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@@ -1,4 +1,4 @@
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-#N canvas 625 427 1235 577 10;
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+#N canvas 114 180 1235 577 10;
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#X declare -path extra;
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#X obj 42 73 route /pose /bone;
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#X obj 42 51 mrpeach/unpackOSC;
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@@ -41,7 +41,6 @@
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#X obj 235 51 text define -k poses;
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#A set tpose \; larm \; ZI \; ZO \;;
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#X msg 409 202 append \$1;
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-#X msg 487 202 options \, name poses;
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#X obj 443 37 loadbang;
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#X msg 235 8 clear;
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#X obj 409 227 s poses-popup;
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@@ -49,13 +48,14 @@
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#X obj 142 73 s poses-in;
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#X obj 110 217 t b s b s;
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#X obj 235 30 t b a;
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-#X connect 0 0 39 0;
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+#X msg 487 202 options \, name poses \, append none;
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+#X connect 0 0 38 0;
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#X connect 1 0 7 0;
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#X connect 2 0 3 0;
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#X connect 3 0 6 0;
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#X connect 3 1 8 0;
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#X connect 5 0 4 1;
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-#X connect 6 0 41 0;
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+#X connect 6 0 40 0;
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#X connect 7 0 2 0;
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#X connect 7 1 6 1;
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#X connect 7 1 11 1;
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@@ -87,21 +87,21 @@
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#X connect 29 0 34 0;
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#X connect 30 0 26 0;
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#X connect 30 1 31 0;
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-#X connect 30 1 35 0;
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+#X connect 30 1 42 0;
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#X connect 31 0 27 1;
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#X connect 32 0 27 1;
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-#X connect 34 0 38 0;
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-#X connect 35 0 38 0;
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-#X connect 36 0 25 0;
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-#X connect 37 0 42 0;
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-#X connect 39 0 1 0;
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-#X connect 39 1 40 0;
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-#X connect 41 0 25 0;
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-#X connect 41 1 4 0;
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-#X connect 41 2 5 0;
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-#X connect 41 3 23 0;
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-#X connect 42 0 24 0;
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-#X connect 42 1 33 0;
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+#X connect 34 0 37 0;
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+#X connect 35 0 25 0;
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+#X connect 36 0 41 0;
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+#X connect 38 0 1 0;
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+#X connect 38 1 39 0;
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+#X connect 40 0 25 0;
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+#X connect 40 1 4 0;
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+#X connect 40 2 5 0;
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+#X connect 40 3 23 0;
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+#X connect 41 0 24 0;
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+#X connect 41 1 33 0;
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+#X connect 42 0 37 0;
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#X restore 42 133 pd listPoses;
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#N canvas 146 449 795 300 listBones 0;
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#X obj 110 10 inlet;
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@@ -131,17 +131,17 @@
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#X obj 441 56 loadbang;
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#X obj 407 81 text size bones;
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#X obj 407 199 text get bones;
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-#X msg 485 221 options \, name bones;
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#X obj 407 246 s bones-popup;
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#X obj 110 32 t a a;
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#X obj 142 53 s bones-in;
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#X msg 198 214 new bone \$1;
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#X obj 110 197 t b s b s;
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#X obj 110 72 unpack s s f f f;
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-#X connect 0 0 23 0;
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+#X msg 485 221 options \, name bones \, append none;
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+#X connect 0 0 22 0;
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#X connect 1 0 3 0;
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#X connect 2 0 9 1;
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-#X connect 3 0 26 0;
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+#X connect 3 0 25 0;
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#X connect 4 0 8 0;
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#X connect 4 1 3 1;
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#X connect 5 0 4 0;
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@@ -153,40 +153,40 @@
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#X connect 13 1 16 0;
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#X connect 14 0 11 0;
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#X connect 14 1 15 0;
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-#X connect 14 1 21 0;
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+#X connect 14 1 27 0;
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#X connect 15 0 12 1;
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#X connect 16 0 12 1;
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-#X connect 17 0 22 0;
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+#X connect 17 0 21 0;
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#X connect 18 0 19 0;
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#X connect 19 0 14 0;
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#X connect 20 0 17 0;
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-#X connect 21 0 22 0;
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-#X connect 23 0 27 0;
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-#X connect 23 1 24 0;
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-#X connect 25 0 6 0;
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-#X connect 26 0 19 0;
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-#X connect 26 1 9 0;
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-#X connect 26 2 2 0;
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-#X connect 26 3 25 0;
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-#X connect 27 0 4 0;
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+#X connect 22 0 26 0;
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+#X connect 22 1 23 0;
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+#X connect 24 0 6 0;
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+#X connect 25 0 19 0;
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+#X connect 25 1 9 0;
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+#X connect 25 2 2 0;
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+#X connect 25 3 24 0;
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+#X connect 26 0 4 0;
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+#X connect 27 0 21 0;
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#X restore 100 98 pd listBones;
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#X msg 42 155 ---;
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#X obj 41 4 declare -path extra;
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-#X obj 932 94 flatgui/popup 124 25 #ffffff bones head neck spine_base
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+#X obj 1042 56 flatgui/popup 124 25 #ffffff bones head neck spine_base
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right_hip right_knee right_shoulder right_thumb right_wrist spine_mid
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spine_shoulder left_ankle left_elbow left_foot left_hand left_hand_tip
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left_hip left_knee left_shoulder left_thumb left_wrist right_ankle
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right_elbow right_foot right_hand right_hand_tip;
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-#X obj 932 73 r bones-popup;
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-#X obj 938 162 r bones-in;
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-#X floatatom 969 292 5 0 0 0 - - -, f 5;
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-#X floatatom 994 317 5 0 0 0 - - -, f 5;
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-#X floatatom 1015 341 5 0 0 0 - - -, f 5;
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-#N canvas 1096 362 767 554 toUE4 0;
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+#X obj 1042 35 r bones-popup;
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+#X obj 1048 124 r bones-in;
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+#X floatatom 1079 254 5 0 0 0 - - -, f 5;
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+#X floatatom 1104 279 5 0 0 0 - - -, f 5;
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+#X floatatom 1125 303 5 0 0 0 - - -, f 5;
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+#N canvas 1107 210 767 718 toUE4 1;
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#X obj 19 211 list trim;
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#X obj 19 233 mrpeach/packOSC;
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#X obj 138 214 loadbang;
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-#X obj 14 148 r toUE4;
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+#X obj 19 178 r toUE4;
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#X obj 37 407 list prepend set;
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#X obj 37 429 list trim;
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#X msg 76 474 clear;
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@@ -213,25 +213,36 @@ right_elbow right_foot right_hand right_hand_tip;
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#X obj 307 374 r fromUE4;
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#X obj 18 282 == 0;
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#X obj 18 304 metro 500;
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-#X msg 275 23 /avatar/blendPoses \$1;
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-#X obj 298 -112 vsl 15 128 0 1 0 0 empty empty empty 0 -9 0 10 -262144
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--1 -1 0 1;
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+#X msg 62 -44 /avatar/blendPoses \$1;
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#X msg 138 234 disconnect \, connect 127.0.0.1 8001;
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#X obj 18 260 mrpeach/udpsend;
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-#X msg 439 195 /avatar/idleWalkRun/speed \$1;
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-#X obj 439 52 vsl 15 128 0 100 0 0 empty empty empty 0 -9 0 10 -262144
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--1 -1 0 1;
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+#X msg 62 40 /avatar/idleWalkRun/speed \$1;
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#X floatatom 471 -40 5 0 0 0 - - -, f 5;
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-#X obj 259 57 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
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+#X obj 596 -77 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
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1;
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-#X msg 259 77 /scene/camera \$1;
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+#X msg 596 -57 /scene/camera \$1;
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#X obj 472 -66 line;
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#X msg 469 11 /avatar/springCam/position \$1 \$2 \$3;
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#X obj 472 -15 pack f f f;
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#X msg 468 -104 -2000 \, 0 5000;
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+#X msg 62 90 /avatar/animIndex \$1;
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+#X obj 62 69 hradio 15 1 0 8 empty empty empty 0 -8 0 10 -262144 -1
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+-1 1;
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+#X msg 260 -8 /avatar/smoothing \$1 \$2;
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+#X obj 260 -30 pack f f;
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+#X obj 62 113 s toUE4;
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+#X obj 65 -64 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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+-1 -1 12700 1;
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+#X obj 65 20 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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+-1 -1 0 1;
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+#X obj 263 -94 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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+-1 -1 11500 1;
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+#X obj 284 -74 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144
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+-1 -1 4800 1;
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+#X obj 281 -54 t b f;
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#X connect 0 0 1 0;
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-#X connect 1 0 33 0;
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-#X connect 2 0 32 0;
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+#X connect 1 0 32 0;
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+#X connect 2 0 31 0;
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#X connect 3 0 0 0;
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#X connect 4 0 5 0;
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#X connect 5 0 7 0;
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@@ -264,35 +275,43 @@ right_elbow right_foot right_hand right_hand_tip;
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#X connect 26 0 20 0;
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#X connect 27 0 16 0;
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#X connect 28 0 29 0;
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-#X connect 29 0 32 0;
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-#X connect 30 0 0 0;
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-#X connect 31 0 30 0;
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-#X connect 32 0 33 0;
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-#X connect 33 0 28 0;
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-#X connect 34 0 1 0;
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-#X connect 35 0 34 0;
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-#X connect 36 0 41 0;
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-#X connect 37 0 38 0;
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+#X connect 29 0 31 0;
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+#X connect 30 0 45 0;
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+#X connect 31 0 32 0;
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+#X connect 32 0 28 0;
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+#X connect 33 0 45 0;
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+#X connect 34 0 39 0;
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+#X connect 35 0 36 0;
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+#X connect 36 0 1 0;
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+#X connect 37 0 34 0;
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#X connect 38 0 1 0;
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-#X connect 39 0 36 0;
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-#X connect 40 0 1 0;
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-#X connect 41 0 40 0;
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-#X connect 42 0 39 0;
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+#X connect 39 0 38 0;
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+#X connect 40 0 37 0;
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+#X connect 41 0 45 0;
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+#X connect 42 0 41 0;
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+#X connect 43 0 45 0;
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+#X connect 44 0 43 0;
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+#X connect 46 0 30 0;
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+#X connect 47 0 33 0;
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+#X connect 48 0 44 0;
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+#X connect 49 0 50 0;
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+#X connect 50 0 44 0;
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+#X connect 50 1 44 1;
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#X restore 100 497 pd toUE4;
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#N canvas 0 50 450 300 todo 0;
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#X text 16 20 add gem rendering through spout for JA monitor with;
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#X text 38 40 UI elements (show in control etc);
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#X restore 184 4 pd todo;
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#X obj 42 29 mrpeach/udpreceive 8000;
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-#X obj 938 204 route bone;
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-#X obj 938 266 unpack s f f f;
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+#X obj 1048 166 route bone;
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+#X obj 1048 228 unpack s f f f;
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#X msg 100 519 ---;
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#X msg 153 542 ---;
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#N canvas 0 50 817 738 identityControl 0;
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#X obj 101 119 cnv 15 328 90 empty identityControl-state empty 20 12
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0 14 -261689 -262144 0;
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-#X obj 228 126 flatgui/popup 124 25 #ffffff poses tpose larm ZI ZO
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-;
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+#X obj 228 126 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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+ZO;
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#X obj 248 65 r poses-popup;
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#X obj 150 278 r poses-in;
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#X obj 150 300 route pose;
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@@ -307,8 +326,8 @@ right_elbow right_foot right_hand right_hand_tip;
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#X floatatom 311 340 5 0 0 0 - - -, f 5;
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#X obj 259 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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-1 -1;
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-#X obj 228 166 flatgui/popup 124 25 #ffffff poses tpose larm ZI ZO
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-;
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+#X obj 228 166 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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+ZO;
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#X msg 210 539 /avatar/blendPoses \$1;
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#X obj 233 404 vsl 15 128 0 1 0 0 empty empty empty 0 -9 0 10 -262144
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-1 -1 0 1;
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@@ -370,8 +389,8 @@ right_elbow right_foot right_hand right_hand_tip;
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#N canvas 498 56 1008 860 cameraZoomControl 0;
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#X obj 151 119 cnv 15 328 130 empty zoom-state empty 20 12 0 14 -261689
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-262144 0;
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-#X obj 293 126 flatgui/popup 124 25 #ffffff poses tpose larm ZI ZO
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-;
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+#X obj 293 126 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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+ZO;
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#X obj 298 65 r poses-popup;
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#X obj 200 278 r poses-in;
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#X obj 200 300 route pose;
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@@ -386,8 +405,8 @@ right_elbow right_foot right_hand right_hand_tip;
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#X floatatom 361 340 5 0 0 0 - - -, f 5;
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#X obj 309 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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-1 -1;
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-#X obj 293 166 flatgui/popup 124 25 #ffffff poses tpose larm ZI ZO
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-;
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+#X obj 293 166 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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+ZO;
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#X msg 229 389 1;
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#X msg 329 390 0;
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#X obj 457 103 tgl 15 0 empty empty on/off -40 7 0 10 -262144 -1 -1
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@@ -427,7 +446,7 @@ right_elbow right_foot right_hand right_hand_tip;
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#X obj 158 480 r hand-dist;
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#X msg 302 535 /scene/camera 0;
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#X obj 394 225 nbx 5 20 -1e+037 1e+037 0 0 empty empty empty 0 -8 0
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-15 -262144 -1 -1 100 256;
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+15 -262144 -1 -1 0 256;
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#X obj 230 726 clip -4000 0;
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#X obj 302 513 route 1 0;
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#X text 89 579 scaling is here;
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@@ -547,6 +566,186 @@ max \, camdist min;
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#X connect 73 0 66 0;
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#X coords 0 -1 1 1 330 150 1 150 100;
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#X restore 361 214 pd cameraZoomControl;
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+#N canvas 498 56 1008 860 cameraZoomControl2 0;
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+#X obj 151 119 cnv 15 328 130 empty zoom-state empty 20 12 0 14 -261689
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+-262144 0;
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+#X obj 293 126 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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+ZO;
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+#X obj 298 65 r poses-popup;
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+#X obj 200 278 r poses-in;
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+#X obj 200 300 route pose;
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+#X obj 200 342 > 0.85;
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+#X obj 200 364 route 1;
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+#X floatatom 256 337 5 0 0 0 - - -, f 5;
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+#X obj 204 393 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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+-1 -1;
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+#X obj 305 281 r poses-in;
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+#X obj 305 303 route pose;
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+#X obj 305 345 > 0.85;
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+#X floatatom 361 340 5 0 0 0 - - -, f 5;
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+#X obj 309 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
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+-1 -1;
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+#X obj 293 166 flatgui/popup 124 25 #ffffff poses none tpose larm ZI
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+ZO;
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+#X msg 229 389 1;
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+#X msg 329 390 0;
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+#X obj 457 103 tgl 15 0 empty empty on/off -40 7 0 10 -262144 -1 -1
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+0 1;
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+#X obj 305 367 route 1;
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+#X obj 264 463 change;
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+#X text 421 129 IN pose;
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+#X text 419 170 OUT pose;
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+#X floatatom 245 124 5 0 0 0 threshold - -, f 5;
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+#X obj 218 55 loadbang;
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+#X msg 218 77 0.83;
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+#X obj 501 441 route 0 1;
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+#X obj 500 419 loadbang;
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+#X msg 501 463 color 3;
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+#X msg 529 483 color 6;
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+#X obj 670 155 r bones-in;
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+#X obj 670 177 route left_hand right_hand;
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+#X obj 701 259 -;
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+#X floatatom 586 341 5 0 0 0 - - -, f 5;
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+#X obj 670 199 unpack s f f f;
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+#X obj 759 221 unpack s f f f;
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+#X obj 701 281 abs;
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+#X floatatom 245 154 5 0 0 0 hand-dist_in - -, f 5;
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+#X obj 701 303 s hand-dist;
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+#X obj 107 423 f;
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+#X obj 98 376 r hand-dist;
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+#X obj 420 419 f;
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+#X obj 411 372 r hand-dist;
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+#X floatatom 245 174 5 0 0 0 hand-dist_out - -, f 5;
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+#X text 49 140 hand distance;
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+#X text -11 156 at time of activation;
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+#X text -7 174 and of desactivation;
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+#X text -1 192 in order to scale;
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+#X obj 234 787 s toUE4;
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+#X msg 232 760 /avatar/springCam/position \$1 0 0;
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+#X obj 224 519 spigot;
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+#X obj 158 480 r hand-dist;
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+#X msg 302 535 /scene/camera 0;
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+#X obj 394 225 nbx 5 20 -1e+037 1e+037 0 0 empty empty empty 0 -8 0
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+15 -262144 -1 -1 0 256;
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+#X obj 230 726 clip -4000 0;
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+#X obj 302 513 route 1 0;
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