#N canvas 440 22 922 756 10;
#X declare -path . -path .. -path data -path ../data -path ev-in -path
../ev-in -path ev-main -path ../ev-main -path ev-pano -path ../ev-pano
-path ev-pro -path ../ev-pro -path libs/gil -path ../libs/gil -path
libs/kollabs -path ../libs/kollabs -path media -path ../media -path
ev-glsl -path ../ev-glsl;
#X obj 18 106 cnv 15 650 400 empty empty CAMERA 20 12 0 14 -204786
-66577 0;
#X obj 18 20 cnv 15 650 16 empty empty example:_360_DEGREE_LIVECAM
20 8 0 14 -233017 -66577 0;
#X obj 508 45 cnv 15 160 50 empty empty INITIALISATIONS 20 12 0 14
-261682 -66577 0;
#N canvas 407 127 535 539 init 0;
#X obj 56 92 loadbang;
#X obj 44 -23 cnv 15 400 100 empty empty IMPORTANT 20 12 0 14 -261234
-66577 0;
#X text 49 -3 Such a declare object should always be in the main patch
of your project \, to set the pathes to the abstractions.;
#X text 159 160 load the preset file on startup:;
#X text 66 272 Recall scene '0' from the loaded preset file \, and
load the still image files.;
#X obj 158 43 ev-main/ev_declare;
#X obj 56 134 t b b;
#X obj 83 158 del 1000;
#X obj 56 231 del 3000;
#X text 127 93 The DATA STORAGE SYSTEM will be explained in a later
example.;
#X msg 56 308 \; /ds/0/scene 0 \;;
#X msg 83 179 \; /ds/0/loadfile ../../data/ev_example_360_degree_livecam.txt
\;;
#X text 166 226 (pathes relative to "./libs/kollabs");
#X connect 0 0 6 0;
#X connect 6 0 8 0;
#X connect 6 1 7 0;
#X connect 7 0 11 0;
#X connect 8 0 10 0;
#X restore 602 74 pd init;
#X text 523 72 look inside:;
#X text 177 653 This example uses scene 0 of;
#X obj 18 625 ev_storage;
#X obj 18 520 ev_gemwin;
#X obj 26 335 ev_cam 0;
#X obj 26 169 gemhead;
#X msg 238 225 enumerate;
#X msg 244 257 dialog;
#X msg 212 185 device 0;
#N canvas 109 147 570 420 device 0;
#X obj 204 60 cnv 20 20 20 empty \$0-open-canvas 0 4 10 0 16 -233017
-1 0;
#X obj 60 61 hradio 18 1 0 8 empty empty empty 0 -6 0 8 -225271 -1
-1 0;
#X obj 60 13 inlet;
#X msg 160 254 label \$1;
#X obj 160 232 makefilename %d;
#X obj 60 108 int;
#X obj 60 337 outlet;
#X obj 160 277 send \$0-open-canvas;
#X msg 130 170 device \$1;
#X obj 60 130 t b f;
#X obj 130 192 t a a;
#X obj 130 298 list prepend set;
#X obj 130 320 list trim;
#X obj 160 211 route device;
#X obj 130 116 loadbang;
#X msg 130 138 0;
#X connect 1 0 5 0;
#X connect 2 0 1 0;
#X connect 3 0 7 0;
#X connect 4 0 3 0;
#X connect 5 0 9 0;
#X connect 8 0 10 0;
#X connect 9 0 6 0;
#X connect 9 1 8 0;
#X connect 10 0 11 0;
#X connect 10 1 13 0;
#X connect 11 0 12 0;
#X connect 12 0 6 0;
#X connect 13 0 4 0;
#X connect 14 0 15 0;
#X connect 15 0 8 0;
#X coords 0 -1 1 1 165 20 1 60 60;
#X restore 212 161 pd device;
#X obj 199 285 t a;
#X msg 199 123 dimen 1920 1080;
#X obj 543 425 r /ev/360/0/dimen/y;
#X obj 413 425 r /ev/360/0/dimen/x;
#X floatatom 413 447 5 0 0 0 - - -;
#X floatatom 543 447 5 0 0 0 - - -;
#X text 414 401 Get dimensions:;
#X text 289 260 (If available. Use this on OSX);
#X floatatom 59 229 5 0 0 0 - - -;
#X floatatom 92 229 5 0 0 0 - - -;
#X text 47 209 Scale image:;
#X text 312 20 (c)2012 Peter Venus & Marian Weger /EXTENDED VIEW toolkit/
;
#X text 387 539 <-- create gem window;
#X text 180 635 Presets are located in the "./data" folder;
#X text 177 666 "ev_example_360_degree_livecam.txt";
#X obj 26 401 ev_360 0;
#X text 229 299 See [pix_video-help] for more information.;
#X obj 18 45 cnv 15 360 50 empty empty Important_note: 20 12 0 14 -261234
-1 0;
#X text 32 67 This example needs a webcam and a cone-shaped mirror
in front of it \, to get a 360 degree image in realtime.;
#X obj 26 260 scaleXYZ 1 1 1;
#X connect 8 0 29 0;
#X connect 9 0 33 0;
#X connect 10 0 14 0;
#X connect 11 0 14 0;
#X connect 12 0 14 0;
#X connect 13 0 12 0;
#X connect 14 0 8 1;
#X connect 15 0 14 0;
#X connect 16 0 19 0;
#X connect 17 0 18 0;
#X connect 22 0 33 1;
#X connect 23 0 33 2;
#X connect 33 0 8 0;
#X coords 0 756 1 755 85 60 0;
