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@@ -1,4 +1,4 @@
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-#N canvas 2472 221 1070 577 10;
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+#N canvas 552 221 1070 577 10;
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#X declare -path extra;
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#X obj 42 73 route /pose /bone;
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#X obj 42 51 mrpeach/unpackOSC;
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@@ -595,7 +595,7 @@ max \, camdist min;
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#X connect 73 0 66 0;
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#X coords 0 -1 1 1 330 150 1 150 100;
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#X restore 361 214 pd cameraZoomControl;
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-#N canvas 2205 104 1259 860 cameraZoomControl2 0;
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+#N canvas 24 129 1259 860 cameraZoomControl2 1;
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#X obj 151 119 cnv 15 328 130 empty zoom2-state empty 20 12 0 14 -261689
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-262144 0;
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#X obj 293 126 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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@@ -685,7 +685,7 @@ ZO;
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;
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#X obj 584 758 -;
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#X obj 543 441 change;
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-#X obj 597 442 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
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+#X obj 597 442 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
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1;
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#X obj 543 392 abs;
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#X msg 813 447 0.144025 0.146754 0.129627 0.1192 0.149782 0.148998
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@@ -703,7 +703,7 @@ ZO;
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#X obj 967 312 abs;
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#X floatatom 1015 322 5 0 0 0 - - -, f 5;
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#X obj 779 344 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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--1 -1 2136 1;
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+-1 -1 0 1;
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#X obj 1032 224;
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#X floatatom 1032 246 5 0 0 0 - - -, f 5;
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#X obj 967 290 t f f;
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@@ -853,6 +853,34 @@ max \, camdist min;
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#X coords 0 -1 1 1 330 150 1 150 100;
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#X restore 360 373 pd cameraZoomControl2;
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#X obj 711 216 animPlayer;
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+#N canvas 0 50 827 514 cameraCtl 0;
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+#X msg 103 296 /scene/camera \$1;
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+#X obj 263 351 pack f f f;
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+#X msg 260 377 /avatar/springCam/position \$1 \$2 \$3;
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+#X obj 103 138 vradio 15 1 0 3 empty empty empty 0 -8 0 10 -262144
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+-1 -1 2;
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+#X text 123 136 player;
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+#X text 122 151 fixed;
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+#X text 122 168 relative;
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+#X obj 255 407 s toUE4;
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+#X obj 287 306 t b f;
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+#X obj 337 308 t b f;
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+#X floatatom 205 170 5 0 0 0 X - -, f 5;
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+#X floatatom 205 189 5 0 0 0 Y - -, f 5;
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+#X floatatom 205 208 5 0 0 0 Z - -, f 5;
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+#X connect 0 0 7 0;
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+#X connect 1 0 2 0;
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+#X connect 2 0 7 0;
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+#X connect 3 0 0 0;
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+#X connect 8 0 1 0;
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+#X connect 8 1 1 1;
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+#X connect 9 0 1 0;
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+#X connect 9 1 1 2;
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+#X connect 10 0 1 0;
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+#X connect 11 0 8 0;
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+#X connect 12 0 9 0;
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+#X coords 0 -1 1 1 200 150 1 100 100;
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+#X restore 807 27 pd cameraCtl;
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#X connect 0 0 2 0;
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#X connect 0 1 3 0;
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#X connect 1 0 0 0;
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