/s 47 7 0 10 -204800 -1 -1
- 0 256;
- 0;
- /ds/help/reg/settings/buffer/morph/time time/s: -45 7 0 10 -4034 -1
- -1 0 256;
- morph 17 7 0 10 -258113 -1 -1 0 1;
- /ds/help/reg/settings/buffer/morph/curve/shape empty 47 7 0 10 -4034
- -1 -1 0 256;
- /ds/help/reg/settings/buffer/morph/curve/resolution resolution 0 -8
- 0 10 -204786 -1 -1 128 256;
- /ds/help/reg/settings/buffer/morph/curve/quality quality 0 -8 0 10
- -204786 -1 -1 0;
- /ds/help/reg/settings/buffer/morph/curve/vis show 23 10 0 10 -4034
- -1 -1;
- /ds/help/reg/settings/buffer/morph/timegrain time-grain/ms 0 -8 0 10
- -204786 -1 -1 20 256;
- /ds/help/reg/settings/buffer/morph/curve/weight weight 5 8 0 10 -4034
- -1 -1 0 1;
- /ds/help/reg/settings/buffer/morph/curve/shape shape 5 8 0 10 -4034
- -1 -1 6350 1;
- /ds/help/reg/settings/buffer/morph/curve/weight empty 47 7 0 10 -4034
- -1 -1 0 256;
- 0;
- occupy 17 7 0 10 -260097 -1 -1 0 1;
- 0;
- /ds/help/reg/settings/buffer/paste/all send_to_all_registers -45 -10
- 0 10 -258113 -1 -1;
- 10 -262144 -1 -1;
- 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- state 17 7 0 10 -258113 -1 -1 0 1;
- -4034 -1 -1 0 1;
- 10 -260097 -1 -1 0 1;
- occupy_override: 17 7 0 10 -260097 -1 -1 0 1;
- -203904 -1 -1 0 1;
- -204800 -1 -1 0 1;
- recall 17 7 0 10 -262144 -1 -1 0 1;
- store 17 7 0 10 -262144 -1 -1 0 1;
- ;
- 14 -1 -262144 0;
- 0;
- 0;
- 0;
- 5 10 0 14 -1 -262144 0;
- 0;
- 0;
- -262144 0;
- 10 -262144 -1 -1;
- 0;
- ;
- the harddisk.;
- file on the harddisk.;
- ;
- to be automatically recalled if autorecall=1;
- ;
- from outside. If you need some specific \, you can always look them
- up inside the abstractions.;
- 5 10 0 14 -1 -262144 0;
- -66577 0;
- can be controlled by their send/receive name.;
- 0;
- -1 -262144 0;
- 0;
- -1;
- on startup \, you can specify it as follows:;
- file path:;
- loaded.;
- fully loaded to RAM.;
- 10 -262144 -1 -1;
- 0;
- 0;
- ;
- 0;
- the settings in the "advanced" menu).;
- indicates where a new scene begins. This header also includes the scene
- number.;
- ;
- 10 -262144 -1 -1;
- 0;
- 0 14 -1 -262144 0;
- allows.;
- But a beginning with "/" is highly recommended to conform with the
- OSC standard.;
- lowercase letters and slashes in the form of:;
- 0;
- 14 -1 -262144 0;
- 17 7 0 10 -262144 -1 -1;
- ds_help2_bak.txt \;;
- ds_help.txt \; /ds/help2/savefile ds_help2.txt \;;
- if you have overwritten the example preset files ("ds_help.txt" and
- "ds_help2.txt) \, you can always revert them:;
|