ev_storage-help.txt 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610
  1. ======================== GLOBAL ========================
  2. #settings
  3. #data
  4. ======================== SCENE 0 Een ========================
  5. #settings
  6. /i/am/also/a/variable/ds/occupy 1
  7. /i/am/also/a/variable/ds/delay 0
  8. /i/am/also/a/variable/ds/morph/timegrain 20
  9. /i/am/also/a/variable/ds/morph/curve/quality 0
  10. /i/am/also/a/variable/ds/slave 0
  11. /i/am/also/a/variable/ds/morph/curve/resolution 100
  12. /i/am/also/a/variable/ds/morph/curve/weight 0
  13. /i/am/also/a/variable/ds/morph/curve/shape 0
  14. /i/am/also/a/variable/ds/morph/time 0
  15. /i/am/also/a/variable/ds/morph 0
  16. /i/am/a/variable/ds/occupy 1
  17. /i/am/a/variable/ds/delay 0
  18. /i/am/a/variable/ds/morph/timegrain 20
  19. /i/am/a/variable/ds/morph/curve/quality 0
  20. /i/am/a/variable/ds/slave 0
  21. /i/am/a/variable/ds/morph/curve/resolution 100
  22. /i/am/a/variable/ds/morph/curve/weight 0
  23. /i/am/a/variable/ds/morph/curve/shape 0
  24. /i/am/a/variable/ds/morph/time 0
  25. /i/am/a/variable/ds/morph 0
  26. /i/am/another/morphing/variable/ds/occupy 1
  27. /i/am/another/morphing/variable/ds/delay 0
  28. /i/am/another/morphing/variable/ds/morph/timegrain 20
  29. /i/am/another/morphing/variable/ds/morph/curve/quality 3
  30. /i/am/another/morphing/variable/ds/slave 0
  31. /i/am/another/morphing/variable/ds/morph/curve/resolution 200
  32. /i/am/another/morphing/variable/ds/morph/curve/weight 0.8
  33. /i/am/another/morphing/variable/ds/morph/curve/shape 0
  34. /i/am/another/morphing/variable/ds/morph/time 3
  35. /i/am/another/morphing/variable/ds/morph 1
  36. /i/am/a/morphing/variable/ds/occupy 1
  37. /i/am/a/morphing/variable/ds/delay 0
  38. /i/am/a/morphing/variable/ds/morph/timegrain 20
  39. /i/am/a/morphing/variable/ds/morph/curve/quality 0
  40. /i/am/a/morphing/variable/ds/slave 0
  41. /i/am/a/morphing/variable/ds/morph/curve/resolution 100
  42. /i/am/a/morphing/variable/ds/morph/curve/weight 0
  43. /i/am/a/morphing/variable/ds/morph/curve/shape 0
  44. /i/am/a/morphing/variable/ds/morph/time 1
  45. /i/am/a/morphing/variable/ds/morph 1
  46. /i/am/no/morphing/variable/ds/morph 0
  47. /i/am/a/delayed/variable/ds/occupy 1
  48. /i/am/a/delayed/variable/ds/delay 1
  49. /i/am/a/delayed/variable/ds/morph/timegrain 20
  50. /i/am/a/delayed/variable/ds/morph/curve/quality 0
  51. /i/am/a/delayed/variable/ds/slave 0
  52. /i/am/a/delayed/variable/ds/morph/curve/resolution 100
  53. /i/am/a/delayed/variable/ds/morph/curve/weight 0
  54. /i/am/a/delayed/variable/ds/morph/curve/shape 0
  55. /i/am/a/delayed/variable/ds/morph/time 0
  56. /i/am/a/delayed/variable/ds/morph 0
  57. /i/am/a/master/ds/occupy 1
  58. /i/am/a/master/ds/delay 0
  59. /i/am/a/master/ds/morph/timegrain 20
  60. /i/am/a/master/ds/morph/curve/quality 0
  61. /i/am/a/master/ds/slave 0
  62. /i/am/a/master/ds/morph/curve/resolution 100
  63. /i/am/a/master/ds/morph/curve/weight 0
  64. /i/am/a/master/ds/morph/curve/shape 0
  65. /i/am/a/master/ds/morph/time 1
  66. /i/am/a/master/ds/morph 1
  67. /i/am/a/slave/ds/occupy 1
  68. /i/am/a/slave/ds/delay 0
  69. /i/am/a/slave/ds/morph/timegrain 20
  70. /i/am/a/slave/ds/morph/curve/quality 0
  71. /i/am/a/slave/ds/slave 1
  72. /i/am/a/slave/ds/morph/curve/resolution 100
  73. /i/am/a/slave/ds/morph/curve/weight 0
  74. /i/am/a/slave/ds/morph/curve/shape 0
  75. /i/am/a/slave/ds/morph/time 0
  76. /i/am/a/slave/ds/morph 0
  77. /i/am/occupied/ds/morph 0
  78. /i/got/changed/ds/morph 0
  79. /i/must/be/set/ds/morph 0
  80. /ev/grid/id0/labeling/size/ds/morph 0
  81. /ev/grid/id0/labeling/mark/color/ds/morph 0
  82. /ev/grid/id0/labeling/border/color/ds/morph 0
  83. /ev/grid/id0/labeling/zero/color/ds/morph 0
  84. /ev/grid/id0/labeling/state/ds/morph 0
  85. /ev/grid/id0/grid/color/ds/morph 0
  86. /ev/grid/id0/grid/res/y/ds/morph 0
  87. /ev/grid/id0/grid/res/x/ds/morph 0
  88. /ev/grid/id0/size/ds/morph 0
  89. /ev/grid/id0/grid/state/ds/morph 0
  90. #data
  91. /i/am/also/a/variable 63
  92. /i/am/a/variable 9
  93. /i/am/another/morphing/variable 4
  94. /i/am/a/morphing/variable 3
  95. /i/am/no/morphing/variable 0
  96. /i/am/a/delayed/variable 10
  97. /i/am/a/master 11
  98. /i/am/a/slave 12
  99. /ev/grid/id0/labeling/size 0.0025
  100. /ev/grid/id0/labeling/mark/color 1 1 0
  101. /ev/grid/id0/labeling/border/color 0 1 0
  102. /ev/grid/id0/labeling/zero/color 0 0 1
  103. /ev/grid/id0/labeling/state 0
  104. /ev/grid/id0/grid/color 1 1 1
  105. /ev/grid/id0/grid/res/y 2
  106. /ev/grid/id0/grid/res/x 2
  107. /ev/grid/id0/size 3
  108. /ev/grid/id0/grid/state 1
  109. ======================== SCENE 1 Twee ========================
  110. #settings
  111. /i/am/also/a/variable/ds/occupy 1
  112. /i/am/also/a/variable/ds/delay 0
  113. /i/am/also/a/variable/ds/morph/timegrain 20
  114. /i/am/also/a/variable/ds/morph/curve/quality 0
  115. /i/am/also/a/variable/ds/slave 0
  116. /i/am/also/a/variable/ds/morph/curve/resolution 100
  117. /i/am/also/a/variable/ds/morph/curve/weight 0
  118. /i/am/also/a/variable/ds/morph/curve/shape 0
  119. /i/am/also/a/variable/ds/morph/time 0
  120. /i/am/also/a/variable/ds/morph 0
  121. /i/am/a/variable/ds/occupy 1
  122. /i/am/a/variable/ds/delay 0
  123. /i/am/a/variable/ds/morph/timegrain 20
  124. /i/am/a/variable/ds/morph/curve/quality 0
  125. /i/am/a/variable/ds/slave 0
  126. /i/am/a/variable/ds/morph/curve/resolution 100
  127. /i/am/a/variable/ds/morph/curve/weight 0
  128. /i/am/a/variable/ds/morph/curve/shape 0
  129. /i/am/a/variable/ds/morph/time 0
  130. /i/am/a/variable/ds/morph 0
  131. /i/am/another/morphing/variable/ds/occupy 1
  132. /i/am/another/morphing/variable/ds/delay 0
  133. /i/am/another/morphing/variable/ds/morph/timegrain 20
  134. /i/am/another/morphing/variable/ds/morph/curve/quality 3
  135. /i/am/another/morphing/variable/ds/slave 0
  136. /i/am/another/morphing/variable/ds/morph/curve/resolution 200
  137. /i/am/another/morphing/variable/ds/morph/curve/weight 0.8
  138. /i/am/another/morphing/variable/ds/morph/curve/shape 0
  139. /i/am/another/morphing/variable/ds/morph/time 3
  140. /i/am/another/morphing/variable/ds/morph 1
  141. /i/am/a/morphing/variable/ds/occupy 1
  142. /i/am/a/morphing/variable/ds/delay 0
  143. /i/am/a/morphing/variable/ds/morph/timegrain 20
  144. /i/am/a/morphing/variable/ds/morph/curve/quality 0
  145. /i/am/a/morphing/variable/ds/slave 0
  146. /i/am/a/morphing/variable/ds/morph/curve/resolution 100
  147. /i/am/a/morphing/variable/ds/morph/curve/weight 0
  148. /i/am/a/morphing/variable/ds/morph/curve/shape 0
  149. /i/am/a/morphing/variable/ds/morph/time 1
  150. /i/am/a/morphing/variable/ds/morph 1
  151. /i/am/no/morphing/variable/ds/morph 0
  152. /i/am/a/delayed/variable/ds/occupy 1
  153. /i/am/a/delayed/variable/ds/delay 1
  154. /i/am/a/delayed/variable/ds/morph/timegrain 20
  155. /i/am/a/delayed/variable/ds/morph/curve/quality 0
  156. /i/am/a/delayed/variable/ds/slave 0
  157. /i/am/a/delayed/variable/ds/morph/curve/resolution 100
  158. /i/am/a/delayed/variable/ds/morph/curve/weight 0
  159. /i/am/a/delayed/variable/ds/morph/curve/shape 0
  160. /i/am/a/delayed/variable/ds/morph/time 0
  161. /i/am/a/delayed/variable/ds/morph 0
  162. /i/am/a/master/ds/occupy 1
  163. /i/am/a/master/ds/delay 0
  164. /i/am/a/master/ds/morph/timegrain 20
  165. /i/am/a/master/ds/morph/curve/quality 0
  166. /i/am/a/master/ds/slave 0
  167. /i/am/a/master/ds/morph/curve/resolution 100
  168. /i/am/a/master/ds/morph/curve/weight 0
  169. /i/am/a/master/ds/morph/curve/shape 0
  170. /i/am/a/master/ds/morph/time 1
  171. /i/am/a/master/ds/morph 1
  172. /i/am/a/slave/ds/occupy 1
  173. /i/am/a/slave/ds/delay 0
  174. /i/am/a/slave/ds/morph/timegrain 20
  175. /i/am/a/slave/ds/morph/curve/quality 0
  176. /i/am/a/slave/ds/slave 1
  177. /i/am/a/slave/ds/morph/curve/resolution 100
  178. /i/am/a/slave/ds/morph/curve/weight 0
  179. /i/am/a/slave/ds/morph/curve/shape 0
  180. /i/am/a/slave/ds/morph/time 0
  181. /i/am/a/slave/ds/morph 0
  182. /i/am/occupied/ds/morph 0
  183. /i/got/changed/ds/morph 0
  184. /i/must/be/set/ds/morph 0
  185. /ev/grid/id0/labeling/size/ds/morph 0
  186. /ev/grid/id0/labeling/mark/color/ds/morph 0
  187. /ev/grid/id0/labeling/border/color/ds/morph 0
  188. /ev/grid/id0/labeling/zero/color/ds/morph 0
  189. /ev/grid/id0/labeling/state/ds/morph 0
  190. /ev/grid/id0/grid/color/ds/morph 0
  191. /ev/grid/id0/grid/res/y/ds/morph 0
  192. /ev/grid/id0/grid/res/x/ds/morph 0
  193. /ev/grid/id0/size/ds/morph 0
  194. /ev/grid/id0/grid/state/ds/morph 0
  195. #data
  196. /i/am/also/a/variable 24
  197. /i/am/a/variable 40
  198. /i/am/another/morphing/variable 64
  199. /i/am/a/morphing/variable 61
  200. /i/am/no/morphing/variable 100
  201. /i/am/a/delayed/variable 41
  202. /i/am/a/master 56
  203. /i/am/a/slave 59
  204. /ev/grid/id0/labeling/size 0.0025
  205. /ev/grid/id0/labeling/mark/color 1 1 0
  206. /ev/grid/id0/labeling/border/color 0 1 0
  207. /ev/grid/id0/labeling/zero/color 0 0 1
  208. /ev/grid/id0/labeling/state 1
  209. /ev/grid/id0/grid/color 1 1 1
  210. /ev/grid/id0/grid/res/y 6
  211. /ev/grid/id0/grid/res/x 5
  212. /ev/grid/id0/size 3
  213. /ev/grid/id0/grid/state 1
  214. ======================== SCENE 2 Drie ========================
  215. #settings
  216. /i/am/also/a/variable/ds/occupy 1
  217. /i/am/also/a/variable/ds/delay 0
  218. /i/am/also/a/variable/ds/morph/timegrain 20
  219. /i/am/also/a/variable/ds/morph/curve/quality 0
  220. /i/am/also/a/variable/ds/slave 0
  221. /i/am/also/a/variable/ds/morph/curve/resolution 100
  222. /i/am/also/a/variable/ds/morph/curve/weight 0
  223. /i/am/also/a/variable/ds/morph/curve/shape 0
  224. /i/am/also/a/variable/ds/morph/time 0
  225. /i/am/also/a/variable/ds/morph 0
  226. /i/am/a/variable/ds/occupy 1
  227. /i/am/a/variable/ds/delay 0
  228. /i/am/a/variable/ds/morph/timegrain 20
  229. /i/am/a/variable/ds/morph/curve/quality 0
  230. /i/am/a/variable/ds/slave 0
  231. /i/am/a/variable/ds/morph/curve/resolution 100
  232. /i/am/a/variable/ds/morph/curve/weight 0
  233. /i/am/a/variable/ds/morph/curve/shape 0
  234. /i/am/a/variable/ds/morph/time 0
  235. /i/am/a/variable/ds/morph 0
  236. /i/am/another/morphing/variable/ds/occupy 1
  237. /i/am/another/morphing/variable/ds/delay 0
  238. /i/am/another/morphing/variable/ds/morph/timegrain 20
  239. /i/am/another/morphing/variable/ds/morph/curve/quality 3
  240. /i/am/another/morphing/variable/ds/slave 0
  241. /i/am/another/morphing/variable/ds/morph/curve/resolution 100
  242. /i/am/another/morphing/variable/ds/morph/curve/weight 1
  243. /i/am/another/morphing/variable/ds/morph/curve/shape -5.04
  244. /i/am/another/morphing/variable/ds/morph/time 4
  245. /i/am/another/morphing/variable/ds/morph 1
  246. /i/am/a/morphing/variable/ds/occupy 1
  247. /i/am/a/morphing/variable/ds/delay 0
  248. /i/am/a/morphing/variable/ds/morph/timegrain 30
  249. /i/am/a/morphing/variable/ds/morph/curve/quality 0
  250. /i/am/a/morphing/variable/ds/slave 0
  251. /i/am/a/morphing/variable/ds/morph/curve/resolution 100
  252. /i/am/a/morphing/variable/ds/morph/curve/weight 0
  253. /i/am/a/morphing/variable/ds/morph/curve/shape 0
  254. /i/am/a/morphing/variable/ds/morph/time 2
  255. /i/am/a/morphing/variable/ds/morph 1
  256. /i/am/no/morphing/variable/ds/morph 0
  257. /i/am/a/delayed/variable/ds/occupy 1
  258. /i/am/a/delayed/variable/ds/delay 1.5
  259. /i/am/a/delayed/variable/ds/morph/timegrain 20
  260. /i/am/a/delayed/variable/ds/morph/curve/quality 0
  261. /i/am/a/delayed/variable/ds/slave 0
  262. /i/am/a/delayed/variable/ds/morph/curve/resolution 100
  263. /i/am/a/delayed/variable/ds/morph/curve/weight 0
  264. /i/am/a/delayed/variable/ds/morph/curve/shape 0
  265. /i/am/a/delayed/variable/ds/morph/time 0
  266. /i/am/a/delayed/variable/ds/morph 0
  267. /i/am/a/master/ds/occupy 1
  268. /i/am/a/master/ds/delay 0
  269. /i/am/a/master/ds/morph/timegrain 20
  270. /i/am/a/master/ds/morph/curve/quality 0
  271. /i/am/a/master/ds/slave 0
  272. /i/am/a/master/ds/morph/curve/resolution 100
  273. /i/am/a/master/ds/morph/curve/weight 0
  274. /i/am/a/master/ds/morph/curve/shape 0
  275. /i/am/a/master/ds/morph/time 1
  276. /i/am/a/master/ds/morph 0
  277. /i/am/a/slave/ds/occupy 1
  278. /i/am/a/slave/ds/delay 0
  279. /i/am/a/slave/ds/morph/timegrain 20
  280. /i/am/a/slave/ds/morph/curve/quality 0
  281. /i/am/a/slave/ds/slave 1
  282. /i/am/a/slave/ds/morph/curve/resolution 100
  283. /i/am/a/slave/ds/morph/curve/weight 0
  284. /i/am/a/slave/ds/morph/curve/shape 0
  285. /i/am/a/slave/ds/morph/time 0
  286. /i/am/a/slave/ds/morph 0
  287. /i/am/occupied/ds/morph 0
  288. /i/got/changed/ds/morph 0
  289. /i/must/be/set/ds/morph 0
  290. /ev/grid/id0/labeling/size/ds/morph 0
  291. /ev/grid/id0/labeling/mark/color/ds/morph 0
  292. /ev/grid/id0/labeling/border/color/ds/morph 0
  293. /ev/grid/id0/labeling/zero/color/ds/morph 0
  294. /ev/grid/id0/labeling/state/ds/morph 0
  295. /ev/grid/id0/grid/color/ds/morph 0
  296. /ev/grid/id0/grid/res/y/ds/morph 0
  297. /ev/grid/id0/grid/res/x/ds/morph 0
  298. /ev/grid/id0/size/ds/morph 0
  299. /ev/grid/id0/grid/state/ds/morph 0
  300. #data
  301. /i/am/also/a/variable 77
  302. /i/am/a/variable 100
  303. /i/am/another/morphing/variable 122
  304. /i/am/a/morphing/variable 123
  305. /i/am/no/morphing/variable 11
  306. /i/am/a/delayed/variable 101
  307. /i/am/a/master 109
  308. /i/am/a/slave 107
  309. /ev/grid/id0/labeling/size 0.0025
  310. /ev/grid/id0/labeling/mark/color 1 1 0
  311. /ev/grid/id0/labeling/border/color 0 1 0
  312. /ev/grid/id0/labeling/zero/color 0 0 1
  313. /ev/grid/id0/labeling/state 0
  314. /ev/grid/id0/grid/color 1 1 1
  315. /ev/grid/id0/grid/res/y 99
  316. /ev/grid/id0/grid/res/x 49
  317. /ev/grid/id0/size 3
  318. /ev/grid/id0/grid/state 1
  319. ======================== SCENE 3 <unnamed> ========================
  320. #settings
  321. #data
  322. ======================== SCENE 4 <unnamed> ========================
  323. #settings
  324. #data
  325. ======================== SCENE 5 <unnamed> ========================
  326. #settings
  327. #data
  328. ======================== SCENE 6 <unnamed> ========================
  329. #settings
  330. #data
  331. ======================== SCENE 7 <unnamed> ========================
  332. #settings
  333. #data
  334. ======================== SCENE 8 <unnamed> ========================
  335. #settings
  336. #data
  337. ======================== SCENE 9 <unnamed> ========================
  338. #settings
  339. #data
  340. ======================== SCENE 10 <unnamed> ========================
  341. #settings
  342. #data
  343. ======================== SCENE 11 <unnamed> ========================
  344. #settings
  345. #data
  346. ======================== SCENE 12 <unnamed> ========================
  347. #settings
  348. #data
  349. ======================== SCENE 13 <unnamed> ========================
  350. #settings
  351. #data
  352. ======================== SCENE 14 <unnamed> ========================
  353. #settings
  354. #data
  355. ======================== SCENE 15 <unnamed> ========================
  356. #settings
  357. #data
  358. ======================== SCENE 16 <unnamed> ========================
  359. #settings
  360. #data
  361. ======================== SCENE 17 <unnamed> ========================
  362. #settings
  363. #data
  364. ======================== SCENE 18 <unnamed> ========================
  365. #settings
  366. #data
  367. ======================== SCENE 19 <unnamed> ========================
  368. #settings
  369. #data
  370. ======================== SCENE 20 <unnamed> ========================
  371. #settings
  372. #data
  373. ======================== SCENE 21 <unnamed> ========================
  374. #settings
  375. #data
  376. ======================== SCENE 22 <unnamed> ========================
  377. #settings
  378. #data
  379. ======================== SCENE 23 <unnamed> ========================
  380. #settings
  381. #data
  382. ======================== SCENE 24 <unnamed> ========================
  383. #settings
  384. #data
  385. ======================== SCENE 25 <unnamed> ========================
  386. #settings
  387. #data
  388. ======================== SCENE 26 <unnamed> ========================
  389. #settings
  390. #data
  391. ======================== SCENE 27 <unnamed> ========================
  392. #settings
  393. #data
  394. ======================== SCENE 28 <unnamed> ========================
  395. #settings
  396. #data
  397. ======================== SCENE 29 <unnamed> ========================
  398. #settings
  399. #data
  400. ======================== SCENE 30 <unnamed> ========================
  401. #settings
  402. #data
  403. ======================== SCENE 31 <unnamed> ========================
  404. #settings
  405. #data
  406. ======================== SCENE 32 <unnamed> ========================
  407. #settings
  408. #data
  409. ======================== SCENE 33 <unnamed> ========================
  410. #settings
  411. #data
  412. ======================== SCENE 34 <unnamed> ========================
  413. #settings
  414. #data
  415. ======================== SCENE 35 <unnamed> ========================
  416. #settings
  417. #data
  418. ======================== SCENE 36 <unnamed> ========================
  419. #settings
  420. #data
  421. ======================== SCENE 37 <unnamed> ========================
  422. #settings
  423. #data
  424. ======================== SCENE 38 <unnamed> ========================
  425. #settings
  426. #data
  427. ======================== SCENE 39 <unnamed> ========================
  428. #settings
  429. #data
  430. ======================== SCENE 40 <unnamed> ========================
  431. #settings
  432. #data
  433. ======================== SCENE 41 <unnamed> ========================
  434. #settings
  435. #data
  436. ======================== SCENE 42 <unnamed> ========================
  437. #settings
  438. #data
  439. ======================== SCENE 43 <unnamed> ========================
  440. #settings
  441. #data
  442. ======================== SCENE 44 <unnamed> ========================
  443. #settings
  444. #data
  445. ======================== SCENE 45 <unnamed> ========================
  446. #settings
  447. #data
  448. ======================== SCENE 46 <unnamed> ========================
  449. #settings
  450. #data
  451. ======================== SCENE 47 <unnamed> ========================
  452. #settings
  453. #data
  454. ======================== SCENE 48 <unnamed> ========================
  455. #settings
  456. #data
  457. ======================== SCENE 49 <unnamed> ========================
  458. #settings
  459. #data
  460. ======================== SCENE 50 <unnamed> ========================
  461. #settings
  462. #data
  463. ======================== SCENE 51 <unnamed> ========================
  464. #settings
  465. #data
  466. ======================== SCENE 52 <unnamed> ========================
  467. #settings
  468. #data
  469. ======================== SCENE 53 <unnamed> ========================
  470. #settings
  471. #data
  472. ======================== SCENE 54 <unnamed> ========================
  473. #settings
  474. #data
  475. ======================== SCENE 55 <unnamed> ========================
  476. #settings
  477. #data
  478. ======================== SCENE 56 <unnamed> ========================
  479. #settings
  480. #data
  481. ======================== SCENE 57 <unnamed> ========================
  482. #settings
  483. #data
  484. ======================== SCENE 58 <unnamed> ========================
  485. #settings
  486. #data
  487. ======================== SCENE 59 <unnamed> ========================
  488. #settings
  489. #data
  490. ======================== SCENE 60 <unnamed> ========================
  491. #settings
  492. #data
  493. ======================== SCENE 61 <unnamed> ========================
  494. #settings
  495. #data
  496. ======================== SCENE 62 <unnamed> ========================
  497. #settings
  498. #data
  499. ======================== SCENE 63 <unnamed> ========================
  500. #settings
  501. #data
  502. ======================== SCENE 64 <unnamed> ========================
  503. #settings
  504. #data
  505. ======================== SCENE 65 <unnamed> ========================
  506. #settings
  507. #data
  508. ======================== SCENE 66 <unnamed> ========================
  509. #settings
  510. #data
  511. ======================== SCENE 67 <unnamed> ========================
  512. #settings
  513. #data
  514. ======================== SCENE 68 <unnamed> ========================
  515. #settings
  516. #data
  517. ======================== SCENE 69 <unnamed> ========================
  518. #settings
  519. #data
  520. ======================== SCENE 70 <unnamed> ========================
  521. #settings
  522. #data
  523. ======================== SCENE 71 <unnamed> ========================
  524. #settings
  525. #data
  526. ======================== SCENE 72 <unnamed> ========================
  527. #settings
  528. #data
  529. ======================== SCENE 73 <unnamed> ========================
  530. #settings
  531. #data
  532. ======================== SCENE 74 <unnamed> ========================
  533. #settings
  534. #data
  535. ======================== SCENE 75 <unnamed> ========================
  536. #settings
  537. #data
  538. ======================== SCENE 76 <unnamed> ========================
  539. #settings
  540. #data
  541. ======================== SCENE 77 <unnamed> ========================
  542. #settings
  543. #data
  544. ======================== SCENE 78 <unnamed> ========================
  545. #settings
  546. #data
  547. ======================== SCENE 79 <unnamed> ========================
  548. #settings
  549. #data
  550. ======================== SCENE 80 <unnamed> ========================
  551. #settings
  552. #data
  553. ======================== SCENE 81 <unnamed> ========================
  554. #settings
  555. #data
  556. ======================== SCENE 82 <unnamed> ========================
  557. #settings
  558. #data
  559. ======================== SCENE 83 <unnamed> ========================
  560. #settings
  561. #data
  562. ======================== SCENE 84 <unnamed> ========================
  563. #settings
  564. #data
  565. ======================== SCENE 85 <unnamed> ========================
  566. #settings
  567. #data
  568. ======================== SCENE 86 <unnamed> ========================
  569. #settings
  570. #data
  571. ======================== SCENE 87 <unnamed> ========================
  572. #settings
  573. #data
  574. ======================== SCENE 88 <unnamed> ========================
  575. #settings
  576. #data
  577. ======================== SCENE 89 <unnamed> ========================
  578. #settings
  579. #data
  580. ======================== SCENE 90 <unnamed> ========================
  581. #settings
  582. #data
  583. ======================== SCENE 91 <unnamed> ========================
  584. #settings
  585. #data
  586. ======================== SCENE 92 <unnamed> ========================
  587. #settings
  588. #data
  589. ======================== SCENE 93 <unnamed> ========================
  590. #settings
  591. #data
  592. ======================== SCENE 94 <unnamed> ========================
  593. #settings
  594. #data
  595. ======================== SCENE 95 <unnamed> ========================
  596. #settings
  597. #data
  598. ======================== SCENE 96 <unnamed> ========================
  599. #settings
  600. #data
  601. ======================== SCENE 97 <unnamed> ========================
  602. #settings
  603. #data
  604. ======================== SCENE 98 <unnamed> ========================
  605. #settings
  606. #data
  607. ======================== SCENE 99 <unnamed> ========================
  608. #settings
  609. #data