#pragma once #include class Atm_blink: public Machine { public: Atm_blink( void ) : Machine() {}; short pin; atm_timer_millis timer; enum { IDLE, LED_ON, LED_OFF }; // STATES enum { EVT_TIMER, EVT_ON, EVT_OFF, ELSE }; // EVENTS enum { ENT_ON, ENT_OFF }; // ACTIONS Atm_blink & begin( int attached_pin, uint32_t blinkrate ); Atm_blink & trace( Stream & stream ); int event( int id ); void action( int id ); };