#N canvas 63 54 1116 756 10; #X declare -path . -path .. -path data -path ../data -path ev-in -path ../ev-in -path ev-main -path ../ev-main -path ev-pano -path ../ev-pano -path ev-pro -path ../ev-pro -path libs/gil -path ../libs/gil -path libs/kollabs -path ../libs/kollabs -path media -path ../media -path ev-glsl -path ../ev-glsl; #X obj 716 156 gemwin 20; #X msg 729 118 0 \, destroy; #X text 712 74 CLICK HERE:; #X obj 599 205 pix_texture; #X obj 599 227 rectangle 3.9 3.9; #X obj 17 527 cnv 15 360 220 empty empty parameter_list_for_ev_buf 20 12 0 14 -233017 -66577 0; #X text 20 562 /ev/buf//color --- background color (R G B) \; /ev/buf//format --- (default=RGBA) \; /ev/buf//rectangle --- (default=1) \; /ev/buf//type --- (default=BYTE) \; --> for further details \, see [gemframebuffer] help \; \; /ev/buf//shift/x --- shift content in x-direction \; /ev/buf//shift/y --- shift content in y-direction \; /ev/buf//scale/x --- scale content in x-direction \; /ev/buf//scale/y --- scale content in y-direction \; /ev/buf//dimen/x --- framebuffer x-dimension in pixels \; /ev/buf//dimen/y --- framebuffer y-dimension in pixels \; /ev/buf//state --- turn module on (1) and off (0) \;; #X obj 399 220 t a a; #X obj 599 183 gemhead; #X obj 10 10 cnv 15 850 16 empty empty EXTENDED_VIEW_FRAMEBUFFER 20 8 0 14 -233017 -66577 0; #X obj 17 360 cnv 15 360 60 empty empty creation_arguments: 5 12 0 12 -162280 -1 0; #X obj 17 423 cnv 15 360 90 empty empty inlets/outlets 5 12 0 12 -233017 -66577 0; #X obj 17 157 cnv 15 360 200 empty empty description 5 12 0 12 -233017 -66577 0; #X text 149 481 other content; #X text 20 376 1st: module ID; #X obj 17 43 cnv 15 200 100 empty empty gui_controls 5 8 0 12 -204800 -66577 0; #X text 17 82 scale x/y: scales the buffers; #X text 17 60 shift x/y: translates the buffers; #X text 17 104 dimen x/y: dimension of the FB; #X text 17 116 on/off: toggles state; #X text 20 388 2nd: render priority; #X text 21 176 [gemframebuffer] renders a scene into a buffer to used and altered later. the EV-Framebuffer allows to combine different sources \, like [ev_cam] to be used as one texture within the /ev-projection modules. It makes it possible \, that different targets can use the same scene as their texture.; #X text 21 259 Can be controlled via OSC \, which uses the same syntax as the EV internal send/recieve message system see list below for additional information about the specific parameter-names.; #X text 19 317 Contains specific storage_&_osc-subpatch which houses abstractions to register parameters for storage and osc communication ; #N canvas 138 22 458 667 init 0; #X obj 38 93 loadbang; #X text 54 166 This is only needed for this help file.; #X text 48 181 To store your settings \, it is recommended; #X text 54 196 to use the integrated data storage system [ev_storage]. ; #X obj 38 117 del 2000; #X msg 38 224 \; /ev/grid/id0/labeling/size 0.0025 \; /ev/grid/id0/grid/res/y 16 \; /ev/grid/id0/grid/res/x 16 \; /ev/grid/id0/grid/state 1 \; /ev/grid/id0/size 4 \; /ev/pano/group/id0/trim/bottom 0.07 \; /ev/pano/group/id0/trim/top -0.01 \; /ev/pano/group/id0/trim/state 1 \; /ev/pic/id3/filename ../media/cam4.jpg \; /ev/pano/stitch/id3/shift/y 0.0154839 \; /ev/pano/stitch/id3/shift/x -0.0677419 \; /ev/pano/stitch/id3/shade 16.129 \; /ev/pic/id2/filename ../media/cam3.jpg \; /ev/pano/stitch/id2/shift/y 0.0322581 \; /ev/pano/stitch/id2/shift/x -0.103226 \; /ev/pano/stitch/id2/shade 25.8065 \; /ev/pic/id1/filename ../media/cam2.jpg \; /ev/pano/stitch/id1/shift/y 0.0632258 \; /ev/pano/stitch/id1/shift/x -0.0412903 \; /ev/pano/stitch/id1/shade 35.4839 \; /ev/pic/id0/filename ../media/cam1.jpg \; /ev/buf/id0/scale/y 1.05 \; /ev/buf/id0/scale/x 1.05 \; /ev/buf/id0/shift/x 0.04 \; /ev/pic/id0/load bang \; /ev/pic/id1/load bang \; /ev/pic/id2/load bang \; /ev/pic/id3/load bang; #X obj 122 67 ../ev-main/ev_declare; #X obj 17 71 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X connect 0 0 4 0; #X connect 4 0 5 0; #X connect 7 0 4 0; #X restore 290 83 pd init; #X text 22 495 Outlet 2: texture id of the framebuffer; #X text 22 469 Outlet 1: gemlist \, to be connectet to input \, group or; #X obj 399 48 gemhead 20; #X text 22 453 Inlet 2: gemframebuffer settings (see gemframebuffer-help) ; #X text 22 441 Inlet 1: gemlist \, to be connected to gemhead; #X text 416 709 (c)2011 Peter Venus & Marian Weger /part of EXTENDED VIEW toolkit/ gpl v3; #X obj 399 462 ev_pic id0; #X obj 399 555 ev_pano_stitch id0; #X obj 583 555 ev_pano_stitch id1; #X obj 767 555 ev_pano_stitch id2; #X obj 951 555 ev_pano_stitch id3; #X obj 399 86 ev_buf id0; #X obj 399 331 ev_grid id0; #X obj 613 331 ev_pano_group id0; #X obj 583 462 ev_pic id1; #X obj 767 462 ev_pic id2; #X obj 951 462 ev_pic id3; #X msg 716 96 dimen 800 600 \, color 0.5 0.5 0.5 \, create \, 1; #X connect 1 0 0 0; #X connect 3 0 4 0; #X connect 7 0 37 0; #X connect 7 1 38 0; #X connect 8 0 3 0; #X connect 27 0 36 0; #X connect 31 0 32 0; #X connect 36 0 7 0; #X connect 36 1 3 1; #X connect 38 1 31 0; #X connect 38 2 39 0; #X connect 38 3 40 0; #X connect 38 4 41 0; #X connect 39 0 33 0; #X connect 40 0 34 0; #X connect 41 0 35 0; #X connect 42 0 0 0; #X coords 0 756 1 755 85 60 0;