#N canvas 326 76 832 567 10; #X obj 38 136 t l l; #X obj 38 463 outlet cursor-list; #X obj 38 105 inlet cursor-list; #X text 403 68 (c)2011 Marian Weger /part of GIL/; #X obj 405 12 cnv 15 220 50 empty empty HELP? 20 12 0 14 -261234 -258113 0; #X text 406 39 for further help: see [gil_example]; #X obj 65 159 s \$0-cursor-list; #X obj 670 21 loadbang; #X obj 670 41 float \$1; #X obj 670 61 sel 0; #X msg 670 84 1000; #X obj 697 133 s \$0-test; #X text 269 431 The cursor C is inside a polygon \, if the line segment CD to a point outside the polygon is crossing an uneven number of sides of the polygon. This is always true for all kinds of polygons.; #X obj 75 320 gil_line&line; #X obj 186 296 r \$0-test; #X msg 697 110 \$1 \$1; #X obj 149 274 r \$0-cursor-list; #X obj 255 320 gil_line&line; #X obj 366 296 r \$0-test; #X obj 329 274 r \$0-cursor-list; #X obj 435 320 gil_line&line; #X obj 546 296 r \$0-test; #X obj 509 274 r \$0-cursor-list; #X obj 356 369 +; #X obj 366 344 t b f; #X obj 705 423 +; #X obj 716 398 t b f; #X obj 705 447 mod 2; #X obj 705 474 outlet mouseover; #X text 31 17 gil_mouseover_polygon3 ; #X text 31 47 calculates \, if the cursor lies inside a given 3-point polygon.; #X obj 206 125 s \$0-one; #X obj 276 105 inlet two; #X obj 346 105 inlet three; #X obj 276 125 s \$0-two; #X obj 346 125 s \$0-three; #X obj 75 234 r \$0-one; #X obj 112 254 r \$0-two; #X obj 255 234 r \$0-two; #X obj 292 254 r \$0-three; #X obj 435 234 r \$0-three; #X obj 472 254 r \$0-one; #X obj 206 105 inlet one; #X text 433 176 testpoint D is set to (1000 / 1000) by default \, what should be always outside the polygon.; #X connect 0 0 1 0; #X connect 0 1 6 0; #X connect 2 0 0 0; #X connect 7 0 8 0; #X connect 8 0 9 0; #X connect 9 0 10 0; #X connect 9 1 15 0; #X connect 10 0 15 0; #X connect 13 2 23 0; #X connect 14 0 13 3; #X connect 15 0 11 0; #X connect 16 0 13 2; #X connect 17 2 24 0; #X connect 18 0 17 3; #X connect 19 0 17 2; #X connect 20 2 26 0; #X connect 21 0 20 3; #X connect 22 0 20 2; #X connect 23 0 25 0; #X connect 24 0 23 0; #X connect 24 1 23 1; #X connect 25 0 27 0; #X connect 26 0 25 0; #X connect 26 1 25 1; #X connect 27 0 28 0; #X connect 32 0 34 0; #X connect 33 0 35 0; #X connect 36 0 13 0; #X connect 37 0 13 1; #X connect 38 0 17 0; #X connect 39 0 17 1; #X connect 40 0 20 0; #X connect 41 0 20 1; #X connect 42 0 31 0;